(c) 1992, 1993, 1994 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available for the private use of Game Genie owners. NO COMMERCIAL USE WITHOUT AUTHORIZATION. This file may be freely distributed FOR PRIVATE, NON-COMMERCIAL USE as long as it is not altered and all text remains intact.
Game Genie is a product of Lewis Galoob Toys, Inc., and is not manufactured, distributed or endorsed by Nintendo of America Inc. Super NES is a trademark of Nintendo of America Inc. Game titles are trademarks of their respective owners.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
U.S. Patent No. 5,112,051.
SUPER NES EDITION 3
1. Act Raiser(tm)
2. Addams Family(tm)
3. Amazing Tennis(tm)
4. Arcana(tm)
5. Axelay(tm)
6. Batman Returns(tm)
7. Battle Clash(tm)
8. Best of the Best(tm)
9. Bill Laimbeer's Combat Basketball(tm)
10. BlaZeon(tm)
11. Bubsy(tm)
12. Chessmaster(tm)
13. Chester Cheetah: Too Cool to Fool(tm)
14. Clue(tm)
15. Contra(tm) III--The Alien Wars(tm)
16. Cybernator(tm)
17. D-Force(tm)
18. Darius Twin(tm)
19. Desert Strike(tm)
20. DinoCity(tm)
21. Dragon's Lair(tm)
22. Drakkhen(tm)
23. Earth Defense Force(tm)
24. Extra Innings(tm)
25. F1 ROC--Race of Champions(tm)
26. F-Zero(tm)
27. Faceball 2000(tm)
28. Fatal Fury(tm)
29. Final Fantasy II(tm)
30. Final Fantasy Mystic Quest(tm)
31. Final Fight(tm)
32. Firepower 2000(tm)
33. George Foreman's KO Boxing(tm)
34. Gods(tm)
35. Gradius III(tm)
36. Hal's Hole In One Golf(tm)
37. Harley's Humungous Adventure(tm)
38. Home Alone(tm)
39. Home Alone 2: Lost in New York(tm)
40. Hook(tm)
41. The Hunt for Red October(tm)
42. HyperZone(tm)
43. Imperium(tm)
44. Jack Nicklaus Golf(tm)
45. James Bond Jr.(tm)
46. Joe & Mac(tm)
47. John Madden Football(tm)
48. John Madden Football '93(tm)
49. Ka-Blooey(tm)
50. King Arthur's World(tm)
51. King of the Monsters(tm)
52. Krusty's Super Fun House(tm)
53. Lagoon(tm)
54. Legend of the Mystical Ninja(tm)
55. Legend of Zelda(tm) A Link to the Past(tm)
56. Lemmings(tm)
57. Lethal Weapon(tm)
58. The Magical Quest Starring Mickey Mouse(tm)
59. Magic Sword(tm)
60. Mario is Missing!(tm)
61. MechWarrior(tm)
62. Monopoly(tm)
63. NBA(tm) All-Star Challenge(tm)
64. NCAA Basketball(tm)
65. NHLPA Hockey '93(tm)
66. Nolan Ryan's Baseball(tm)
67. On The Ball(tm)
68. Outlander(tm)
69. Paperboy(tm) 2
70. Pebble Beach Golf Links(tm)
71. PGA Tour Golf(tm)
72. Phalanx(tm)
73. Pilotwings(tm)
74. Pit-Fighter(tm)
75. Populous(tm)
76. Prince of Persia(tm)
77. Pugsley's Scavenger Hunt(tm)
78. Push-Over(tm)
79. Q*bert 3(tm)
80. Race Drivin'(tm)
81. Radical Psycho Machine Racing(tm)
82. Raiden Trad(tm)
83. Rampart(tm)
84. Rival Turf!(tm)
85. Road Riot 4WD(tm)
86. Road Runner's Death Valley Rally(tm)
87. Robocop 3(tm)
88. Rocketeer(tm)
89. Roger Clemens' MVP Baseball(tm)
90. Romance of the Three Kingdoms II(tm)
91. Shadowrun(tm)
92. Sim City(tm)
93. The Simpsons: Bart's Nightmare(tm)
94. Skueljagger(tm)
95. SmartBall(tm)
96. Sonic Blast Man(tm)
97. Soul Blazer(tm)
98. pace Football(tm)
99. Space Megaforce(tm)
100. Spanky's Quest(tm)
101. Spider-Man and the X-Men:Arcade's Revenge(tm)
102. Spindizzy Worlds(tm)
103. Street Fighter II(tm)
104. Strike Gunner S-T-G(tm)
105. Super Adventure Island(tm)
106. Super Baseball Simulator 1.000(tm)
107. Super Bases Loaded(tm)
108. Super Batter Up(tm)
109. Super Battle Tank(tm)
110. Super Bowling(tm)
111. Super Buster Bros.(tm)
112. Super Castlevania IV(tm)
113. Super Double Dragon(tm)
114. Super Ghouls 'N Ghosts(tm)
115. Super Mario World(tm)
116. Super Ninja Boy(tm)
117. Super Off-Road(tm)
118. Super Play Action Football(tm)
119. Super R-Type(tm)
120. Super Scope 6(tm)
121. Super Smash TV(tm)
122. Super Soccer Champ(tm)
123. Super Soccer(tm)
124. Super Star Wars(tm)
125. Super Strike Eagle(tm)
126. Super Tennis(tm)
127. Super Turrican(tm)
128. Super Valis IV(tm)
129. Taz-Mania(tm)
130. Teenage Mutant Ninja Turtles(tm) IV -- Turtles in Time(tm)
Act Raiser(tm) combines interesting elements from action, role-playing and strategy games. You play a god called the Master(tm) who must break the Evil One's(tm) hold on the world. The bosses are tough to beat, so use ACT Code 1 for near invincibility, although some things (e.g., spikes) can still hurt you, and the code doesn't work for Angel(tm). Pros can go the other route, using Code 2 to start with only half energy.
ACT
CODE KEY IN . . . EFFECT . . .
1 2264-6FD4 Almost invincible in action sequences
2 D081-6DD8 Start with 1/2 energy--1st game only
3 DD8B-D4D8 Stop timer
4 FD86-D4A8 Faster timer
5 9D86-D4A8 Slower timer
Remember, you can pick 'n mix your codes!
Act Raiser, Master, Evil One and Angel are trademarks of Enix America Corporation.
Addams Family(tm) Game
Help Gomez(tm) save Morticia(tm) in this kooky and kreepy action game based on the hit movie. FAMILY Code 8 gives you protection against enemies. For Code 16, the fez hat is not always visible, but Gomez still has flying abilities as if he were wearing it. When using Code 17, invisible Gomez, enemies and hazards can still harm him. This code is provided for its 'fun factor' only. You can track Gomez by his skid marks or by the fez hat if he is wearing it.
FAMILY
CODE KEY IN . . . EFFECT . . .
1 DFB8-6F04 Start with 1 life instead of 5
2 D7B8-6F04 Start with 3 lives
3 DBB8-6F04 Start with 9 lives
4 4DB8-6F04 Start with 20 lives
5 9DB8-6F04 Start with 50 lives
6 BBB8-6F04 Start with 99 lives
7 DDA1-A4A7 Infinite lives
8 3CA7-A467 Invincibility
9 D9CF-DDAF Each $ worth 5
10 FDCF-DDAF Each $ worth 10
11 49CF-DDAF Each $ worth 25
12 DF61-0F0D + DF61-0F6D Start with 1 heart instead of 2
13 D761-0F0D + D761-0F6D Start with 3 hearts
14 D061-0F0D + D061-0F6D Start with 4 hearts
15 D961-0F0D + D961-0F6D Start with 5 hearts
NOTE ON CODE 16: AFTER DEFEATING A BOSS, LAND BEFORE THE PASSWORD SCREEN COMES UP. ALSO, IF YOU FLY IN THE WRONG PLACE, YOU CAN GET TRAPPED AND HAVE TO RESET
16 3CAD-A46D + 60BA-6704 Start with and keep Fezi-copter(tm)
flying abilities
17 3CAD-A4D4 Invisible Gomez(tm)
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Addams Family, Gomez, Morticia and Fezi-copter are trademarks of Paramount Pictures.
Amazing Tennis(tm) Game
This popular game is about the closest a video game comes to the feel of real tennis. Improve your player's movement with these handy TEN codes.
TEN
CODE KEY IN . . . EFFECT . . .
1 EA8B-AFDD + D085-A7DD Faster side-to-side movement
2 EC8B-AFDD + D185-A7DD Even faster side-to-side movement
Amazing Tennis is a trademark of Absolute Entertainment, Inc.
Arcana(tm) Game
A challenging role-playing game where the skirmishes just keep on comin'. The cardmaster element gives the game a new slant. ARC Code 4, infinite money for items, and Code 8, magic points don't decrease, are vital for handling all those skirmishes.
ARC
CODE KEY IN . . . EFFECT . . .
1 1D69-AFD0 + 3C69-AF00 Start with 60,000 gold pieces
2 EC69-AFD0 + DD69-AF00 Start with 250 gold pieces
3 C225-0F02 Infinite money for weapons
4 C22A-0402 Infinite money for items
5 C229-640E Infinite money for rooms
6 C22F-A7DE Infinite money for elixir
7 B387-DFF2 Level and statistics for all characters
in group are increased after each tbattle you win
8 828B-AF2E Magic points don't decrease
Arcana is a trademark of Hal America Inc.
Axelay(tm) Game
A generous selection of useful codes here, from credits to lives and level warps.
AXE
CODE KEY IN . . . EFFECT . . .
1 D766-D7A7 Start with 1 credit
instead of 5
2 D066-D7A7 Start with 2 credits
3 D966-D7A7 Start with 3 credits
4 D166-D7A7 Start with 4 credits
5 D666-D7A7 Start with 6 credits
6 DB66-D7A7 Start with 7 credits
7 DC66-D7A7 Start with 8 credits
8 D866-D7A7 Start with 9 credits
9 C2C5-DDDF Infinite credits
10 DF21-AD04 Start with 1 life
instead of 3
11 D421-AD04 Start with 2 lives
12 D921-AD04 Start with 5 lives
13 D521-AD04 Start with 7 lives
14 DB21-AD04 Start with 9 lives
15 DE21-AD04 Start with 15 lives
16 FB21-AD04 Start with 25 lives
17 7421-AD04 Start with 50 lives
18 0821-AD04 Start with 75 lives
19 1721-AD04 Start with 99 lives
20 C2AE-DF6D + C28F-04D7 Infinite lives
21 CBB7-AFA7 + DFB7-A4D7 + DDB7-A407 Start on Stage 2
22 CBB7-AFA7 + D4B7-A4D7 + DDB7-A407 Start on Stage 3
23 CBB7-AFA7 + D7B7-A4D7 + DDB7-A407 Start on Stage 4
24 CBB7-AFA7 + D0B7-A4D7 + DDB7-A407 Start on Stage 5
25 CBB7-AFA7 + D9B7-A4D7 + DDB7-A407 Start on Stage 6
Axelay is a trademark of Konami, Inc.
Batman Returns(tm) Game
Help Batman(tm) defeat the Penguin(tm) and Catwoman(tm). Kick, punch, jump and even drive your way through this challenging, super-popular game. Pick RETURN Code 2 for infinite lives. Mix it with Code 5, which will protect you. Experts, try Codes 20 and 21, and some blows will do less damage.
RETURN
CODE KEY IN . . . EFFECT . . .
1 DB68-4F00 Start with 9 lives instead of 3
2 C9A5-1764 Infinite lives (only 3/4 view levels)
3 D16F-4464 + D1C0-4DD7 Start with 6 test tubes
4 DB6F-4464 + DBC0-4DD7 Start with 9 test tubes
5 C9A7-C404 Protection from some hazards
6 DDAE-3707 Cape sweep uses up no energy
7 DD2F-4FAD Spear gun uses up no energy
8 FDAE-3707 Cape sweep uses up more energy
9 FD2F-4FAD Spear gun uses up more energy
10 DD2E-3D6B Maximum energy from hearts
11 F9CF-4F05 Cape sweep does more damage
12 F9CD-4705 Normal punch does more damage
13 F9CD-4765 Normal knee does more damage
14 F9CF-4D05 + F9CF-4DD5 Jump kick does more damage
15 7DCF-4F05 Cape sweep does mega-damage
16 7DCD-4705 Normal punch does mega-damage
17 7DCD-4765 Normal knee does mega-damage
18 7DCF-4D05 +7DCF-4DD5 Jump kick does mega-damage
19 D4CF-4F05 Cape sweep does less damage
20 D4CD-4705 Normal punch does less damage
21 D4CD-4765 Normal knee does less damage
22 D4CF-4D05 + D4CF-4DD5 Jump kick does less damage
Batman Returns, Batman, Penguin and Catwoman are trademarks of DC Comics Inc.
Battle Clash(tm) Game
You fight gigantic robots that fight back at you in this Superscope(tm) shooter that makes you feel like you're really in the action. CLASH Code 1 gives you protection, while Code 4 keeps your weapon charged. Note: Enter the codes with the number 1 controller connected as usual. Then press Start on the controller.
CLASH
CODE KEY IN . . . EFFECT . . .
1 C234-3FD3 Protection from most enemy attacks
2 D9A9-1DA7 Weapon charges faster
3 FDA9-1DA7 Weapon charges much faster
4 1DAA-3FAF Once charged, weapon always stays charged
5 33EE-3D1F Start in Cairo instead of New Yor
6 CBAB-CDA0 + DDAB-CF00 + DDAB-CFD0 Fight Garam(tm) at New Yor
7 CBAB-CDA0 + DDAB-CF00 + DFAB-CFD0 Fight Scarab(tm) at Cairo
8 CBAB-CDA0 + DDAB-CF00 + D4AB-CFD0 Fight Lorca(tm) at London
9 CBAB-CDA0 + DDAB-CF00 + D7AB-CFD0 Fight Artemis(tm) at Andes
10 CBAB-CDA0 + DDAB-CF00 + D0AB-CFD0 Fight Schneider(tm) at Kyoto
11 CBAB-CDA0 + DDAB-CF00 + D9AB-CFD0 Fight Ivan(tm) at Oceania
12 CBAB-CDA0 + DDAB-CF00 + D1AB-CFD0 Fight Valius(tm) at Babel
13 CBAB-CDA0 + DDAB-CF00 + D5AB-CFD0 Fight Baron(tm) at Moonbase Luna
14 CBAB-CDA0 + DDAB-CF00 + D6AB-CFD0 Fight Thanatos(tm) at last stage
Battle Clash, Superscope 6, Garam, Scarab, Lorca, Artemis, Schneider, Ivan, Valius, Baron and Thanatos are trademarks of Nintendo of America Inc.
Best of the Best(tm) Game
We've got some awesome codes to help you on your way to the ultimate accolade as the Best of the Best(tm). Use BEST Code 1 and any of Codes 9 thru 12 and no one will be able to stop you!
BEST
CODE KEY IN . . . EFFECT . . .
1 828D-D409 Infinite special moves
2 DFC3-6D69 Start with 1 special move
3 D6C3-6D69 Start with 8 special moves
4 BAC3-6F69 No special moves for player 2
DON'T USE CODE 5 WITH CODES 2 OR 3
5 D4C3-0DAD Player 1 can play with any boxer--CAN'T
USE SPECIAL MOVES OR GET PASSWORD
6 DCC3-0FDD Less strength
7 DCC3-0F0D Less resistance
8 DCC3-0F6D Less reflexes
9 74C3-0FDD More strength
10 74C3-0F0D More resistance
11 74C3-0F6D More reflexes
12 D68F-AD65 Almost infinite energy
Best of the Best is a trademark of Loriciel S.A.
Bill Laimbeer's Combat Basketball(tm) Game
It's futuristic warfare on the court! BILL Codes 13 and 14 can be combined to assemble the best team possible. For Codes 14 and 15, you actually gain half of the value of the player you traded away.
BILL
CODE KEY IN . . . EFFECT . . .
1 76BF-A4AF 2-point shots worth 3, 3-point
shots worth 4
2 1BBF-A7DF + DFBF-A70F All shots worth 1 point
3 1BBF-A7DF + D7BF-A70F All shots worth 3 points
4 1BBF-A7DF + D0BF-A70F All shots worth 4 points
5 1BBF-A7DF + D9BF-A70F All shots worth 5 points
6 1BBF-A7DF + D1BF-A70F All shots worth 6 points
7 DDB4-67DF Each half is 0:30 instead of 1:30
8 D4B4-67DF Each half is 2:30
9 D7B4-67DF Each half is 3:30
10 D0B4-67DF Each half is 4:30
11 EEC5-6F16 Start with $65,296 instead of $10,000
12 6DC5-64C6 Start with $8,398,608
13 EEC5-64C6 Start with $16,721,680
14 C2BE-6D4B + C2BE-644B No money is deducted from your total when you trade a player (but you must have enough money to make the trade)
15 C2BE-6D4B + C2BE-644B + 6DBE-AD4B Trade players for free
16 DDB7-67DF Timer continues to count when it is
normally stopped (time-out by pressing START)
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Bill Laimbeer's Combat Basketball is a trademark of Hudson Soft USA, Inc.
BlaZeon(tm) Game
This game's a shooter, in which you are part of a group of freedom fighters trying to defeat the Imperial Earth army. You actually get to control the enemy ships. It takes a sure hand to master. Try BLAZ Code 1 for infinite lives. Note that the game never really ends (no phone calls, please; it's supposed to be like that).
BLAZ
CODE KEY IN . . . EFFECT . . .
1 C2B4-D4DD + C2BD-64AD Infinite lives
2 DD6E-6707 Start with 1 ship
3 DF6E-6707 Start with 2 ships
4 D76E-6707 Start with 4 ships
5 D06E-6707 Start with 5 ships
6 D16E-6707 Start with 7 ships
7 DB6E-6707 Start with 10 ships
8 FB6E-6707 Start with 26 ships
9 DF6D-6D07 Start on Stage 2
10 D46D-6D07 Start on Stage 3
11 D76D-6D07 Start on Stage 4
12 D06D-6D07 Start on Stage 5
13 C2C7-D7A7 Mars has infinite atomic shields
14 C2C3-DF67 Neptune has infinite hyper bombs
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
BlaZeon is a trademark of Atlus Software, Inc.
Bubsy(tm) Game
The Woolies(tm) are out to take all our wool, and it's up to Bubsy(tm) and you to stop their evil
thievery. But fear not, for with Game Genie(tm) you can easily defeat their sinister plot. Try BUB Codes 2 and 32 for infinite lives and higher jumping ability. Or, if you think you're a hotshot bobcat, try Code 3 to start with only one life.
BUB
CODE KEY IN . . . EFFECT . . .
1 766C-1766 Numbered t-shirts worth one more
2 DDB1-175C Infinite lives
3 DD34-4D6D Start with 1 life
4 D034-4D6D Start with 5 lives
5 4034-4D6D Start with 25 lives
6 9D34-4D6D Start with 50 lives
7 5934-4D6D Start with 75 lives
8 DD60-1FD6 Each yarn ball worth 0
9 D960-1FD6 Each yarn ball worth 5
10 FD60-1FD6 Each yarn ball worth 10
11 DD69-4F6C Crate of yarn holds 0 instead of 25
12 9D69-4F6C Crate of yarn holds 50
13 5969-4F6C Crate of yarn holds 75
14 BB69-4F6C Crate of yarn holds 99
15 DF6D-472A Start on chapter 2
16 D46D-472A Start on chapter 3
17 D76D-472A Start on chapter 4
18 D06D-472A Start on chapter 5
19 D96D-472A Start on chapter 6
20 D16D-472A Start on chapter 7
21 D66D-472A Start on chapter 8
22 DC6D-472A Start on chapter 9
23 DA6D-472A Start on chapter 10
24 D26D-472A Start on chapter 11
25 D36D-472A Start on chapter 12
26 DE6D-472A Start on chapter 13
27 FD6D-472A Start on chapter 14
28 FF6D-472A Start on Chapter 15
29 F46D-472A Start on Chapter 16
30 946B-1D8B Bogus jump
31 716B-1D8B Super jump
32 436B-1D8B Mega-jump
33 DDB4-3404 Infinite time
Bubsy and Woolies are trademarks of Accolade Inc.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Chessmaster(tm) Game
Chess is of course one of the world's greatest and most ancient games. (Yes, it came out even before the first video game). Add a new twist with CHESS Code 6.
CHESS
CODE KEY IN . . . EFFECT . . .
1 C9C7-D76F White player's timer is stopped
2 C9C9-DFDF Black player's timer is stopped
3 56C4-D46F Timers count 2x as slow
4 80C4-D46F Timers count 3x times as slow
5 F3C4-D46F Timers count 2x as fast
6 F0C4-D46F Timers count 3x times as fast
Chessmaster is a trademark of The Software Toolworks, Inc.
Chester Cheetah: Too Cool to Fool(tm) Game
You're the coolest dude on the block, but you've been caged and your wheels are history. It's time to get your claws out and get back in the driver's seat. It's not easy bein' cheesy!
CHEST
CODE KEY IN . . . EFFECT . . .
1 3CBF-0D69 Infinite life points
2 D469-DFD9 Start with 2 life points
3 DD69-DFD9 Start with 0 life points
4 D965-D7DB Badges worth 5
5 4965-D7DB Badges worth 25
6 9D65-D7DB Badges worth 50
7 A26F-04D4 Infinite credits
8 3C60-04D9 Invincibility (Chester(tm) blinks)--you may freeze if you get the guitar and fall in water (have to reset)
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Chester Cheetah: Too Cool to Fool and Chester are trademarks of Recot, Inc.
Clue(tm) Game
The classic mystery strategy game comes to life in video. And a very good treatment it is! Try CLOO Code 12 and get infinite interrogations--you can interrogate everyone until you find out whodunit. You can switch Codes 1 thru 6 on and off.
CLOO
CODE KEY IN . . . EFFECT . . .
1 CBBC-0D07 + 3CBC-0DA7 + DDBC-0D67 Always roll a 1
2 CBBC-0D07 + 3CBC-0DA7 + DFBC-0D67 Always roll a 2
3 CBBC-0D07 + 3CBC-0DA7 + D4BC-0D67 Always roll a 3
4 CBBC-0D07 + 3CBC-0DA7 + D7BC-0D67 Always roll a 4
5 CBBC-0D07 + 3CBC-0DA7 + D0BC-0D67 Always roll a 5
6 CBBC-0D07 + 3CBC-0DA7 + D9BC-0D67 Always roll a 6
7 BDBA-D464 Allow no interrogations
instead of 2
8 DFBA-D4D4 Allow only 1 interrogation
9 D7BA-D4D4 Allow 3 interrogations
10 D0BA-D4D4 Allow 4 interrogations
11 D9BA-D4D4 Allow 5 interrogations
12 8B83-070F Infinite interrogations
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Clue is a trademark of Waddingtons Games Ltd.
Contra(tm) III -- The Alien Wars(tm) Game
Your ancestors saved the world once before--and now it's your turn. Red Falcon(tm) is back with a vengence and you are the only one who can fight off the hordes of aliens. CON Codes 1 thru 4 work on the side-view levels, and 5 thru 8 work on the top-view levels.
CON
CODE KEY IN . . . EFFECT . . .
1 22BB-AD01 Infinite lives--side-view levels
2 2264-D760 Infinite bombs--side-view levels
3 D9BB-AFA1 + D9CE-6D0D Start with 5 bombs on each life--
side-view levels
4 DBBB-AFA1 + DBCE-6D0D Start with 9 bombs on each life--
7 D963-6708 + D9CE-6D0F Start with 5 bombs on each life--
top-view levels
8 DB63-6708 + DBCE-6D0F Start with 9 bombs on each life--
top-view levels
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Contra, The Alien Wars and Red Falcon are trademarks of Konami Inc.
Cybernator(tm) Game
This action-adventure shooter offers great control and lots of weapons. There are even two endings, which you can view using CYBE Codes 11 or 12. You can get napalm from the start with Code 15 and protection from some hits with Code 30. Experts, try the combination of Code 18 for 2 credits and Code 31 to make energy chips worth nothing.
CYBE
CODE KEY IN . . . EFFECT . . .
1 D4BD-176F Start on level 3.1
2 D7BD-176F Start on level 3.2
3 D0BD-176F Start on level 3.3
4 D9BD-176F Start on level 4.1
5 D1BD-176F Start on level 4.2
6 D5BD-176F Start on level 5.1
7 D6BD-176F Start on level 5.2
8 DBBD-176F Start on level 6.1
9 FDBD-176F Start on level 7.3
10 FFBD-176F Start on level 7.4
11 F4BD-176F View the failed ending
12 F7BD-176F View the successful ending
13 62BF-17AF Start with lasers
14 62BF-17DF Start with homing missiles
15 62B4-1D6F Start with napal
16 D4BF-1FDF Weapons start at level 2
17 D7BF-1FDF Weapons start at level 3
18 DFB1-17AF Start with 2 credits
19 D9B1-17AF Start with 6 credits
20 DBB1-17AF Start with 10 credits
21 C234-4FDD Infinite credits
22 D461-4D62 Only 2 P's needed for level 2 vulcan
23 D061-4FD2 Only 4 P's needed for level 3 vulcan
24 D761-4462 Only 3 P's needed for level 3 laser
25 D765-4DD2 Only 3 P's needed for level 3 missile
26 D465-4FD2 Only 2 P's needed for level 2 napalm
27 D065-4F62 Only 4 P's needed for level 3 napal
28 D465-4462 Only 2 P's needed for level 2 punch
29 D765-47D2 Only 3 P's needed for level 3 punch
30 82C9-470C + 82C7-4FDC Protection against some hazards
31 DD3F-1406 Energy chip worth nothing
32 CD3F-1406 Energy chip worth more
Cybernator is a trademark of Konami, Inc.
D-Force(tm) Game
D-object of d-game is to d-stroy d-dictator before he takes over d-world. For D Codes 1 thru 9, normal is from 1 to 9 lives, a player-select option. D Code 5, which gives you infinite lives, and 26 and 27, which prevent decrease of cannon power when you lose a life, are the star codes. The missiles you get with Codes 24 and 25 are non-standard.
D
CODE KEY IN . . . EFFECT . . .
1 7168-D5F6 + C668-D596 Start with 10 lives
2 C868-D5F6 + C068-D596 Start with 12 lives
3 CF68-D5F6 + EF68-D596 Start with 14 lives
4 9E68-D5F6 + C068-D596 Start with 16 lives
5 3CCA-D4DD Infinite lives
6 7168-D70F + C668-D76F Continue with 10 lives
7 C868-D70F + C068-D76F Continue with 12 lives
8 CF68-D70F + EF68-D76F Continue with 14 lives
9 9E68-D70F + C068-D76F Continue with 16 lives
10 DFB6-DF6D Start with cannon power at level 2
instead of 1
11 D4B6-DF6D Start with cannon power at level 3
12 D7B6-DF6D Start with cannon power at level 4
13 D9B6-DF6D Start with cannon power at level 6
14 D5B6-DF6D Start with cannon power at level 8
15 DBB6-DF6D Start with cannon power at level 10
16 D8B6-DF6D Start with cannon power at level 12
17 DF68-DF0F + DE68-DD6F Continue with cannon power at level 2
instead of 1
18 D468-DF0F + DE68-DD6F Continue with cannon power at level 3
19 D768-DF0F + DE68-DD6F Continue with cannon power at level 4
20 D968-DF0F + DE68-DD6F Continue with cannon power at level 6
21 D568-DF0F + DE68-DD6F Continue with cannon power at level 8
22 DB68-DF0F + DE68-DD6F Continue with cannon power at level 10
23 D868-DF0F + DE68-DD6F Continue with cannon power at level 12
24 DAB6-D76D + FDB6-D4AD Start equipped with unguided missiles
25 7D6C-D40F + 2C6C-D46F + FD6C-D7DF Continue equipped with unguided
missiles
26 DDC7-DD0F Loss of a life does not decrease cannon
power at normal difficulty--except
on continues
27 DDC0-D4DF Loss of a life does not decrease cannon
power at hard difficulty--except on
continues
28 DA3D-6464 Pink power-up increases missile power along with cannon power
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
D-Force is a trademark of Asmik Corporation of America.
Darius Twin(tm) Game
Best pair of codes to win in this challenging shoot-em-up: TWIN Codes 28 and 29, which give both players invincibility. Best code for a pair of experts: Code 16.
TWIN
CODE KEY IN . . . EFFECT . . .
1 DFB0-A7DD + CDB0-A4AD Start on planet B
+ DDB0-A70D + 6AB0-A76D
2 D4B0-A7DD + CDB0-A4AD Start on planet C
+ DDB0-A70D + 6AB0-A76D
3 D7B0-A7DD + CDB0-A4AD Start on planet D
+ DDB0-A70D + 6AB0-A76D
4 D0B0-A7DD + CDB0-A4AD Start on planet E
+ DDB0-A70D + 6AB0-A76D
5 D9B0-A7DD + CDB0-A4AD Start on planet F
+ DDB0-A70D + 6AB0-A76D
6 D1B0-A7DD + CDB0-A4AD Start on planet G
+ DDB0-A70D + 6AB0-A76D
7 D5B0-A7DD + CDB0-A4AD Start on planet H
+ DDB0-A70D + 6AB0-A76D
8 D6B0-A7DD + CDB0-A4AD Start on planet I
+ DDB0-A70D + 6AB0-A76D
9 DBB0-A7DD + CDB0-A4AD Start on planet
+ DDB0-A70D + 6AB0-A76D
10 DCB0-A7DD + CDB0-A4AD Start on planet K
+ DDB0-A70D + 6AB0-A76D
11 D8B0-A7DD + CDB0-A4AD Start on planet L
+ DDB0-A70D + 6AB0-A76D
12 FDC3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 10 lives
13 F9C3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 15 lives
14 4DC3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 20 lives
15 49C3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 25 lives
16 DFC3-6D67 + D9C3-6DA7 + C4C3-6D07 Player 1 starts with 1 life,
+ 63C3-6FD7 + C2C3-6FA7 player 2 with 5 lives
17 DFC3-6D67 + FDC3-6DA7 + C4C3-6D07 Player 1 starts with 1 life,
+ 63C3-6FD7 + C2C3-6FA7 player 2 with 10 lives
18 D4C3-6D67 + D9C3-6DA7 + C4C3-6D07 Player 1 starts with 2 lives,
+ 63C3-6FD7 + C2C3-6FA7 player 2 with 5 lives
19 D4C3-6D67 + FDC3-6DA7 + C4C3-6D07 Player 1 starts with 2 lives, + 63C3-6FD7 + C2C3-6FA7 player 2 with 10 lives
20 D9C3-6D67 + DFC3-6DA7 + C4C3-6D07 Player 1 starts with 5 lives,
+ 63C3-6FD7 + C2C3-6FA7 player 2 with 1 life
21 FDC3-6D67 + DFC3-6DA7 + C4C3-6D07 Player 1 starts with 10 lives,
+ 63C3-6FD7 + C2C3-6FA7 player 2 with 1 life
22 D9C3-6D67 + D4C3-6DA7 + C4C3-6D07 Player 1 starts with 5 lives,
+ 63C3-6FD7 + C2C3-6FA7 player 2 with 2 lives
23 FDC3-6D67 + D4C3-6DA7 + C4C3-6D07 Player 1 starts with 10 lives,
+ 63C3-6FD7 + C2C3-6FA7 player 2 with 2 lives
24 DD35-6FA5 Player 1 has infinite lives
25 DD3B-6FA5 Player 2 has infinite lives
26 62CD-AF67 + 4ACE-64D7 Player 1 starts with 1 green
power cube instead of none
27 62CD-A407 + 4ACE-64D7 Player 2 starts with 1 green
power cube instead of none
28 C22D-67D9 Invincibility--player 1
29 C23C-AF60 Invincibility--player 2
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Darius Twin is a trademark of Taito America Corp.
Desert Strike(tm) Game
Climb into your Apache chopper and defeat the demented desert warlord in this battle game, which features good graphics and smooth-flowing flight responses. Choose from among many DESERT codes to boost ammo, lives, fuel, armor. For experts there are Codes 10 (25 units of fuel) and 18 (armor starts at 344).
DESERT
CODE KEY IN . . . EFFECT . . .
1 223B-07D9 Infinite ammo
2 DFB1-0F6C Start with 1 life
3 D9B1-0F6C Start with 5 lives
4 D5B1-0F6C Start with 7 lives
5 DCB1-0F6C Start with 10 lives
6 F0B1-0F6C Start with 20 lives
7 74B1-0F6C Start with 50 lives
8 17B1-0F6C Start with 99 lives
9 4A68-04A1 Infinite lives
10 FBB1-07DC Fuel starts at 25
11 74B1-07DC Fuel starts at 50
12 08B1-07DC Fuel starts at 75
13 B1B1-07DC Fuel starts at 150
14 A6B1-07DC Fuel starts at 200
15 D7B1-070C Fuel starts at 868
16 DD63-A409 Infinite fuel
17 D063-A409 2x fuel consumption
18 DFBC-64A9 + DF64-64D1 Armor starts at 344
19 D7BC-64A9 + D764-64D1 Armor starts at 856
20 D0BC-64A9 + D064-64D1 Armor starts at 1,112
21 D6BC-64A9 + D664-64D1 Armor starts at 2,136
22 F0BC-64A9 + F064-64D1 Armor starts at 5,208
23 DD38-6D0F Guns start at 154 rounds remaining
24 D438-6D0F Guns start at 666 rounds remaining
25 DB38-6D0F Guns start at 2,458 rounds remaining
26 F738-6D0F Guns start at 5,018 rounds remaining
27 4138-6D0F Guns start at 9,882 rounds remaining
28 DC3A-676F Start with 10 hydras
29 743A-676F Start with 50 hydras
30 103A-676F Start with 100 hydras
31 EC3A-676F Start with 250 hydras
32 DF33-67DF Start with 1 missile
33 F033-67DF Start with 20 missiles
34 7433-67DF Start with 50 missiles
35 1033-67DF Start with 100 missiles
36 EC33-67DF Start with 250 missiles
37 DF3C-676F Faster gun auto-repeat speed
38 F63C-676F Slower gun auto-repeat speed
39 D032-6D6F Missiles fly faster
40 D03E-6DDF Hydras fly faster
41 1038-6D6F Guns do as much damage as missiles
42 1032-6DDF Hydras do as much damage as missiles
43 EC33-676F Missiles do 250 points of damage
44 DF39-DF64 AK47's do 1 point of damage
45 D439-DF64 AK47's do 1/2x damage
46 DC39-DF64 AK47's do 2x damage
47 DF3E-A7DF APHIDs do 1 point of damage
48 493E-A7DF APHIDs do 1/2x damage
49 B13E-A7DF APHIDs do 2x damage
50 DF3D-A7DF AAA's do 1 point of damage
51 DC3D-A7DF AAA's do 1/2x damage
52 463D-A7DF AAA's do 2x damage
53 DF3C-AD6F Rapiers do 1 point of damage
54 743C-AD6F Rapiers do 1/2x damage
55 A63C-AD6F Rapiers do 2x damage
56 DF34-A46F VDA's do 1 point of damage
57 DA34-A46F VDA's do 1/2x damage
58 7434-A46F VDA's do 2x damage
59 DF31-AF6F ZSU's do 1 point of damage
60 F031-AF6F ZSU's do 1/2x damage
61 9D31-AF6F ZSU's do 2x damage
62 DF3F-D464 Speedboats do 1 point of damage
63 FB3F-D464 Speedboats do 1/2x damage
64 103F-D464 Speedboats do 2x damage
65 DF37-D4D4 Choppers do 1 point of damage
66 7437-D4D4 Choppers do 1/2x damage
67 A637-D4D4 Choppers do 2x damage
68 DF32-A76F M48's do 1 point of damage
69 7432-A76F M48's do 1/2x damage
70 A632-A76F M48's do 2x damage
71 DF3A-ADDF Crotales do 1 point of damage
72 743A-ADDF Crotales do 1/2x damage
73 A63A-ADDF Crotales do 2x damage
74 DF29-0FDD AK47's have 1 armor point
75 D929-0FDD AK47's have 1/2x armor points
76 F029-0FDD AK47's have 2x armor points
77 DFA7-D76D APHIDs have 1 armor points
78 DAA7-D76D APHIDs have 1/2x armor points
79 74A7-D76D APHIDs have 2x armor points
80 DF83-ADD7 AAA's have 1 armor points
81 FB83-ADD7 AAA's have 1/2x armor points
82 1083-ADD7 AAA's have 2x armor points
83 DFAE-6F6D Rapiers have 1 armor points
84 49AE-6F6D Rapiers have 1/2x armor points
85 B1AE-6F6D Rapiers have 2x armor points
86 DFA9-AFDD VDA's have 1 armor points
87 74A9-AFDD VDA's have 1/2x armor points
88 A6A9-AFDD VDA's have 2x armor points
89 DFAD-DFDF ZSU's have 1 armor points
90 08AD-DFDF ZSU's have 1/2x armor points
91 EEAD-DFDF ZSU's have 2x armor points
92 DFAB-DDDD Speedboats have 1 armor points
93 08AB-DDDD Speedboats have 1/2x armor points
94 EEAB-DDDD Speedboats have 2x armor points
95 DFA7-0DDD Choppers have 1 armor points
96 08A7-0DDD Choppers have 1/2x armor points
97 EEA7-0DDD Choppers have 2x armor points
98 DFA0-646D M48's have 1 armor points
99 10A0-646D M48's have 1/2x armor points
100 DFA0-64AD M48's have 2x armor points
101 DFA3-07DD Crotales have 1 armor points
102 52A3-07DD Crotales have 1/2x armor points
103 DFA3-070D Crotales have 2x armor points
104 DD39-D4D4 AK47 bullets fly slower
105 DD3E-A76F APHID bullets fly slower
106 DD3D-A76F AAA bullets fly slower
107 DD3C-AFDF Rapier bullets fly slower
108 DD34-A7DF VDA bullets fly slower
109 DD31-A4DF ZSU bullets fly slower
110 DD3F-D7D4 Speedboat bullets fly slower
111 DD37-D464 Chopper bullets fly slower
112 DD33-ADDF M48 bullets fly slower
Desert Strike is a trademark of Electronic Arts.
DinoCity(tm) Game
Cute animation helps make this game fun. DINO jump codes 34 thru 39 add to the enjoyment. Code 25 protects you against most enemies. You ferocious meat-eaters out there should try your stuff with Code 14, faster timer.
DINO
CODE KEY IN . . . EFFECT . . .
1 DFC2-A494 1 credit instead of 3--player 1
2 D4C2-A494 2 credits--player 1
3 D9C2-A494 5 credits--player 1
4 D5C2-A494 7 credits--player 1
5 DBC2-A494 9 credits--player 1
6 DDC2-A494 No credits--player 1
7 DFCF-DFF7 1 credit instead of 3--player 2
8 D4CF-DFF7 2 credits--player 2
9 D9CF-DFF7 5 credits--player 2
10 D5CF-DFF7 7 credits--player 2
11 DBCF-DFF7 9 credits--player 2
12 DDCF-DFF7 No credits--player 2
13 C260-67F7 Infinite credits--both players
14 7A64-D420 Clock runs faster
15 ED64-D420 Clock runs slower
16 ED64-D420 + DF64-D7F0 Clock runs much slower
17 8269-DF90 Freeze clock--must switch off effects
in bonus stage
18 DF6D-D7BD 1 play per game instead of 3--
both players
19 D46D-D7BD 2 plays per game--both players
20 D06D-D7BD 4 plays per game--both players
21 D96D-D7BD 5 plays per game--both players
22 D56D-D7BD 7 plays per game--both players
23 DB6D-D7BD 9 plays per game--both players
24 C26E-6D2D Infinite plays--both players
25 6DA6-6D69 No harm from most enemies
26 C23B-A7F9 + C232-67B1 No harm if swallowed by a monster
27 D427-6D2D Collect 2 eggs for extra play
instead of 50
28 D927-6D2D Collect 5 eggs for extra play
29 FD27-6D2D Collect 10 eggs for extra play
30 F927-6D2D Collect 15 eggs for extra play
31 4927-6D2D Collect 25 eggs for extra play
32 5927-6D2D Collect 75 eggs for extra play
33 BB27-6D2D Collect 99 eggs for extra play
34 EC6B-DFBE Rex(tm) jumps higher
35 E66B-DFBE Rex jumps much higher
36 EC8A-D793 Tops(tm) jumps higher
37 E68A-D793 Tops jumps much higher
38 EC22-DF22 Timmy(tm) and Jamie(tm) jump higher
39 E622-DF22 Timmy and Jamie jump much higher
DinoCity, Rex, Tops, Timmy and Jamie are trademarks of Smart Egg Pictures/Irem America Corp.
Dragon's Lair(tm) Game
These sword-slashin' codes will help you and Dirk(tm) rescue Daphne(tm), the gorgeous princess, from the clutches of that warty dragon. DRAG Code 1 is the one for you if you are as clumsy as Dirk looks (arf). Experts, attempt the task with Codes 2 and 7 for just one life and a faster timer.
DRAG
CODE KEY IN . . . EFFECT . . .
1 3C8C-0FA4 Protection from most hazards
2 DD89-0404 Start with 1 life
3 D989-0404 Start with 6 lives
4 D689-0404 Start with 9 lives
5 3C62-D70F Infinite lives
6 5D89-6D04 Slow timer
7 4989-6D04 Faster timer
8 4A84-64D4 Stop timer
9 DF86-0DD4 Start with the dagger
10 D486-0DD4 Start with the shuriken
11 DF88-0F64 1 coin gives 10
Dragon's Lair, Dirk and Daphne are trademarks of Bluth Group, Ltd.
Drakkhen(tm) Game
You and your party must recover eight stolen gems that represent the forces of magic in this challenging role-playing fantasy game. You get killed repeatedly fighting the enemies, so DRAKK Code 1 will come in handy. At the Anak Shrines(tm), you need to switch off effects in order for resurrection to work properly.
DRAKK
CODE KEY IN . . . EFFECT . . .
1 8E3D-696D + 8E30-A408 + 8EA2-0113 Protection from some attacks
2 7433-6FD8 Magic points restored 50 points at
a time while player is on screen
3 DC33-6FD8 Magic points restored 10 points at a time while player is on screen
4 8E27-6D28 Magic points don't decrease except
in battle
Remember, you can pick 'n mix your codes!
Drakkhen and Anak Shrines are trademarks of Infogrames.
Earth Defense Force(tm) Game
Pilot the latest spaceship fighter plane for the Earth Defense Force(tm), and go gunning for AGYMA(tm), the ruthless invaders. This game has plenty of challenge and a cool way of powering up your weapons (by shooting more enemies). For EARTH Codes 6 thru 8, normal is from 1 to 3 shields, a player-select option, and that's just not enough shields. Try Code 8 for infinite shields. For Code 22, normal is for score to be reset to 0 when game is continued, but use the code and keep your score. Code 20, 1 credit, is for experts. For codes 1 thru 5, you may lose sound at level bosses.
EARTH
CODE KEY IN . . . EFFECT . . .
1 DF37-DDDD + CB34-D7AD + DD37-DD0D Start at stage 2
2 D437-DDDD + CB34-D7AD + DD37-DD0D Start at stage 3
3 D737-DDDD + CB34-D7AD + DD37-DD0D Start at stage 4
4 D037-DDDD + CB34-D7AD + DD37-DD0D Start at stage 5
5 D937-DDDD + CB34-D7AD + DD37-DD0D Start at stage 6
6 7123-A4A7 + 3D23-A7D7 Start with 4 shields
7 2B23-A4A7 + B823-A7D7 Start with 5 shields
8 C263-6FAF Infinite shields
9 D42E-A7A7 Start at experience level 2
10 D72E-A7A7 Start at experience level 3
11 D02E-A7A7 Start at experience level 4
12 D92E-A7A7 Start at experience level 5
13 4D21-6F0F Advancing experience levels is easier
14 DA21-6F0F Advancing experience levels is much easier
15 DF2E-AF67 + CB2E-AF07 + DD2E-AFA7 2 credits
16 D42E-AF67 + CB2E-AF07 + DD2E-AFA7 3 credits
17 D92E-AF67 + CB2E-AF07 + DD2E-AFA7 6 credits
18 D52E-AF67 + CB2E-AF07 + DD2E-AFA7 8 credits
19 DB2E-AF67 + CB2E-AF07 + DD2E-AFA7 10 credits
20 DD2E-AF67 + CB2E-AF07 + DD2E-AFA7 1 credit
21 C268-A491 Infinite credits
22 C223-AFD7 + C223-AFA7 Keep current score when game is continued
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
AGYMA and Earth Defense Force are trademarks of Jaleco USA Inc.
Extra Innings(tm) Game
Play ball! For INNING Codes 7 and 8, foul on the last strike doesn't count, but a foul bunt does. For Code 9, the umpire will call strikes, but they will not be displayed or counted. Foul balls do not count either. For Codes 10 thru 12, the game still says "Ball 4," but the code works. For Code 13, the umpire will call balls, but they won't be displayed or counted.
INNING
CODE KEY IN . . . EFFECT . . .
1 DFBE-ADAD + DFBF-DF6F + DFB4-0FDF Game lasts 1 inning
2 D4BE-ADAD + D4BF-DF6F + D4B4-0FDF Game lasts 2 innings
3 D7BE-ADAD + D7BF-DF6F + D7B4-0FDF Game lasts 3 innings
4 D0BE-ADAD + D0BF-DF6F + D0B4-0FDF Game lasts 4 innings
5 D9BE-ADAD + D9BF-DF6F + D9B4-0FDF Game lasts 5 innings
6 D5BE-ADAD + D5BF-DF6F + D5B4-0FDF Game lasts 7 innings
7 DF67-DF07 + DD60-A4D7 1 strike and batter's out
8 D467-DF07 + DF60-A4D7 2 strikes and batter's out
9 C264-D767 + C260-A4A7 Batter never strikes out
10 DF6A-DFA7 1 ball and batter walks
11 D46A-DFA7 2 balls and batter walks
12 D76A-DFA7 3 balls and batter walks
13 C26A-DDD7 Batter never walks
14 DF67-AD67 + DF61-D4A7 1 out per inning
15 D467-AD67 + D461-D4A7 2 outs per inning
Remember, you can pick 'n mix your codes!
Extra Innings is a trademark of Sony Imagesoft Inc.
F1 ROC--Race of Champions(tm) Game
When using ROC Codes 9 thru 34 in this behind-the-car-view racing game, the normal price for the part is still shown on the screen, but an "X" will not appear over the part when you select it, and you will be allowed to buy it. Try Code 6 to start with mucho money, or tough it out with Code 1 and no money.
ROC
CODE KEY IN . . . EFFECT . . .
1 BA26-A44F Start player with no money instead of $500
2 3C26-AF4F + CB26-AF1F + D426-AF3F Start player with $5,240
3 3C26-AF4F + CB26-AF1F + D626-AF3F Start player with $20,600
4 3C26-AF4F + CB26-AF1F + 0D26-AF3F Start player with $163,960
5 3C26-AF4F + CB26-AF1F + 6D26-AF3F Start player with $327,800
6 3C26-AF4F + CB26-AF1F + EE26-AF3F Start player with $652,920
7 C9A8-07DD No damage when hitting
walls
8 C922-0FDD No damage when hitting
other cars
9 DDEE-6F21 Normal tires are free
10 DDEE-6491 Hi-grip tires are free
11 DDEE-6F91 Rain tires are free
12 DDED-A491 2L nitro is free
13 DDED-A421 3L nitro is free
14 DDED-A791 4L nitro is free
15 DDEE-6721 + DDED-ADF1 Ford V-8 engine is free
16 DDED-AD91 + DDED-ADB1 Ilmoa V-8 engine is free
17 DDED-AD21 + DDED-AFF1 Remart V-10 engine is free
18 DDE3-6791 Low DF rear wing is free
19 DDEE-6D91 + DDEE-6DB1 High DF rear wing is free
20 DDE3-6D21 Low DF front wing is free
21 DDE3-6F21 + DDE3-64F1 High DF front wing is free
22 DDE3-6491 + DDE3-64B1 Special-L front wing is free
23 DDE2-6421 Small diffuser is free
24 DDE2-6721 Large diffuser is free
25 DDE3-6D91 + DDE3-6DB1 Special diffuser is free
26 DDE2-6F21 Hard suspension is free
27 DDE2-6491 + DDE2-64B1 Active suspension is free
28 DDE2-6D91 Carbon brakes are free
29 DDE2-6D21 + DDE2-6FF1 Antilock brakes are free
30 DDEA-6491 5-speed transmission is free
31 DDEA-6421 + DDEA-67F1 6-speed transmission is free
32 DDEA-6791 + DDEA-67B1 7-speed transmission is free
33 DDEA-6D21 + DDEA-6FF1 Type 2 chassis is free
34 DDEA-6F91 + DDEA-6FB1 Type 3 chassis is free
F1 ROC--Race of Champions is a trademark of Seta U.S.A., Inc.
F-Zero(tm) Game
In the 25th century, speed is the name of the game, so try ZERO Code 5 to give you that extra boost. Sometimes it's a bit difficult to tell if you have a turbo, but the code works. Or maybe Code 6 is more to your taste, especially if you like to be top dog all the time.
ZERO
CODE KEY IN . . . EFFECT . . .
1 A96E-A4A4 Infinite spare machines
2 DF6C-0F0A Start with 1 spare machine
3 D96C-0F0A Start with 5 spare machines
4 DB6C-0F0A Start with 9 spare machines
5 D484-D404 Infinite turbos
6 CB3C-0FA4 + DF3C-04D4 Always rank #1--except if you blow up
Remember, you can pick 'n mix your codes!
F-Zero is a trademark of Nintendo of America Inc.
Faceball 2000(tm) Game
You might say this game is virtually virtual reality. It's also hard. Try FACE Code 10 for infinite lives. Plenty of level warp codes here, too. Code 16 makes you experts have to get 90 tags in each Cyberzone(tm) level.
FACE 2
CODE KEY IN . . . EFFECT . . .
1 DFB6-6461 Start with 1 life instead of 3
2 D9B6-6461 Start with 5 lives
3 D5B6-6461 Start with 7 lives
4 DBB6-6461 Start with 9 lives
5 FBB6-6461 Start with 25 lives
6 74B6-6461 Start with 50 lives
7 08B6-6461 Start with 75 lives
8 17B6-6461 Start with 99 lives
9 EEB6-6461 Start with 255 lives
10 89AB-D708 Infinite lives
11 CBB5-6406 + DFB5-6466 Start each Cyberzone(tm) level with
1 tag required
12 CBB5-6406 + D9B5-6466 Start each Cyberzone level with
5 tags required
13 CBB5-6406 + F0B5-6466 Start each Cyberzone level with
20 tags required
14 CBB5-6406 + F3B5-6466 Start each Cyberzone level with
30 tags required
15 CBB5-6406 + 7AB5-6466 Start each Cyberzone level with
60 tags required
16 CBB5-6406 + 9CB5-6466 Start each Cyberzone level with
90 tags required
17 C282-0706 + DFCE-0468 Start Cyberzone mode on zone 1
level 2
18 C282-0706 + D4CE-0468 Start Cyberzone mode on zone 1
level 3
19 C282-0706 + D7CE-0468 Start Cyberzone mode on zone 1
level 4
20 C282-0706 + D0CE-0468 Start Cyberzone mode on zone 1
level 5
21 C282-0706 + D9CE-0468 Start Cyberzone mode on zone 1
bonus level
22 C282-0706 + D1CE-0468 Start Cyberzone mode on zone 2
level 6
23 C282-0706 + D5CE-0468 Start Cyberzone mode on zone 2
level 7
24 C282-0706 + D6CE-0468 Start Cyberzone mode on zone 2
level 8
25 C282-0706 + DBCE-0468 Start Cyberzone mode on zone 2
level 9
26 C282-0706 + DCCE-0468 Start Cyberzone mode on zone 2
level 10
27 C282-0706 + D8CE-0468 Start Cyberzone mode on zone 2
bonus level
28 C282-0706 + DACE-0468 Start Cyberzone mode on zone 3
level 11
29 C282-0706 + D2CE-0468 Start Cyberzone mode on zone 3
level 12
30 C282-0706 + D3CE-0468 Start Cyberzone mode on zone 3
level 13
31 C282-0706 + DECE-0468 Start Cyberzone mode on zone 3
level 14
32 C282-0706 + FDCE-0468 Start Cyberzone mode on zone 3
level 15
33 C282-0706 + FFCE-0468 Start Cyberzone mode on zone 3
bonus level
34 C282-0706 + F4CE-0468 Start Cyberzone mode on zone 4
level 16
35 C282-0706 + F7CE-0468 Start Cyberzone mode on zone 4
level 17
36 C282-0706 + F0CE-0468 Start Cyberzone mode on zone 4
level 18
37 C282-0706 + F9CE-0468 Start Cyberzone mode on zone 4
level 19
38 C282-0706 + F1CE-0468 Start Cyberzone mode on zone 4
level 20
39 C282-0706 + F5CE-0468 Start Cyberzone mode on zone 4
bonus level
40 C282-0706 + F6CE-0468 Start Cyberzone mode on zone 5
level 21
41 C282-0706 + FBCE-0468 Start Cyberzone mode on zone 5
level 22
42 C282-0706 + FCCE-0468 Start Cyberzone mode on zone 5
level 23
43 C282-0706 + F8CE-0468 Start Cyberzone mode on zone 5
level 24
44 C282-0706 + FACE-0468 Start Cyberzone mode on zone 5
level 25
45 C282-0706 + F2CE-0468 Start Cyberzone mode on zone 5
bonus level
46 C282-0706 + F3CE-0468 Start Cyberzone mode on zone 6
level 26
47 C282-0706 + FECE-0468 Start Cyberzone mode on zone 6
level 27
48 C282-0706 + 4DCE-0468 Start Cyberzone mode on zone 6
level 28
49 C282-0706 + 4FCE-0468 Start Cyberzone mode on zone 6
level 29
50 C282-0706 + 44CE-0468 Start Cyberzone mode on zone 6
level 30
51 C282-0706 + 47CE-0468 Start Cyberzone mode on zone 6
bonus level
52 C282-0706 + 40CE-0468 Start Cyberzone mode on zone 7
level 31
53 C282-0706 + 49CE-0468 Start Cyberzone mode on zone 7
level 32
54 C282-0706 + 41CE-0468 Start Cyberzone mode on zone 7
level 33
55 C282-0706 + 45CE-0468 Start Cyberzone mode on zone 7
level 34
56 C282-0706 + 46CE-0468 Start Cyberzone mode on zone 7
level 35
57 C282-0706 + 4BCE-0468 Start Cyberzone mode on zone 7
bonus level
58 C282-0706 + 4CCE-0468 Start Cyberzone mode on zone 8
level 36
59 C282-0706 + 48CE-0468 Start Cyberzone mode on zone 8
level 37
60 C282-0706 + 4ACE-0468 Start Cyberzone mode on zone 8
level 38
61 C282-0706 + 42CE-0468 Start Cyberzone mode on zone 8
level 39
62 C282-0706 + 43CE-0468 Start Cyberzone mode on zone 8
level 40
63 C282-0706 + 4ECE-0468 Start Cyberzone mode on zone 8
level 41
64 1061-DD52 Allow 98 seconds in zone 1 bonus
level
65 1069-6752 Allow 98 seconds in zone 2 bonus
level
66 1068-DDE3 Allow 98 seconds in zone 3 bonus
level
67 1061-A473 Allow 98 seconds in zone 4 bonus
level
68 A66C-047E Allow 198 seconds in zone 5 bonus
level
69 A6B1-D45A Allow 198 seconds in zone 6 bonus
level
70 A6B0-AF7A Allow 198 seconds in zone 7 bonus
level
71 B9B1-6F01 Only need 8 tags to win in arena
mode instead of 10 (start with 2
instead of 0)
Faceball 2000 and Cyberzone are trademarks of Bullet-Proof Software, Inc.
Fatal Fury(tm) Game
Another competitor in the ever-popular fighting category, this game has some good special moves. Try FATE Code 18 and take minimum damage. Experts, try Code 2 for 10 seconds on bonus rounds. Code 1 also works for the computer and in the Vs. mode.
FATE
CODE KEY IN . . . EFFECT . . .
WITH CODE 1, TURN OFF EFFECTS ON BONUS ROUNDS
1 DFA5-64DF Win 1 bout to win the match instead
of 2 out of 3
2 FDC7-AFAF 10 seconds to complete bonus rounds
3 7DC7-AFAF 30 seconds to complete bonus rounds
4 09C7-AFAF 45 seconds to complete bonus rounds
5 1DC7-AFAF 60 seconds to complete bonus rounds
6 BDC7-AFAF 90 seconds to complete bonus rounds
FOR CODES 7 THRU 14 TO WORK, YOU MUST SELECT THE WEST SUBWAY
7 BAB4-6DAD + D7BC-A46D Always fight Richard Myer(tm)
8 BAB4-6DAD + D0BC-A46D Always fight Michael Max(tm)
Fatal Fury, Richard Myer, Michael Max, Duck King, Tung Fu Rue, Hwa Jai, Raiden, Billy Kane and Geese Howard are trademarks of Takara U.S.A. Corp.
Final Fantasy II(tm) Game
Help Cecil(tm) and his main men on their quest in this loooonnnng and involved role-playing game. FINAL Codes 1 and 4 give you almost infinite hit points, but can also make some monsters invincible, so switch off effects to beat them.
FINAL
CODE KEY IN . . . EFFECT . . .
THERE ARE 2 VERSIONS OF THIS GAME. IF THE "A" CODES DON'T WORK ON YOUR GAME,
THEN TRY THE "B" CODES
1A 82A3-6F63 Almost infinite hit points--can make big
1B 82AE-6F63 monsters (and sometimes normal monsters) M
invincible--switch off to defeat the
2A 8267-0D62 Magic power doesn't go down--only in
2B 8267-0D62 battles, doesn't work on twin attacks
FOR CODES 3 THRU 6, IGNORE MESSAGE SAYING HOW MUCH YOU WON OR LOST
3A 1B39-070E + B139-076E + 3C39-07AE Get at least 150 gold pieces after
3B 1B35-0D6E + B135-0DAE + 3C35-0FDE each battle
4A 1B39-070E + EE39-076E + 3C39-07AE Get at least 255 gold pieces after
each battle
4B 3335-076E Get at least 256 gold pieces after
each battle
5A 3335-0D6E Get at least 65,536 gold pieces after
5B 3336-0FAE each battle
6A C262-DF03 + C262-D763 Money doesn't decrease if you run
6B C262-DF03 + C262-D763 away from a battle
7A C2AD-AD69 + C3AD-AFA9 Money doesn't decrease in shops
7B C2AD-AD69 + C3AD-AFA9
Remember, you can pick 'n mix your codes!
Final Fantasy II and Cecil are trademarks of Square Soft, Inc.
Final Fantasy Mystic Quest(tm) Game
Get back the crystals from the monsters using magic, weapons, and anything else you can to raise your level. Some fights can be quite hard, so use all these MYST codes to your best advantage.
MYST
CODE KEY IN . . . EFFECT . . .
1 83AF-D40D Infinite cure potions
2 DDA4-D40D Cure potion restores life points to maximu
3 C96B-64AB Infinite life points--can make enemies invincible;
switch off to defeat the
4 C9B8-D4A6 Infinite ninja stars
5 C9B0-D7A6 Infinite bombs--only in battle
Final Fantasy Mystic Quest is a trademark of Square Co., Ltd.
Final Fight(tm) Game
With all these codes, Haggar(tm) and Cody(tm) don't need to worry about the outcome of the final fight. There's no doubt that with your skill and these codes, Jessica(tm) is as good as rescued. FIGHT Codes 3 thru 5 don't work on the bonus stage. Code 2 may prevent you from doing damage with some weapons when they're held in your hand.
FIGHT
CODE KEY IN . . . EFFECT . . .
1 A9C3-6F66 + D433-0D6F Infinite lives
2 29A1-0DA1 + DDCF-A4AC Infinite energy, except against special
weapons (e.g., knife) and special
attacks by bad guys (e.g., Andore(tm)'s
headlock and jump attack)
3 A2C0-A7D0 Stop timer
4 D4C9-AFD0 Slower timer
5 DDC9-AFD0 Faster timer
6 DD8D-6F06 Any food restores all energy
7 DFC8-D4A1 Start with 2 credits
8 D9C8-D4A1 Start with 6 credits
9 DBC8-D4A1 Start with 10 credits
Remember, you can pick 'n mix your codes!
Final Fight, Haggar, Cody, Jessica and Andore are trademarks of Capcom USA, Inc.
Firepower 2000(tm) Game
Weapon-loving players will love the vast selection of firepower to choose from, and also the many goodies you can pick up along the way. Get instant firepower with a variety of these F2000 Codes, and get infinite lives with Code 17. Experts, the codes where weapon strength is 0 means that the weapon is unavailable. Good luck.
F2000
CODE KEY IN . . . EFFECT . . .
1 D4B3-1764 Start at level 2
2 D7B3-1764 Start at level 3
3 D0B3-1764 Start at level 4
4 D9B3-1764 Start at level 5
5 D1B3-1764 Start at level 6
6 DF69-1DAF Start with 1 life instead of 4
7 D469-1DAF Start with 2 lives
8 D769-1DAF Start with 3 lives
9 D969-1DAF Start with 5 lives
10 D569-1DAF Start with 7 lives
11 DC69-1DAF Start with 10 lives
12 DE69-1DAF Start with 15 lives
13 FB69-1DAF Start with 25 lives
14 7469-1DAF Start with 50 lives
15 0869-1DAF Start with 75 lives
16 1069-1DAF Start with 100 lives
17 8263-4DDF Infinite lives
18 D765-146F Start with bullet strength at 3 instead of 1
19 D165-146F Start with bullet strength at 6
20 D761-14DF Start with flame strength at 3 instead of 1
21 D161-14DF Start with flame strength at 6
22 DD61-14DF Start with flame strength at 0
23 D761-176F Start with plasma strength at 3 instead of 1
24 D161-176F Start with plasma strength at 6
25 DD61-176F Start with plasma strength at 0
26 DF65-1FDF Start with laser strength at 1 instead of 0
27 D765-1FDF Start with laser strength at 3
28 D165-1FDF Start with laser strength at 6
29 DF66-1DDF Start with ionic strength at 1 instead of 0
30 D766-1DDF Start with ionic strength at 3
31 D166-1DDF Start with ionic strength at 6
32 8267-170F Loss of vehicle does not reduce bullet strength
33 826E-470F Loss of vehicle does not reduce flame strength
34 826D-170F Loss of vehicle does not reduce plasma strength
35 826F-170F Loss of vehicle does not reduce laser strength
36 8264-170F Loss of vehicle does not reduce ionic strength
37 DF8B-CD07 Bubble shield lasts for 4 seconds instead of 12
38 D48B-CD07 Bubble shield lasts for 8 seconds
39 D08B-CD07 Bubble shield lasts for 16 seconds
40 D68B-CD07 Bubble shield lasts for 32 seconds
41 FD8B-CD07 Bubble shield lasts for 64 seconds
42 C2CB-3FD4 Bubble shield on jeep lasts until end of level
43 C2CF-1464 Bubble shield on helicopter lasts until end of level
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Firepower 2000 is a trademark of Sun Corporation of America.
George Foreman's KO Boxing(tm) Game
Take on all comers when you play the big man's own boxing game. Try GEORGE Code 4 for infinite super punch after you get it.
GEORGE
CODE KEY IN . . . EFFECT . . .
1 566D-07DD Time goes slower
2 DC6D-07DD Time speeds up
3 CB62-040F + 5662-046F Time stands still
4 6D25-A464 Infinite super punch after
getting it
5 4D6C-D70D Both players start with
1/2x energy
6 C228-A764 + 5728-A7A4 + Damage inflicted
622A-AFA4 + 572A-A4D4 by your opponent
affects him (your
energy may go down
slightly, too)
George Foreman's KO Boxing is a trademark of Acclaim Entertainment, Inc.
Gods(tm) Game
You have taken up the challenge laid down by the gods. Immortality is your quest, and the game gives you lots of good weapons and nice graphics on the way. To help your task try GODZ Code 2 for infinite lives, or make shields last long, longer, longest with Code 1.
GODZ
CODE KEY IN . . . EFFECT . . .
1 1DE7-31E8 Shields last until at least end of the
world--if you get stuck, switch off
2 C269-C1EB Infinite lives
3 A284-35EC Items you can afford in the shops are free
4 DF3C-4073 Start with 2 lives
5 D93C-4073 Start with 6 lives
6 DB3C-4073 Start with 10 lives
Remember, you can pick 'n mix your codes!
Gods is a trademark of The Bitmap Brothers.
Gradius III(tm) Game
Power up your $100 zillion ship with better weapons as you move through this entertaining shooter. GRADE Code 18 makes it easier to select the more powerful weapons you can use to bash Bacterion(tm). Code 8 gives you infinite lives. If you've gotten too good, Code 19 makes the game harder by giving the bad guys more bang for their buck. Keep in mind that the two-player game costs 2 credits.
GRADE
CODE KEY IN . . . EFFECT . . .
1 DD8B-6DA4 Start with 1 life instead of 3
2 DF8B-6DA4 Start with 2 lives
3 D78B-6DA4 Start with 4 lives
4 D08B-6DA4 Start with 5 lives
5 D68B-6DA4 Start with 9 lives
6 DE8B-6DA4 Start with 16 lives
7 F38B-6DA4 Start with 31 lives
8 3C8E-DDD7 + 3C8E-DD07 Infinite lives
9 DFC3-DF0D Start with 1 credit instead of 4--
use for 1-player game only
10 D4C3-DF0D Start with 2 credits
11 D1C3-DF0D Start with 6 credits
12 D5C3-DF0D Start with 7 credits
13 D6C3-DF0D Start with 8 credits
14 DBC3-DF0D Start with 9 credits
15 C227-6DDD Infinite credits
16 DFBB-A766 Makes Earwig Scorpion(tm) (Stage 1 mayor)
much easier to defeat
17 DFB1-6F6C Makes Bubble Brain(tm) (Stage 2 mayor)
easier to defeat
18 3C29-0704 + 3C29-0764 Weapons status gauge remains at current level
after a weapon is selected
19 CBAF-D7AD + DFA4-DDDD Enemies shoot at you more
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Gradius III, Bacterion, Earwig Scorpion and Bubble Brain are trademarks of Konami, Inc.
Hal's Hole In One Golf(tm) Game
You'll like the way the view zooms in on the holes in this realistic and challenging golf game. Putting is fairly difficult. HOLE Code 4, max 5 strokes per hole, is a good boost to your game. Code 2 is a good handicap. With Code 3, strokes past 7 won't be counted.
HOLE
CODE KEY IN . . . EFFECT . . .
1 4A6C-6D69 No penalty if you land in water or out of bounds
2 DF6F-0D00 Always start hole with 1-shot penalty
3 D56C-A401 Max 7 strokes per hole
4 D96C-A401 Max 5 strokes per hole
Hal's Hole In One Golf is a trademark of HAL America Inc.
Harley's Humungous Adventure(tm) Game
Get small and have fun running, jumping and shooting rubber bands and other stuff at Harley's(tm) mutated experiments. You try to find the pieces of the miniturization machine so you can unshrink him. Cool animation. Try HAR Codes 7 and 10 for infinite lives and protection against some hazards.
HAR
CODE KEY IN . . . EFFECT . . .
1 DFCF-A7F1 Start with 2 lives
2 D9CF-A7F1 Start with 6 lives
3 FDCF-A7F1 Start with 11 lives
4 49CF-A7F1 Start with 26 lives
5 9DCF-A7F1 Start with 51 lives
6 BBCF-A7F1 Start with 100 lives
7 C2C8-07B5 Infinite lives
8 D6CF-ADB1 Start with 4 hearts
9 DCCF-ADB1 Start with 5 hearts
10 C2C0-0DB5 Protection against some hazards
11 FD22-6415 Start with 10 of every weapon
12 4922-6415 Start with 25 of every weapon
13 9D22-6415 Start with 50 of every weapon
14 BB22-6415 Start with 99 of every weapon
15 D98D-DDB9 Get only 5 ammo from a weapon power-up
16 4D8D-DDB9 Get 20 ammo from a weapon power-up
17 7D8D-DDB9 Get 30 ammo from a weapon power-up
18 0D8D-DDB9 Get 40 ammo from a weapon power-up
19 9D8D-DDB9 Get 50 ammo from a weapon power-up
20 DD87-A4B0 Infinite ammo
21 F08C-A704 20 seconds to collect power-ups on level 1
22 7A8C-A704 60 seconds to collect power-ups on level 1
23 9C8C-A704 90 seconds to collect power-ups on level 1
24 7A88-A7D4 60 seconds to complete the Vent level
25 3C83-ADA4 Infinite time on Vent level
26 6DCF-04B1 Start with maximum fuel on every level
27 DDC4-6495 Any fuel power-up gives maximum amount
28 DDCD-6DF5 Infinite jet fuel--must already have some
to fly
29 D43E-046F Hit X on the title screen with the
house to get level select menu
Harley's Humungous Adventure is a trademark of Electronic Arts.
Home Alone(tm) Game
Kevin(tm) has been left Home Alone(tm) once again, and those bad, bungling burglars are coming back for the family loot--and revenge. You get to run through the house and hide all the valuables, and HOME Codes 18 and 19 will help by giving your jump a boost. The boost, which is a little weird, will occur at the top of the normal jump. Code 9 will give you protection. Experts try Code 1.
SOME COPIES OF THIS GAME MAY NOT OPERATE PROPERLY WITH GAME GENIE(tm)
HOME
CODE KEY IN . . . EFFECT . . .
1 DF2B-AFD4 Start with 1 life instead of 3
2 D42B-AFD4 Start with 2 lives
3 D92B-AFD4 Start with 5 lives
4 DB2B-AFD4 Start with 9 lives
5 492B-AFD4 Start with 25 lives
6 9D2B-AFD4 Start with 50 lives
7 BB2B-AFD4 Start with 99 lives
8 DD21-DFD4 Infinite lives
9 C220-D464 Infinite power
10 DF66-04A7 Extra life with 1 pizza slice instead of 8
11 D466-04A7 Extra life with 2 pizza slices
12 D766-04A7 Extra life with 3 pizza slices
13 D066-04A7 Extra life with 4 pizza slices
14 D966-04A7 Extra life with 5 pizza slices
15 D166-04A7 Extra life with 6 pizza slices
16 D566-04A7 Extra life with 7 pizza slices
17 DD2A-A76F Infinite baseballs, slingshot ammo
and rifle bullets
18 3DB1-07D5 Power boost on jumps
19 ADB1-07D5 Super power boost on jumps
20 DF23-A764 Need 1 item (instead of 24) to
complete level 1
21 D923-A764 Need 5 items to complete level 1
22 FD23-A764 Need 10 items to complete level 1
23 F923-A764 Need 15 items to complete level 1
24 4D23-A764 Need 20 items to complete level 1
25 DF23-A7A4 Need 1 item (instead of 30) to
complete level 2
26 D923-A7A4 Need 5 items to complete level 2
27 FD23-A7A4 Need 10 items to complete level 2
28 F923-A7A4 Need 15 items to complete level 2
29 4D23-A7A4 Need 20 items to complete level 2
30 4923-A7A4 Need 25 items to complete level 2
31 DF2E-ADD4 Need 1 item (instead of 35) to
complete level 3
32 D92E-ADD4 Need 5 items to complete level 3
33 FD2E-ADD4 Need 10 items to complete level 3
34 F92E-ADD4 Need 15 items to complete level 3
35 4D2E-ADD4 Need 20 items to complete level 3
36 492E-ADD4 Need 25 items to complete level 3
37 DF2E-AD04 Need 1 item (instead of 35) to
complete level 4
38 D92E-AD04 Need 5 items to complete level 4
39 FD2E-AD04 Need 10 items to complete level 4
40 F92E-AD04 Need 15 items to complete level 4
41 4D2E-AD04 Need 20 items to complete level 4
42 492E-AD04 Need 25 items to complete level 4
43 DF69-DFAD + AB69-D40D + D769-D46D Start on level 2
44 D469-DFAD + AB69-D40D + D769-D46D Start on level 3
45 D769-DFAD + AB69-D40D + D769-D46D Start on level 4
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Home Alone and Kevin are trademarks of Twentieth Century Fox Film Corporation.
Home Alone 2: Lost in New York(tm) Game
Hey, that clever, resourceful little kid is back, this time battling the bungling bandits in the Big Apple. Keep your energy and ammo up through the wide assortment of levels by using HOME2 Codes 1 (infinite power) and 15 (infinite ammo). Experts, Code 2 will give you just one life.
HOME2
CODE KEY IN . . . EFFECT . . .
1 C22E-AF9D Infinite power--some things can still
kill you
2 DFB5-6FA7 Start with 1 life instead of 3
3 D9B5-6FA7 Start with 5 lives
4 DBB5-6FA7 Start with 9 lives
5 FBB5-6FA7 Start with 25 lives
6 74B5-6FA7 Start with 50 lives
7 17B5-6FA7 Start with 99 lives
8 C264-D464 Infinite lives
9 DF2B-AFBF Extra life from 1 pizza slice
instead of 6
10 D42B-AFBF Extra life from 2 pizza slices
11 D72B-AFBF Extra life from 3 pizza slices
12 D02B-AFBF Extra life from 4 pizza slices
13 D92B-AFBF Extra life from 5 pizza slices
14 7427-AF2F + 7429-AD9F Dart guns have 50 shots
15 3CB7-6DA4 Infinite ammo
Home Alone 2: Lost in New York is a trademark of Twentieth Century Fox Film Corporation.
Hook(tm) Game
The flying and swimming in this game are about as much fun as you can have with your video system on. Try PETER Codes 1, and 2 and you can face Hook(tm) with infinite power and time. Code 6 starts you experts with only 2 hits.
PETER
CODE KEY IN . . . EFFECT . . .
1 3CA5-D70F Infinite power--if you fall, switch
off effects, then switch back on to die
2 A268-6F03 Stop timer
3 D56B-ADA2 Time starts at 7 min.--stage 1
4 D76B-ADA2 Time starts at 3 min.--stage 1
5 D066-0FDD Start with 3 leaves
6 D466-0FDD Start with 1 leaf (you still see 2
leaves, but you can only fill 1)
Hook is a trademark of Tristar Pictures, Inc.
The Hunt for Red October(tm) Game
Arm your sub the way you want to, and then go off on an undersea warfare adventure. Explore the four theaters of the game with HUNT Codes 19 thru 22.
HUNT
CODE KEY IN . . . EFFECT . . .
1 DD34-4761 Start with 0 bombs instead of 40
2 1734-4761 Start with 99 bombs
3 C2AE-1404 Infinite bombs
4 DD3F-47D1 Start with 0 torpedoes instead of 60
5 173F-47D1 Start with 99 torpedoes
6 C2A0-1D64 Infinite torpedoes
7 DD34-44D1 Start with 0 Surface-to-Air Missiles
(SAMs) instead of 25
8 7434-44D1 Start with 50 SAMs
9 1734-44D1 Start with 99 SAMs
10 C2AB-CFD4 Infinite SAMs
11 DD34-4D61 Start with 0 Surface-to-Surface Missiles
(SSMs) instead of 25
12 7434-4D61 Start with 50 SSMs
13 1734-4D61 Start with 99 SSMs
14 C2A7-3D64 Infinite SSMs
15 DD3F-4F61 Start with 0 Electronic Countermeasures
(ECMs) instead of 2
16 743F-4F61 Start with 50 ECMs
17 173F-4F61 Start with 99 ECMs
18 C2AC-34D4 Infinite ECMs
19 D4BA-1F64 Start in theatre I: Caribbean
20 D1BA-1F64 Start in theatre II: North Pacifi
21 DABA-1F64 Start in theatre III: Mediterranean
22 FDBA-1F64 Start on the final mission: Return to the USSR
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
The Hunt for Red October is a trademark of Paramount Pictures.
HyperZone(tm) Game
Destroying all the organic/mechanical beings in HyperZone(tm) could prove a lot harder than you think! For extra lives, use HYPER Code 1, but to really get help to beat those bosses, why not go for Code 3 to restore your energy more quickly, or Code 5 for infinite energy? Go get 'em!
HYPER
CODE KEY IN . . . EFFECT . . .
1 D5C4-DFD1 Start with 8 lives
2 DDC4-DFD1 Start with 1 life
3 D76A-D7D5 Restore energy more quickly
4 DD6A-D7D5 Restore energy more slowly
5 4A8A-DFD1 Infinite energy
HyperZone is a trademark of HAL America Inc.
Imperium(tm) Game
After suiting up in your armor, it's time to teach that old Imperium(tm) a lesson--a lesson only a human can teach. It's time to kick those aliens back to their scrap heap of a planet. With IMPER Code 5, you're invincible against the lesser robots, weapons and lasers. But watch out--against the end-of-level robots you're on your own!
IMPER
CODE KEY IN . . . EFFECT . . .
1 DFA2-D4A4 Start with 1 life point
2 D7A2-D4A4 Start with 3 life points
3 D9BD-64D7 Start with 5 bombs
4 DBBD-64D7 Start with 9 bombs
5 1D34-D4A1 + 1DC3-DDF7 Invincible against lesser robots,
weapons and lasers
Remember, you can pick 'n mix your codes!
Imperium is a trademark of Vic Tokai Inc.
Jack Nicklaus Golf(tm) Game
There are plenty of golf games out there, and this one features one of the all-time great players, who really talks to you. Try JACK Code 18 for infinite mulligans. For experts, Code 20 disallows mulligans.
JACK
CODE KEY IN . . . EFFECT . . .
1 DF33-076F + DDEB-D40A Each round ends after hole 1
2 D433-076F + DFEB-D40A Each round ends after hole 2
3 D733-076F + D4EB-D40A Each round ends after hole 3
4 D033-076F + D7EB-D40A Each round ends after hole 4
5 D933-076F + D0EB-D40A Each round ends after hole 5
6 D133-076F + D9EB-D40A Each round ends after hole 6
7 D533-076F + D1EB-D40A Each round ends after hole 7
8 D633-076F + D5EB-D40A Each round ends after hole 8
9 DB33-076F + D6EB-D40A Each round ends after hole 9
10 DC33-076F + DBEB-D40A Each round ends after hole 10
11 D833-076F + DCEB-D40A Each round ends after hole 11
12 DA33-076F + D8EB-D40A Each round ends after hole 12
13 D233-076F + DAEB-D40A Each round ends after hole 13
14 D333-076F + D2EB-D40A Each round ends after hole 14
15 DE33-076F + D3EB-D40A Each round ends after hole 15
16 FD33-076F + DEEB-D40A Each round ends after hole 16
17 FF33-076F + FDEB-D40A Each round ends after hole 17
18 82BF-6707 Infinite mulligans
19 6DB2-0D07 Mulligan can be taken after any
stroke
20 DDBA-0467 No mulligans allowed
Jack Nicklaus Golf is a trademark of Golden Bear International, Inc.
James Bond Jr.(tm) Game
Defeat the evil agents in the side-scrolling action-adventure game. JIMJR Code 24 gives you infinite health, and you can warp around with Codes 31 thru 39. There are also a variety of codes to make the game more of a challenge for you experts by reducing lives, weapons, hearts, etc.
JIMJR
CODE KEY IN . . . EFFECT . . .
1 DFA0-670D Start with 1 life on the
ground instead of 5
2 D7A0-670D Start with 3 lives on the
ground
3 D5A0-670D Start with 7 lives on the
ground
4 DBA0-670D Start with 9 lives on the
ground
5 C2E0-6F0D Infinite lives on the ground
6 DF68-DDAD Start with 1 life in the air
instead of 5
7 D768-DDAD Start with 3 lives in the air
8 D568-DDAD Start with 7 lives in the air
9 DB68-DDAD Start with 9 lives in the air
10 C26C-6F08 Infinite lives in the air
11 DDE7-6F6D Start with 0 grenades and
darts instead of 10
12 D9E7-6F6D Start with 5 grenades and
darts
13 FBE7-6F6D Start with 25 grenades and
darts
14 74E7-6F6D Start with 50 grenades and
darts
15 17E7-6F6D Start with 99 grenades and
darts
16 DDA9-640D + CEE7-64AD Start with 0 darts instead
of 10
17 D9A9-640D + CEE7-64AD Start with 5 darts
18 FBA9-640D + CEE7-64AD Start with 25 darts
19 74A9-640D + CEE7-64AD Start with 50 darts
20 17A9-640D + CEE7-64AD Start with 99 darts
21 C22A-6FBC Infinite grenades
22 C227-DDF8 Infinite darts
23 C23D-6FBC Hearts worth 0
24 CE2B-D4B6 Infinite health--but you can
still be hurt by some things
25 DD34-679C Large red grenade worth 0
instead of 5
26 DC34-679C Large red grenade worth 10
27 F034-679C Large red grenade worth 20
28 F334-679C Large red grenade worth 30
29 4634-679C Large red grenade worth 40
30 3C3A-ADFC Small silver grenade worth 0
instead of 1
31 CBAC-6D0D + DFAC-6D6D Start on level 3
32 CBAC-6D0D + D4AC-6D6D Start on level 5
33 CBAC-6D0D + D7AC-6D6D Start on level 7
34 CBAB-67AD + D0AC-6DDD + 6DAC-6D0D Start on level 3, part 2
35 CBAB-67AD + D9AC-6DDD + 6DAC-6D0D Start on level 5, part 2
36 CBAB-67AD + D1AC-6DDD + 6DAC-6D0D Start on level 7, part 2
37 CBAB-67AD + D5AC-6DDD + 6DAC-6D0D Start on level 3, part 3
38 CBAB-67AD + D6AC-6DDD + 6DAC-6D0D Start on level 5, part 3
39 CBAB-67AD + DBAC-6DDD + 6DAC-6D0D Start on level 7, part 3
James Bond Jr. is a trademark of Eon Productions, Ltd., Mac B, Inc.
Joe & Mac(tm) Game
OK dudes and dudettes, like Joe(tm) and like Mac(tm) both like really need your like help, OK? Like, so here's some really cool codes to like help them get the like Cave-Babes(tm) back. Dude. Like JOE Codes 1 and 2 give you like infinite life and infinite like energy, dude. Like, wow.
JOE
CODE KEY IN . . . EFFECT . . .
1 DD36-D40D Infinite lives
2 2BBA-64D7 Infinite energy
3 CBC8-6404 + DFC8-6464 Start with 2 lives
4 CBC8-6404 + D9C8-6464 Start with 6 lives
5 CBC8-6404 + DBC8-6464 Start with 10 lives
6 DDE0-0F6F All food fully restores energy
Joe & Mac and Cave-Babes are trademarks of Data East USA, Inc.
John Madden Football(tm) Game
This popular game plays like . . . football! It's got good graphics, and the computer is programmed with some of Coach Madden's(tm) expertise, so it's pretty tough to beat. MAD Code 40 will spot you 20 points against the computer or another player. Or, if you think you're Super Bowl material, you can spot your human or electronic opponent 20 points with Code 34.
MAD
CODE KEY IN . . . EFFECT . . .
1 F0A2-A4DD Play clock is 20 seconds instead of 45
2 F3A2-A4DD Play clock is 30 seconds
WITH CODES 3 AND 4, THE COMPUTER WILL RUN DOWN THE PLAY CLOCK--BEST TO USE IN 2-PLAYER MODE. THESE CODES MAY CAUSE DELAYS IN PLAYS AND KICK-OFFS
3 7AA2-A4DD Play clock is 60 seconds
4 9CA2-A4DD Play clock is 90 seconds
5 D4A3-6D04 Only have 3 plays to get a first down
or TD (down counter starts at 2)
6 D7A3-6D04 Only have 2 plays to get a first down
or TD (down counter starts at 3)
7 D0A3-6D04 Only have 1 play to get a first down
or TD (down counter starts at 4)
8 C2AB-64A4 Have infinite plays to get a first
down or TD (always 1st down)
9 3C24-A70D Infinite time-outs
10 DD69-A407 No time-outs instead of 3--player 1
11 D169-A407 6 time-outs--player 1
12 DB69-A407 9 time-outs--player 1
13 DD69-A467 No time-outs--player 2
14 D169-A467 6 time-outs--player 2
15 DB69-A467 9 time-outs--player 2
16 82A6-AF64 Safeties worth 1 point instead of 2
17 82A6-AF64 + 82A6-A404 Safeties worth zero
18 DDA4-0767 Touchdowns worth 0 points
instead of 6
19 DFA4-0767 Touchdowns worth 1 point
20 D4A4-0767 Touchdowns worth 2 points
21 D7A4-0767 Touchdowns worth 3 points
22 D0A4-0767 Touchdowns worth 4 points
23 D9A4-0767 Touchdowns worth 5 points
24 D5A4-0767 Touchdowns worth 7 points
25 D6A4-0767 Touchdowns worth 8 points
26 DBA4-0767 Touchdowns worth 9 points
27 3CA7-A707 + 3CA7-A767 Extra points and field goals
worth zero
28 B3A7-A7A7 Extra point or field goal resets
score to 0
29 CB6C-6D07 + 626C-6FD7 + 486C-6F07
+ ED6C-6467 + D76C-6D67 Player 2 starts with 3 points
30 CB6C-6D07 + 626C-6FD7
+ 486C-6F07 + ED6C-6467 Player 2 starts with 5 points
31 CB6C-6D07 + 626C-6FD7 + 486C-6F07
+ ED6C-6467 + DB6C-6D67 Player 2 starts with 9 points
32 CB6C-6D07 + 626C-6FD7 + 486C-6F07
+ ED6C-6467 + DA6C-6D67 Player 2 starts with 12 points
33 CB6C-6D07 + 626C-6FD7 + 486C-6F07
+ ED6C-6467 + DE6C-6D67 Player 2 starts with 15 points
34 CB6C-6D07 + 626C-6FD7 + 486C-6F07
+ ED6C-6467 + F06C-6D67 Player 2 starts with 20 points
35 CB6C-6D07 + 626C-6FD7 + 416C-6F07
+ ED6C-6467 + D76C-6D67 Player 1 starts with 3 points
36 CB6C-6D07 + 626C-6FD7 + 416C-6F07
+ ED6C-6467 Player 1 starts with 5 points
37 CB6C-6D07 + 626C-6FD7 + 416C-6F07
+ ED6C-6467 + DB6C-6D67 Player 1 starts with 9 points
38 CB6C-6D07 + 626C-6FD7 + 416C-6F07
+ ED6C-6467 + DA6C-6D67 Player 1 starts with 12 points
39 CB6C-6D07 + 626C-6FD7 + 416C-6F07
+ ED6C-6467 + DE6C-6D67 Player 1 starts with 15 points
40 CB6C-6D07 + 626C-6FD7 + 416C-6F07
+ ED6C-6467 + F06C-6D67 Player 1 starts with 20 points
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
John Madden Football is a trademark of Electronic Arts.
John Madden Football '93(tm) Game
The Coach is back for a new season with realistic competition among 38 teams. This game has so many options that it can get hard to remember what button does what! Vary the number of timeouts with these MADD93 codes.
MADD93
CODE KEY IN . . . EFFECT . . .
1 DB30-D43A 9 timeouts--player 1
2 D130-D43A 6 timeouts--player 1
3 DF30-D43A 1 timeout--player 1
4 DB30-D74A 9 timeouts--player 2
5 D130-D74A 6 timeouts--player 2
6 DF30-D74A 1 timeout--player 2
7 3C3A-0FAD Infinite timeouts--both players
John Madden Football '93 is a trademark of Electronic Arts.
Ka-Blooey(tm) Game
It's a tough challenge to destroy all the bombs on each level of this isometric 3-D game without killing yourself. Try BLOO Code 10 and the level is completed after just one bomb. Experts, try Code 2 and start with just one life.
BLOO
CODE KEY IN . . . EFFECT . . .
1 C261-0F0D Infinite lives
2 DF6B-D76D Start with 1 life instead of 5
3 D76B-D76D Start with 3 lives
4 DC6B-D76D Start with 10 lives
5 FB6B-D76D Start with 25 lives
6 746B-D76D Start with 50 lives
7 086B-D76D Start with 75 lives
8 146B-D76D Start with 98 lives
9 3C27-6D0D Bonus timer doesn't count down
10 BAC8-07D4 Level is completed after only 1 bomb
goes off
11 BA25-07D7 + DF25-04D7 Start on level 2
12 BA25-07D7 + D425-04D7 Start on level 3
13 BA25-07D7 + D725-04D7 Start on level 4
14 BA25-07D7 + D025-04D7 Start on level 5
15 BA25-07D7 + D925-04D7 Start on level 6
16 BA25-07D7 + D125-04D7 Start on level 7
17 BA25-07D7 + D525-04D7 Start on level 8
18 BA25-07D7 + D625-04D7 Start on level 9
19 BA25-07D7 + DB25-04D7 Start on level 10
20 BA25-07D7 + DC25-04D7 Start on level 11
21 BA25-07D7 + D825-04D7 Start on level 12
22 BA25-07D7 + DA25-04D7 Start on level 13
23 BA25-07D7 + D225-04D7 Start on level 14
24 BA25-07D7 + D325-04D7 Start on level 15
25 BA25-07D7 + DE25-04D7 Start on level 16
26 BA25-07D7 + FD25-04D7 Start on level 17
27 BA25-07D7 + FF25-04D7 Start on level 18
28 BA25-07D7 + F425-04D7 Start on level 19
29 BA25-07D7 + F725-04D7 Start on level 20
30 BA25-07D7 + F025-04D7 Start on level 21
31 BA25-07D7 + F925-04D7 Start on level 22
32 BA25-07D7 + F125-04D7 Start on level 23
33 BA25-07D7 + F525-04D7 Start on level 24
34 BA25-07D7 + F625-04D7 Start on level 25
35 BA25-07D7 + FB25-04D7 Start on level 26
36 BA25-07D7 + FC25-04D7 Start on level 27
37 BA25-07D7 + F825-04D7 Start on level 28
38 BA25-07D7 + FA25-04D7 Start on level 29
39 BA25-07D7 + F225-04D7 Start on level 30
40 BA25-07D7 + F325-04D7 Start on level 31
41 BA25-07D7 + FE25-04D7 Start on level 32
42 BA25-07D7 + 4D25-04D7 Start on level 33
43 BA25-07D7 + 4F25-04D7 Start on level 34
44 BA25-07D7 + 4425-04D7 Start on level 35
45 BA25-07D7 + 4725-04D7 Start on level 36
46 BA25-07D7 + 4025-04D7 Start on level 37
47 BA25-07D7 + 4925-04D7 Start on level 38
48 BA25-07D7 + 4125-04D7 Start on level 39
49 BA25-07D7 + 4525-04D7 Start on level 40
50 BA25-07D7 + 4625-04D7 Start on level 41
51 BA25-07D7 + 4B25-04D7 Start on level 42
52 BA25-07D7 + 4C25-04D7 Start on level 43
53 BA25-07D7 + 4825-04D7 Start on level 44
54 BA25-07D7 + 4A25-04D7 Start on level 45
55 BA25-07D7 + 4225-04D7 Start on level 46
56 BA25-07D7 + 4325-04D7 Start on level 47
57 BA25-07D7 + 4E25-04D7 Start on level 48
58 BA25-07D7 + 7D25-04D7 Start on level 49
59 BA25-07D7 + 7F25-04D7 Start on level 50
60 BA25-07D7 + 7425-04D7 Start on level 51
61 BA25-07D7 + 7725-04D7 Start on level 52
62 BA25-07D7 + 7025-04D7 Start on level 53
63 BA25-07D7 + 7925-04D7 Start on level 54
64 BA25-07D7 + 7125-04D7 Start on level 55
65 BA25-07D7 + 7525-04D7 Start on level 56
66 BA25-07D7 + 7625-04D7 Start on level 57
67 BA25-07D7 + 7B25-04D7 Start on level 58
68 BA25-07D7 + 7C25-04D7 Start on level 59
69 BA25-07D7 + 7825-04D7 Start on level 60
70 BA25-07D7 + 7A25-04D7 Start on level 61
71 BA25-07D7 + 7225-04D7 Start on level 62
72 BA25-07D7 + 7325-04D7 Start on level 63
73 BA25-07D7 + 7E25-04D7 Start on level 64
74 BA25-07D7 + 0D25-04D7 Start on level 65
75 BA25-07D7 + 0F25-04D7 Start on level 66
76 BA25-07D7 + 0425-04D7 Start on level 67
77 BA25-07D7 + 0725-04D7 Start on level 68
78 BA25-07D7 + 0025-04D7 Start on level 69
79 BA25-07D7 + 0925-04D7 Start on level 70
80 BA25-07D7 + 0125-04D7 Start on level 71
81 BA25-07D7 + 0525-04D7 Start on level 72
82 BA25-07D7 + 0625-04D7 Start on level 73
83 BA25-07D7 + 0B25-04D7 Start on level 74
84 BA25-07D7 + 0C25-04D7 Start on level 75
85 BA25-07D7 + 0825-04D7 Start on level 76
86 BA25-07D7 + 0A25-04D7 Start on level 77
87 BA25-07D7 + 0225-04D7 Start on level 78
88 BA25-07D7 + 0325-04D7 Start on level 79
89 BA25-07D7 + 0E25-04D7 Start on level 80
90 BA25-07D7 + 9D25-04D7 Start on level 81
91 BA25-07D7 + 9F25-04D7 Start on level 82
92 BA25-07D7 + 9425-04D7 Start on level 83
93 BA25-07D7 + 9725-04D7 Start on level 84
94 BA25-07D7 + 9025-04D7 Start on level 85
95 BA25-07D7 + 9925-04D7 Start on level 86
96 BA25-07D7 + 9125-04D7 Start on level 87
97 BA25-07D7 + 9525-04D7 Start on level 88
98 BA25-07D7 + 9625-04D7 Start on level 89
99 BA25-07D7 + 9B25-04D7 Start on level 90
100 BA25-07D7 + 9C25-04D7 Start on level 91
101 BA25-07D7 + 9825-04D7 Start on level 92
102 BA25-07D7 + 9A25-04D7 Start on level 93
103 BA25-07D7 + 9225-04D7 Start on level 94
104 BA25-07D7 + 9325-04D7 Start on level 95
105 BA25-07D7 + 9E25-04D7 Start on level 96
106 BA25-07D7 + 1D25-04D7 Start on level 97
107 BA25-07D7 + 1F25-04D7 Start on level 98
108 BA25-07D7 + 1425-04D7 Start on level 99
109 BA25-07D7 + 1725-04D7 Start on level 100
110 BA25-07D7 + 1025-04D7 Start on level 101
111 BA25-07D7 + 1925-04D7 Start on level 102
112 BA25-07D7 + 1125-04D7 Start on level 103
113 BA25-07D7 + 1525-04D7 Start on level 104
114 BA25-07D7 + 1625-04D7 Start on level 105
115 BA25-07D7 + 1B25-04D7 Start on level 106
116 BA25-07D7 + 1C25-04D7 Start on level 107
117 BA25-07D7 + 1825-04D7 Start on level 108
118 BA25-07D7 + 1A25-04D7 Start on level 109
119 BA25-07D7 + 1225-04D7 Start on level 110
120 BA25-07D7 + 1325-04D7 Start on level 111
121 BA25-07D7 + 1E25-04D7 Start on level 112
122 BA25-07D7 + 5D25-04D7 Start on level 113
123 BA25-07D7 + 5F25-04D7 Start on level 114
124 BA25-07D7 + 5425-04D7 Start on level 115
125 BA25-07D7 + 5725-04D7 Start on level 116
126 BA25-07D7 + 5025-04D7 Start on level 117
127 BA25-07D7 + 5925-04D7 Start on level 118
128 BA25-07D7 + 5125-04D7 Start on level 119
129 BA25-07D7 + 5525-04D7 Start on level 120
130 BA25-07D7 + 5625-04D7 Start on level 121
131 BA25-07D7 + 5B25-04D7 Start on level 122
132 BA25-07D7 + 5C25-04D7 Start on level 123
133 BA25-07D7 + 5825-04D7 Start on level 124
134 BA25-07D7 + 5A25-04D7 Start on level 125
135 BA25-07D7 + 5225-04D7 Start on level 126
136 BA25-07D7 + 5325-04D7 Start on level 127
137 BA25-07D7 + 5E25-04D7 Start on level 128
138 BA25-07D7 + 6D25-04D7 Start on level 129
139 BA25-07D7 + 6F25-04D7 Start on level 130
Ka-Blooey is a trademark of Kemco America, Inc.
King Arthur's World(tm) Game
Good graphics and sound highlight this puzzle game. It's hard. Use KING Codes 1 thru 23 to explore levels. Surrendering will cause you to restart on training level 1. Losing or resetting will restart you on the level in the code.
KING
CODE KEY IN . . . EFFECT . . .
1 F561-DD86 Start on training level 2
2 FB61-DD86 Start on training level 3
3 F161-DD86 Start on training level 4
4 F261-DD86 Start on training level 5
5 F361-DD86 Start on training level 6
6 FE61-DD86 Start on training level 7
7 4D61-DD86 Start on training level 8
8 FC61-DD86 Start on training level 9
9 DF61-DD86 Start on real world level 1
10 D461-DD86 Start on real world level 2
11 D761-DD86 Start on real world level 3
12 D061-DD86 Start on real world level 4
13 D961-DD86 Start on goblin underworld level 1
14 D161-DD86 Start on goblin underworld level 2
15 D561-DD86 Start on goblin underworld level 3
16 D661-DD86 Start on goblin underworld level 4
17 DA61-DD86 Start on cloud world level 1
18 D261-DD86 Start on cloud world level 2
19 D361-DD86 Start on cloud world level 3
20 DE61-DD86 Start on cloud world level 4
21 FD61-DD86 Start on cloud world level 5
22 FF61-DD86 Start on cloud world level 6
23 F461-DD86 Start on cloud world level 7
24 8EA8-642F + 8EAC-6F2F Unlimited men--if you have at least
one of that type
25 CBEB-6405 + F0EB-6465 + DDEB-64A5 Start with many men
26 8EBC-6DEC Unlimited spells--must have at
least one to use
27 C4EE-6D79 + 7DEE-6D59 + D4EE-6D89 Start with 4 of each type of spell
King Arthur's World is a trademark of Jaleco USA, Inc.
King of the Monsters(tm) Game
This game gets to be more fun as you power up, when special attacks become more devastating. Bring the fun on quicker with MSTERS Code 5. Speed up the timer and have less energy for a tougher game by using Codes 1 and 3.
MSTERS
CODE KEY IN . . . EFFECT . . .
1 F5AF-D5A1 Faster timer
2 1DAF-DFA1 Slower timer
3 6DB2-AF67 Player 1 starts with less energy
4 6DC4-D764 Player 2 starts with less energy
5 D7A1-0DA1 3 power points needed to get to next power level
King of the Monsters is a trademark of SN
Krusty's Super Fun House(tm) Game
In this game, you are Krusty the Clown(tm) from the Simpsons(tm), and you must move blocks and other stuff with the object of leading lots of little rats to death traps. The puzzles are interesting and challenging. FUN Code 11 gives you infinite lives. Codes 24 and 25 give you infinite pies and superballs. Experts can try Code 6 for only one life. For Codes 26 to 30, food bonus objects include Krusty(tm) burgers, Krusty chips and Krusty shakes. And remember, kids--in real life, cruelty to animals is not funny.
5 D065-67DF + 6D65-670F + D965-676F Start with access to all sections
6 DF6C-D704 Start with 1 life instead of 3
7 D46C-D704 Start with 2 lives
8 D96C-D704 Start with 5 lives
9 D56C-D704 Start with 7 lives
10 DB6C-D704 Start with 9 lives
11 C265-0FA7 Infinite lives
12 DD6B-D764 Start with 0 custard pies
13 D46B-D764 Start with 2 custard pies
14 D96B-D764 Start with 5 custard pies
15 D46B-D764 + DF6C-DDA4 Start with 2 superballs instead of
10 custard pies
16 D96B-D764 + DF6C-DDA4 Start with 5 superballs
17 DF6C-DDA4 Start with 10 superballs
18 D43D-67D7 Custard pie bonus worth 2 pies
instead of 10
19 D93D-67D7 Custard pie bonus worth 5 pies
USING CODES 20 AND 23 TOGETHER WILL FREEZE THE GAME ON PICK-UP OF SUPERBALL OR PIE. SWITCH OFF EFFECTS TO UNFREEZE
20 D03D-6767 Custard pie bonus same as superball
bonus
21 D43F-6F67 Superball bonus worth 2 balls
instead of 5
22 DC3F-6F67 Superball bonus worth 10 balls
23 6D3F-6DA7 + E03F-6FD7 Superball bonus same as custard
pie bonus
24 C1E1-D7DD Infinite custard pies
25 C1E2-D76D Infinite superballs
26 D53E-0407 Food bonuses restore less strength
27 F33E-0407 Food bonuses restore more strength
28 173E-0407 Food bonuses restore Krusty(tm) to full
strength
29 D03D-6FD7 Food bonuses also get custard pie
bonus
30 D33D-6FD7 Food bonuses also get superball
bonus
31 3134-6D67 + 6D34-6D07 Doll bonus same as custard pie bonus
32 ED34-6D67 + 6D34-6D07 Doll bonus same as superball bonus
33 2F34-6D67 + 6D34-6D07 Doll bonus same as food bonus
34 8725-0D64 Krusty invincibility
35 FD3C-D704 Krusty jumps higher
36 D63C-D704 Krusty jumps much higher
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Krusty's Super Fun House, Krusty the Clown, Krusty, and The Simpsons are trademarks of Twentieth Century Fox Film Corporation.
Lagoon(tm) Game
Assist Nasir(tm) to defeat Zerah(tm) and restore purity to the waters of Lakeland(tm). LAG Code 9 lets you start this top-view role-playing game on level 5 with a healthy supply of good stuff. Experts should try starting with less gold using Code 1. Codes 6 thru 9 make you go faster.
LAG
CODE KEY IN . . . EFFECT . . .
1 D42D-6D6C Start with 612 gold
2 D92D-6D6C Start with 1,380 gold
3 D62D-6D6C Start with 2,148 gold
4 4D2D-6D6C Start with 8,292 gold
5 912D-6D6C Start with 22,116 gold
6 D422-040C Start on level 2, MP = 8/8,
HP = 17/17, EXP = 0/40
7 D722-040C Start on level 3, MP = 10/10,
HP = 23/23, EXP = 0/90
8 D022-040C Start on level 4, MP = 12/12,
HP = 28/28, EXP = 0/170
9 D922-040C Start on level 5, MP = 19/19,
HP =36/36, EXP = 0/280
10 1BB5-D769 + 10B5-D7A9 + 3CB6-DDD9 Get 100 gold pieces for each
creature killed
11 1BB5-D769 + DFB5-D7A9 + 3CB6-DDD9 Get 1 gold piece for each
creature killed
12 1BB5-D769 + A6B5-D7A9 + 3CB6-DDD9 Get 200 gold pieces for each
creature killed
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Lagoon, Nasir, Zerah and Lakeland are trademarks of Seika Corporation.
Legend of the Mystical Ninja(tm) Game
Living the Ninja way of life is not easy, but these codes should help you achieve mystical mastery. Unless you are a fully qualified Ninja by birth, NINJA Code 1 (infinite lives) will come in very handy for you in the top-view stages of the game. Expert Ninjas should attempt Code 4.
NINJA
CODE KEY IN . . . EFFECT . . .
1 3CA6-A764 Infinite lives--top-view stages
2 D927-A464 Start with 6 lives
3 D627-A464 Start with 9 lives
4 DDCF-0429 Die if you get hit once
5 9DAF-DD6E Pick up more coins from bad guys
6 DDED-D4D4 No coins used up when thrown
7 89CF-0729 Infinite energy
8 40C0-04F9 Don't lose most weapons when hit
9 F0BE-AF20 Faster timer
10 1DBE-AF20 Slower timer
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
The Legend of the Mystical Ninja is a trademark of Konami, Inc.
Legend of Zelda(tm) A Link to the Past(tm) Game
Once you've rescued Zelda(tm), there's still a lot left to do! Things can get a bit tricky, and downright dangerous. Don't hesitate to use these ZEL codes to return peace to Hyrule(tm) and defeat Ganon(tm)! Try Codes 3 and 4 to make you practically unbeatable, although with Code 3 you can still lose energy when you fall, and with Code 4 you can still lose magic when hit by some enemies.
ZEL
CODE KEY IN . . . EFFECT . . .
1 AEEC-A586 Some shops don't take your money
2 AE67-0D30 Infinite bombs
3 AE6E-DF2A Almost infinite energy
4 AE8A-D4FA + AE8D-0D9A Almost infinite magic
Legend of Zelda, A Link to the Past, Zelda, Hyrule and Ganon are trademarks of Nintendo of America Inc.
Lemmings(tm) Game
A challenging game with an interesting combination of puzzle and action elements. You help a bunch of less-than-bright lemmings get to the door. For LEM Code 9, which makes each lemming count as two, the maximum percentage saved becomes 200%. Basically, this cuts in half the number of lemmings that you need to save. Lots of level warps, too. Codes 9 thru 133 are for the 1-player game only.
LEM
CODE KEY IN . . . EFFECT . . .
1 C984-A467 Infinite climbers if you start with
at least 1
2 C98F-AD07 Infinite floaters if you start with
at least 1
3 C987-A407 Infinite bombers if you start with
at least 1
4 C984-6DA7 Infinite blockers if you start with
at least 1
5 C98E-6D07 Infinite builders if you start with
at least 1
6 C982-6FD7 Infinite bashers if you start with
at least 1
7 C981-67D7 Infinite miners if you start with
at least 1
8 C98B-64A7 Infinite diggers if you start with
at least 1
9 31B6-6FAF + 18B6-64DF Each saved lemming counts as two
When using Codes 10 thru 133, the select key can't be used to change
levels or ratings.
10 CBCC-DD05 + DFCC-DD65 + C9C8-0FD5 Start on Level 2; rating: Fun
11 CBCC-DD05 + D4CC-DD65 + C9C8-0FD5 Start on Level 3; rating: Fun
12 CBCC-DD05 + D7CC-DD65 + C9C8-0FD5 Start on Level 4; rating: Fun
13 CBCC-DD05 + D0CC-DD65 + C9C8-0FD5 Start on Level 5; rating: Fun
14 CBCC-DD05 + D9CC-DD65 + C9C8-0FD5 Start on Level 6; rating: Fun
15 CBCC-DD05 + D1CC-DD65 + C9C8-0FD5 Start on Level 7; rating: Fun
16 CBCC-DD05 + D5CC-DD65 + C9C8-0FD5 Start on Level 8; rating: Fun
17 CBCC-DD05 + D6CC-DD65 + C9C8-0FD5 Start on Level 9; rating: Fun
18 CBCC-DD05 + DBCC-DD65 + C9C8-0FD5 Start on Level 10; rating: Fun
19 CBCC-DD05 + DCCC-DD65 + C9C8-0FD5 Start on Level 11; rating: Fun
20 CBCC-DD05 + D8CC-DD65 + C9C8-0FD5 Start on Level 12; rating: Fun
21 CBCC-DD05 + DACC-DD65 + C9C8-0FD5 Start on Level 13; rating: Fun
22 CBCC-DD05 + D2CC-DD65 + C9C8-0FD5 Start on Level 14; rating: Fun
23 CBCC-DD05 + D3CC-DD65 + C9C8-0FD5 Start on Level 15; rating: Fun
24 CBCC-DD05 + DECC-DD65 + C9C8-0FD5 Start on Level 16; rating: Fun
25 CBCC-DD05 + FDCC-DD65 + C9C8-0FD5 Start on Level 17; rating: Fun
26 CBCC-DD05 + FFCC-DD65 + C9C8-0FD5 Start on Level 18; rating: Fun
27 CBCC-DD05 + F4CC-DD65 + C9C8-0FD5 Start on Level 19; rating: Fun
28 CBCC-DD05 + F7CC-DD65 + C9C8-0FD5 Start on Level 20; rating: Fun
29 CBCC-DD05 + F0CC-DD65 + C9C8-0FD5 Start on Level 21; rating: Fun
30 CBCC-DD05 + F9CC-DD65 + C9C8-0FD5 Start on Level 22; rating: Fun
31 CBCC-DD05 + F1CC-DD65 + C9C8-0FD5 Start on Level 23; rating: Fun
32 CBCC-DD05 + F5CC-DD65 + C9C8-0FD5 Start on Level 24; rating: Fun
33 CBCC-DD05 + F6CC-DD65 + C9C8-0FD5 Start on Level 25; rating: Fun
34 CBCC-DD05 + FBCC-DD65 + C9C8-0FD5 Start on Level 26; rating: Fun
35 CBCC-DD05 + FCCC-DD65 + C9C8-0FD5 Start on Level 27; rating: Fun
36 CBCC-DD05 + F8CC-DD65 + C9C8-0FD5 Start on Level 28; rating: Fun
37 CBCC-DD05 + FACC-DD65 + C9C8-0FD5 Start on Level 29; rating: Fun
38 CBCC-DD05 + F2CC-DD65 + C9C8-0FD5 Start on Level 30; rating: Fun
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Lemmings is a trademark of Psygnosis Limited. Sunsoft is a trademark of Sun Corporation of America.
Lethal Weapon(tm) Game
The streets of Los Angeles are a dangerous place to be, even for Riggs(tm) and Murtaugh(tm). However, if you arm them with these lethal codes, perhaps they can clean up L.A. forever--especially LETH Code 2, infinite magazines, and Code 10, start with infinite badges. Code 1 works, but may cause the bullet counter display to mess up. For Codes 3 and 4, if you have no bullets, a pick-up only fills your last magazine. With Code 13, you can get stuck--let the timer run out to continue (but if you've used Code 9 to stop the timer, switch effects off).
LETH
CODE KEY IN . . . EFFECT . . .
1 DB8F-DF64 More bullets in magazine
2 DD8D-D7A4 Infinite magazines
3 D4CA-A7AF Pick up 2 magazines for 1
4 D0CA-A7AF Pick up 4 magazines for 1
5 DB6A-AF6F Start with more magazine clips
6 DF6A-AF6F Start with fewer magazine clips
7 148B-6F0F Slower timer
8 FE8B-6F0F Faster timer
9 C285-670F Stop timer
10 4ABE-AFD7 Infinite badges
11 D162-A7DF Start with more badges
12 DD62-A7DF Start with fewer badges
13 3CBD-04DF Super jump--can get stu
Lethal Weapon, Riggs and Murtaugh are trademarks of Warner Bros.
The Magical Quest Starring Mickey Mouse(tm) Game
Notice how Mickey(tm) stars in such good games? This one's no exception, and has great graphics. Using magic is always fun, so why not try MICK Code 6 and get infinite magic (with the wizard's costume only). Code 5 gives you protection, and Code 11 lets you mega-jump.
MICK
CODE KEY IN . . . EFFECT . . .
1 DD69-07A0 Start with 1 life instead of 3
2 D169-07A0 Start with 7 lives
3 DB69-07A0 Start with 10 lives
4 C22B-ADA5 Infinite lives
5 C2E7-D462 Protection from most hits (lose no hearts)
--switch off if you get stu
6 C23E-6405 Infinite magic--wizard's costume only
7 DFE7-0708 Each gold coin worth 10 (if you pick
up too much, you may go back to 0)
8 C23D-6FA0 Longer invincibility after getting hit
(Mickey(tm) blinks)
9 CB3D-6D60 No invincibility after getting hit
10 1B2D-6765 + 4A2D-67A5 Super jump
11 1B2D-6765 + 4D2D-67A5 Mega jump
12 1B2D-6765 + F02D-67A5 Leap tall buildings in a single bound
13 6DE6-04A8 + 48E6-07D8 Items in general store are free if you
can afford them
14 DFAE-D4D7 Start with 1 heart instead of 3
15 D9AE-D4D7 Start with 5 hearts
16 D5AE-D4D7 Start with 7 hearts
17 DCAE-D4D7 Start with 10 hearts
18 622F-DDD6 + C22F-DF06 Small heart fills health meter completely
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
The Magical Quest Starring Mickey Mouse and Mickey are trademarks of Disney.
Magic Sword(tm) Game
This is a popular action game that features magic you can have some fun with. Since you lose your energy by using magic, try MAGIC Code 5 to change that. Code 4 prevents energy loss from enemy attacks. Experts try playing with a faster timer (Code 2).
MAGIC
CODE KEY IN . . . EFFECT . . .
1 5ECC-0D67 Slower magic counter countdown
2 EECC-0D67 Faster magic counter countdown
3 C2CC-0F67 No magic counter countdown
4 C2BC-D7A5 + C280-D7DD No energy loss on collision with
enemies
5 C2B4-6FD9 No energy loss when magic is used
Magic Sword is a trademark of Capcom USA, Inc.
Mario is Missing!(tm) Game
Well it looks like Bowser(tm) was finally able to do it. He's got Mario(tm), and only Luigi(tm) and Yoshi(tm) can save him from that nefarious villain. And, of course, with MISS codes you can help them even more. Try combining Codes 2 and 3 to get all the information you need on anything.
MISS
CODE KEY IN . . . EFFECT . . .
1 CB8D-17DF + EE8D-170F + 3C8D-176F Talk to someone once to
learn all they know (all
4 checks appear on computer for that person)
2 6D8D-C4AF + DD80-C70F + DD85-C4DF Use computer to access any
facts except pamphlets (no
checks appear on computer)
3 6D82-17AF Use computer to view pamphlets on any artifact
(no checks appear on
computer)
4 DFED-4D04 Always get Yoshi(tm) after using
Globulator(tm)
5 CB8E-47AF + EE8D-1DDF + 3C8D-1D0F Pick up one artifact and get
all three
Mario is Missing!, Bowser, Yoshi, Mario, Luigi and Globulator are trademarks of Nintendo of America Inc.
MechWarrior(tm) Game
You--Herras Ragan(tm)--must track down the Dark Wing Lance(tm) and avenge the crimes they have commited against you and everyone else. Fortunately, you have the powers of good (and Game Genie(tm)) with you. With MECH Codes 27 and 28 you won't run out of ammo and you'll be almost invincible.
MECH
CODE KEY IN . . . EFFECT . . .
CODES 1 THRU 6 WORK ONLY AT START OF GAME
1 103E-C4AD Start with 100,000 C-bills
2 EC3E-C4AD Start with 250,000 C-bills
3 D43E-C7DD Start with 562,000 C-bills
4 D03E-C7DD Start with 1,074,000 C-bills
5 F03E-C7DD Start with 5,170,000 C-bills
6 463E-C7DD Start with 10,290,000 C-bills
7 DD38-146D Getting any money sets money to 32
million C-bills
8 102F-C7A4 100 ammo for short-range missiles
9 1024-CD04 100 ammo for short-range homing missiles
10 9D24-CDA4 80 ammo for medium-range missiles
11 9D24-CF04 80 ammo for medium-range homing missiles
12 4624-CFA4 40 ammo for long-range missiles
13 4624-C404 40 ammo for long-range homing missiles
29 CBED-34F7 + 3CED-34B7 Mech(tm) isn't slowed down as
much by most obstacles
MechWarrior, Herras Ragan, Dark Wing Lance and Mech are trademarks of FASA Corporation.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Monopoly(tm) Game
The world's favorite board game is now on video! The MONO codes below have several effects on the play of the game. Code 1 allows you to buy property, and land on other players' properties--and do some other things too numerous to mention--for free. Codes 10 thru 15 let you throw doubles continually. But watch out! If you throw 3 doubles in a row you go to jail. So turn the effects switch off after the second double to keep yourself out of the slammer. (Also turn it off when the computer's rolling the dice.)
MONO
CODE KEY IN . . . EFFECT . . .
1 1D85-6FDF Land, rent and some other
things are free--all players
2 3B85-6FDF + 7485-6F0F + DD85-6F6F Land, rent, and some other
things are $50--all players
3 3B85-6FDF + 1085-6F0F + DD85-6F6F Land, rent, and some other
things are $100--all players
4 3B85-6FDF + A685-6F0F + DD85-6F6F Land, rent, and some other
things are $200--all players
5 3B85-6FDF + E085-6F0F + DD85-6F6F Land, rent, and some other
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Monopoly is a trademark of Tonka Corporation.
NBA(tm) All-Star Challenge(tm) Game
The all-stars have gathered for this excellent game of skill and speed--and you control the match-ups. Need more time to set your plays and shoot? Try STARZ Code 7 for a 48-second shot clock. Tired of watching the computer sink 3-pointers? Try Code 4. Experts dial in Codes 3 and 6.
STARZ
CODE KEY IN . . . EFFECT . . .
1 123B-3F0D Player 1 can't score in the one-on-one,
free throw or tournament stages
2 A238-340D Player 2 or computer can't score
in the one-on-one, free throw or
tournament events
3 A239-1F0D + A237-176D Player 1 can't score in 3-point shootout
4 A23F-176D + A23D-1FAD Player 2 or computer can't score in
3-point shootout
CODES 5 THRU 7 WORK ON THE 1-ON-1 AND 1-ON-1 TOURNAMENT MODES
5 A2C6-3F07 + 6DC6-3DA7 Stop shot clo
6 DFC3-34D7 + D4C3-3DA7 12-second shot clo
7 D0C3-34D7 + D6C3-3DA7 48-second shot clock--after the 1st shot
Remember, you can pick 'n mix your codes!
NBA is a trademark of NBA Properties, Inc. All-Star Challenge is a trademark of LJN, Ltd.
NCAA Basketball(tm) Game
Hoops! Win your conference and then try to make it through the tourney. This challenging basketball game has earned its popularity with good graphics and realistic play. A quality product. Get infinite time to shoot with HOOPS Code 6, get 9 for each 3-pointer with Code 17, and exempt yourself from 5-second violations with Code 22.
HOOPS
CODE KEY IN . . . EFFECT . . .
1 FDBB-DDD9 Shot timer starts at 10 sec.
instead of 45
2 4DBB-DDD9 Shot timer starts at 20 sec.
3 7DBB-DDD9 Shot timer starts at 30 sec.
4 1DBB-DDD9 Shot timer starts at 60 sec.
5 BDBB-DDD9 Shot timer starts at 90 sec.
6 C2B5-DDA9 Infinite time to shoot
7 C224-6FDF Infinite timeouts--player 1
8 C224-676F Infinite timeouts--player 2
9 DD34-A767 3-point shots worth 0--both players
10 DF34-A767 3-point shots worth 1 point
11 D434-A767 3-point shots worth 2 points
12 D034-A767 3-point shots worth 4 points
13 D934-A767 3-point shots worth 5 points
14 D134-A767 3-point shots worth 6 points
15 D534-A767 3-point shots worth 7 points
16 D634-A767 3-point shots worth 8 points
17 DB34-A767 3-point shots worth 9 points
18 76BA-A404 + 76B9-6FA7 Player 1 shots worth 1 extra point
(2-pt. shots worth 3, 3-pt. shots
worth 4)
19 76B0-64A7 + 76B8-A704 Player 2 shots worth 1 extra point (2-pt. shots worth 3, 3-pt. shots
worth 4)
20 76BD-0D07 Player 1 free throws worth 2
instead of 1
21 76BE-DF07 Player 2 free throws worth 2
22 C265-D4D7 No 5-second violations
NCAA Basketball is a trademark of National Collegiate Athletic Association.
NHLPA Hockey '93(tm) Game
A great game with great graphics, smooth play, great action and great fighting scenes. HOC93 Code 14 makes penalties last only a minute, so you can get back to full strength to counter your opponent's power plays. Codes 6 thru 13 may only be used with the 10-minute period option. The 5- and 20-minute period options work normally.
HOC93
CODE KEY IN . . . EFFECT . . .
1 F160-4776 Period clock runs faster
2 D060-4776 Period clock runs slower
3 0D60-4776 Period clock runs much faster
4 DF60-4776 Period clock runs much slower
5 C269-4D86 Period clock is frozen (no time limit)
6 7AE8-4D98 + DDE8-4DB8 Each period lasts 1 minute instead of
10 minutes
7 56E8-4D98 + DDE8-4DB8 Each period lasts 2 minutes
8 80E8-4D98 + DDE8-4DB8 Each period lasts 3 minutes
9 EDE8-4D98 + DDE8-4DB8 Each period lasts 4 minutes
10 60E8-4D98 + D7E8-4DB8 Each period lasts 15 minutes
11 D6E8-4D98 + D5E8-4DB8 Each period lasts 30 minutes
12 1DE8-4D98 + DBE8-4DB8 Each period lasts 40 minutes
13 FDE8-4D98 + D3E8-4DB8 Each period lasts 60 minutes
14 DF31-3F64 + CB31-3F04 All penalties last 1 minute
15 D431-3F64 + CB31-3F04 All penalties last 2 minutes
16 D731-3F64 + CB31-3F04 All penalties last 3 minutes
17 D031-3F64 + CB31-3F04 All penalties last 4 minutes
18 D931-3F64 + CB31-3F04 All penalties last 5 minutes
19 D531-3F64 + CB31-3F04 All penalties last 7 minutes
20 DB31-3F64 + CB31-3F04 All penalties last 9 minutes
Remember, you can pick 'n mix your codes!
NHLPA Hockey '93 is a trademark of NHLPA.
Nolan Ryan's Baseball(tm) Game
Use K Code 8 to max out your players in this realistic baseball challenge, with its unique perspective in the field. Also, Code 2 makes you un-strikeout-able. Switch the effect off when you're pitching. Simulate the all-time strikeout leader's best form by using Code 1 against opposing batters.
K
CODE KEY IN . . . EFFECT . . .
1 A3BF-6DD1 1 strike and batter is out
2 C2BF-6DD1 Batter never strikes out
3 A3BE-0D61 1 ball and batter walks
4 C2BE-0D61 Batter never walks
5 76AC-0D65 Each run worth 2--player 1
6 76A8-04D5 Each run worth 2--player 2
7 766D-67A5 Short game (play only odd-numbered innings)
8 DDC8-D706 Increasing a player's power setting does not
decrease the power number excess (use to
maximize stats for a player)
9 4DBF-A7A8 Maximum power for a player is 32 instead of 25
10 46BF-A7A8 Maximum power for a player is 40 instead of 25
11 7DBF-A7A8 Maximum power for a player is 48
Nolan Ryan's Baseball is a trademark of Romstar, Incorporated.
On the Ball(tm) Game
You have to be on the stick to beat On the Ball(tm)--it's hard! You rotate the screen to roll your marble into the goal within the allotted time, which never seems to be enough. So try BALL Code 7 and stop the timer. Have a ball with Code 8, which makes minus blocks and bricks worth nothing. Keep in mind that Code 8 cannot be combined with Codes 9 to 35, and Code 36 cannot be combined with Codes 37 to 54.
BALL
CODE KEY IN . . . EFFECT . . .
1 DF66-DDA0 Start with 2 credits
2 D966-DDA0 Start with 6 credits
3 D566-DDA0 Start with 8 credits
4 DB66-DDA0 Start with 10 credits
5 C2AE-DF65 Infinite credits
6 D4BB-D404 Faster timer
7 DDBB-D404 Stop timer--not lap timer (can still lose time by hitting hazards)
FOR CODES 8 THRU 54, IGNORE THE VALUE THE BLOCK SHOWS YOU.
YOUR TIME WILL REFLECT THE ACTUAL VALUE YOU GET
DON'T COMBINE CODE 8 WITH ANY OF CODES 9 TO 35
8 C2BA-D7D4 Minus blocks and bricks worth 0
9 DDB7-0DA5 Minus 2 second block worth 0
10 FDB7-0DA5 Minus 2 second block worth minus 1
11 7DB7-0DA5 Minus 2 second block worth minus 3
12 0DB7-0DA5 Minus 2 second block worth minus 4
13 9DB7-0DA5 Minus 2 second block worth minus 5
14 1DB7-0DA5 Minus 2 second block worth minus 6
15 5DB7-0DA5 Minus 2 second block worth minus 7
16 6DB7-0DA5 Minus 2 second block worth minus 8
17 BDB7-0DA5 Minus 2 second block worth minus 9
18 DDB0-0F65 Minus 5 second block worth 0
19 FDB0-0F65 Minus 5 second block worth minus 1
20 4DB0-0F65 Minus 5 second block worth minus 2
21 7DB0-0F65 Minus 5 second block worth minus 3
22 0DB0-0F65 Minus 5 second block worth minus 4
23 1DB0-0F65 Minus 5 second block worth minus 6
24 5DB0-0F65 Minus 5 second block worth minus 7
25 6DB0-0F65 Minus 5 second block worth minus 8
26 BDB0-0F65 Minus 5 second block worth minus 9
27 DDB9-0405 Minus 3 second brick worth 0
28 FDB9-0405 Minus 3 second brick worth minus 1
29 4DB9-0405 Minus 3 second brick worth minus 2
30 0DB9-0405 Minus 3 second brick worth minus 4
31 9DB9-0405 Minus 3 second brick worth minus 5
32 1DB9-0405 Minus 3 second brick worth minus 6
33 5DB9-0405 Minus 3 second brick worth minus 7
34 6DB9-0405 Minus 3 second brick worth minus 8
35 BDB9-0405 Minus 3 second brick worth minus 9
DON'T COMBINE CODE 36 WITH ANY OF CODES 37 TO 54
36 C2B8-DFA4 Plus bricks worth 0
37 DDBB-0DA5 Plus 3 bricks worth 0
38 FDBB-0DA5 Plus 3 bricks worth plus 1
39 4DBB-0DA5 Plus 3 bricks worth plus 2
40 0DBB-0DA5 Plus 3 bricks worth plus 4
41 9DBB-0DA5 Plus 3 bricks worth plus 5
42 1DBB-0DA5 Plus 3 bricks worth plus 6
43 5DBB-0DA5 Plus 3 bricks worth plus 7
44 6DBB-0DA5 Plus 3 bricks worth plus 8
45 BDBB-0DA5 Plus 3 bricks worth plus 9
46 DDBC-0F65 Plus 5 bricks worth 0
47 FDBC-0F65 Plus 5 bricks worth plus 1
48 4DBC-0F65 Plus 5 bricks worth plus 2
49 7DBC-0F65 Plus 5 bricks worth plus 3
50 0DBC-0F65 Plus 5 bricks worth plus 4
51 1DBC-0F65 Plus 5 bricks worth plus 6
52 5DBC-0F65 Plus 5 bricks worth plus 7
53 6DBC-0F65 Plus 5 bricks worth plus 8
54 BDBC-0F65 Plus 5 bricks worth plus 9
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
On The Ball is a trademark of Taito Corp.
Outlander(tm) Game
Try OUT Codes 12, 13, and 14, and you'll have almost infinite health and start with more fuel. That should help you waste all the bad bikers and save the human race.
OUT
CODE KEY IN . . . EFFECT . . .
1 D980-47A1 Start with more car ammo
2 DD80-47A1 Start with less car ammo
3 1A89-4FD1 Start with more handgun ammo
4 FD89-4FD1 Start with less handgun ammo
5 DD69-45A4 Infinite handgun ammo
6 DD67-C1A4 Car ammo worth nothing on pick-up
7 D467-C5D4 Car ammo worth more on pick-up
8 DD63-C0A4 Water worth nothing on pick-up
9 DF63-C9D4 Water worth more on pick-up
10 DD66-C064 Hand gun ammo worth nothing on pick-up
11 DD6A-C0D4 Food worth nothing on pick-up
12 C260-CF07 + C260-6F07 Infinite health while in the car
13 C9B6-450D Almost infinite health while out
of the car (except when you eat poisonous food)
14 D480-4F61 Start with more fuel
15 DD6F-C004 Gas can worth nothing on pick-up
16 D46F-C064 Gas can worth more on pick-up
17 C285-C7D9 Infinite surface-to-air missiles if you
have at least one
Outlander is a trademark of Mindscape Inc.
Paperboy(tm) 2 Game
Join Paperboy(tm) and Papergirl(tm) in their unusual quest: See if you can deliver your papers for three weeks without losing your subscriptions. You can run out of lives quickly from hitting obstacles--so why not use PAPER Code 15 for infinite lives? Code 31, infinite papers, is a big boost too. Expert paperpeople should try Codes 1 and 8 for just one life.
PAPER
CODE KEY IN . . . EFFECT . . .
1 DFBF-A767 Paperboy(tm) starts with 1 life instead of 5
2 D7BF-A767 Paperboy starts with 3 lives
3 D5BF-A767 Paperboy starts with 7 lives
4 DBBF-A767 Paperboy starts with 9 lives
5 FBBF-A767 Paperboy starts with 25 lives
6 74BF-A767 Paperboy starts with 50 lives
7 17BF-A767 Paperboy starts with 99 lives
8 DFB5-ADD7 Papergirl(tm) starts with 1 life instead of 5
9 D7B5-ADD7 Papergirl starts with 3 lives
10 D5B5-ADD7 Papergirl starts with 7 lives
11 DBB5-ADD7 Papergirl starts with 9 lives
12 FBB5-ADD7 Papergirl starts with 25 lives
13 74B5-ADD7 Papergirl starts with 50 lives
14 17B5-ADD7 Papergirl starts with 99 lives
15 DDBE-6404 Infinite lives--but game still ends when all subscriptions are canceled
16 FBC6-DFAD Start with 25 papers instead of 10
17 74C6-DFAD Start with 50 papers
18 17C6-DFAD Start with 99 papers
19 DD6D-6F60 Paper bundles worth 0 if you have less than 10
20 D96D-6F60 Paper bundles worth 5 if you have less than 10
21 F06D-6F60 Paper bundles worth 20 if you have less than 10
22 F36D-6F60 Paper bundles worth 30 if you have less than 10
23 466D-6F60 Paper bundles worth 40 if you have less than 10
24 746D-6F60 Paper bundles worth 50 if you have less than 10
25 DFC1-0FAF Continue next life with 1 paper if you had less than 10
26 D9C1-0FAF Continue next life with 5 papers if you had less than 10
27 F0C1-0FAF Continue next life with 20 papers if you had less than 10
28 F3C1-0FAF Continue next life with 30 papers if you had less than 10
29 46C1-0FAF Continue next life with 40 papers if you had less than 10
30 74C1-0FAF Continue next life with 50 papers if you had less than 10
31 DD88-D464 Infinite papers
32 DB6A-ADA0 Start with 79 seconds instead of 39 in Week 1
training course
33 D56A-ADA0 Start with 59 seconds in Week 1 training course
34 D76A-ADA0 Start with 19 seconds in Week 1 training course
35 DD67-D4D9 Infinite time in training course
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Paperboy and Papergirl are trademarks of Atari Games Corporation.
Pebble Beach Golf Links(tm) Game
Test your skills in a realistic simulation of one of the world's most beautiful golf courses. You can almost smell the sea air. The first PEB code is good to get going, and the second is excellent for experts.
PEB
CODE KEY IN . . . EFFECT . . .
1 CE65-D763 All holes are par 4
2 8665-D7A3 + D728-04DA Course is generally harder (par goes
down randomly for some holes)
Pebble Beach Golf Links is a trademark of The Pebble Beach Company.
PGA Tour Golf(tm) Game
Compete against the best of the best in this challenging golf simulation, with its four authentic courses. Try TOUR Codes 3 and 4 for an interesting change of pace. The wind direction codes (5 and 6) are also above par.
TOUR
CODE KEY IN . . . EFFECT . . .
1 D235-6D07 + D22A-D40F Allow 14 clubs for full set
instead of 13
2 D335-6D07 + D32A-D40F Allow 15 clubs for full set
3 DE35-6D07 + DE2A-D40F Allow 16 clubs for full set
This space shooter is a tough game. Infinite strikefighters with LANX Code 24, damage-proof armor with Code 25, permanent power ups with Code 26, level selects with Codes 8 thru 14--all these help you do the things you want.
LANX
CODE KEY IN . . . EFFECT . . .
1 DFA8-05E3 + DF2D-015A Start with 1 credit instead of 4
2 D4A8-05E3 + D42D-015A Start with 2 credits
3 D7A8-05E3 + D72D-015A Start with 3 credits
4 D9A8-05E3 + D92D-015A Start with 5 credits
5 D5A8-05E3 + D52D-015A Start with 7 credits
6 FDA8-05E3 + FD2D-015A Start with 10 credits
7 DD63-DD04 Infinite credits
8 D42F-007A + D4AA-01E3 Start on mission 2
9 D72F-007A + D7AA-01E3 Start on mission 3
10 D02F-007A + D0AA-01E3 Start on mission 4
11 D92F-007A + D9AA-01E3 Start on mission 5
12 D12F-007A + D1AA-01E3 Start on mission 6
13 D52F-007A + D5AA-01E3 Start on mission 7
14 D62F-007A + D6AA-01E3 Start on mission 8
15 D4A8-00E3 + D42D-008A Start with 2 strikefighters
16 D7A8-00E3 + D72D-008A Start with 3 strikefighters
17 D0A8-00E3 + D02D-008A Start with 4 strikefighters
18 D1A8-00E3 + D12D-008A Start with 6 strikefighters
19 FFA8-00E3 + FF2D-008A Start with 11 strikefighters
20 41A8-00E3 + 412D-008A Start with 26 strikefighters
21 9FA8-00E3 + 9F2D-008A Start with 51 strikefighters
22 BCA8-00E3 + BC2D-008A Start with 100 strikefighters
23 DFA8-00E3 + DF2D-008A Start with 1 strikefighter
24 DD2A-64AF Infinite strikefighters
25 3C21-AD0F Armor cannot be damaged
26 C229-D7A4 Once power-up has been obtained,
it is not lost until you continue-- doesn't work for weapon, only
power-ups
27 9D23-6DAF + 6723-6FDF Power capsule restores armor to full strength
28 1D23-6D6F Power capsule has no effect on armor or power-up
Phalanx is a trademark of Kemco America Inc.
Pilotwings(tm) Game
Take off into the wild blue yonder in this truly unique and realistic 3-D flight simulator game. Pilot codes 2 and 3 work on the plane, rocket and hang glider, and though the effect is not very noticeable, the codes do work.
PILOT
CODE KEY IN . . . EFFECT . . .
1 108D-0FA7 Infinite fuel
2 4DE7-CD0F Reduce gravity
3 CDE7-CD0F Increase gravity
4 E2EF-6F0F Increase rocket pack thrust power 3x
5 DD8E-AFD5 Infinite time--switch off to detach hang glider from plane
Pilotwings is a trademark of Nintendo of America Inc.
Pit-Fighter(tm) Game
In the world of the Pit-Fighter(tm), skill is a matter of life and death. You fight for the right to face the Masked Avenger(tm) with the aid of a good variety of moves. Best to win are PIT Codes 1 for more energy, 5 for infinite super powers after you've gotten one, and 12 to give opponents less energy. Code 13 gives opponents more energy and is best for expert fighters.
PIT
CODE KEY IN . . . EFFECT . . .
1 EEBF-A4D0 Start with more energy
2 74BF-A4D0 Start with less energy
3 D4BF-A760 Start with a lot more energy
4 D7B3-D769 Start with 3 super powers
5 DD32-6700 Infinite super powers after gaining one
6 10C6-07DF Executioner in match 1 has less energy
7 DFC6-070F Executioner in match 1 has more energy
8 10CB-07DF + DDCB-070F C.C.(tm) has less energy in match 2
9 D4CB-070F C.C. has more energy in match 2
10 10C8-07DF Angel(tm) has less energy in match 3
11 DFC8-070F Angel has more energy in match 3
12 C485-0DD7 + DD85-0D07 + 10C6-07DF All opponents have less energy
13 C485-0DD7 + DD85-0D07 + 10C6-07DF All opponents have more energy + D4C6-070F
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Pit-Fighter, Masked Avenger, C.C. and Angel are trademarks of Atari Games Corporation.
Populous(tm) Game
One of the best things about this game is that it's very, very, very long, while one of the hardest things about this game is that it's very, very, very long. Use the star POP Code, 1, and you can move at will through the levels. If you have devoted your life to the game and have somehow managed to exhaust its almost endless challenges, try Code 8 and you will have no supreme commands available for battles 0 thru 4.
POP
CODE KEY IN . . . EFFECT . . .
1 DD30-64DD Allows you to select any world from the
Conquer screen with the B and X buttons
2 DC6C-6F09 Your population starts at 10 instead
of 3 for battles 0 thru 4
3 F06C-6F09 Your population starts at 20 for battles 0 thru 4
4 F36C-6F09 Your population starts at 30 for
battles 0 thru 4
5 DC6C-6F69 His population starts at 10 instead
of 3 for battles 0 thru 4
6 F06C-6F69 His population starts at 20 for
battles 0 thru 4
7 F36C-6F69 His population starts at 30 for
battles 0 thru 4
8 DD6C-6D69 You have no Supreme Commands
available for battles 0 thru 4
9 7E6C-6D09 He has all Supreme Commands available
for battles 0 thru 4
10 DC6C-67A9 Your population starts at 10 instead
of 3 for battles 5 thru 9
11 F06C-67A9 Your population starts at 20 for
battles 5 thru 9
12 F36C-67A9 Your population starts at 30 for
battles 5 thru 9
13 DC68-6DD9 His population starts at 10 instead
of 3 for battles 5 thru 9
14 F068-6DD9 His population starts at 20 for battles 5 thru 9
15 F368-6DD9 His population starts at 30 for
battles 5 thru 9
16 DD6C-67D9 You have no Supreme Commands
available for battles 5 thru 9
17 7E6C-64A9 He has all Supreme Commands
available for battles 5 thru 9
18 DC68-6409 Your population starts at 10 instead
of 2 for battles 10 thru 14
19 F068-6409 Your population starts at 20 for battles 10 thru 14
20 F368-6409 Your population starts at 30 for
battles 10 thru 14
21 DC68-6469 His population starts at 10 instead
of 2 for battles 10 thru 14
22 F068-6469 His population starts at 20 for
battles 10 thru 14
23 F368-6469 His population starts at 30 for battles 10 thru 14
24 DD68-6F69 You have no Supreme Commands
available for battles 10 thru 14
25 7E68-6F09 He has all Supreme Commands
available for battles 10 thru 14
Populous is a trademark of Electronic Arts.
Prince of Persia(tm) Game
This popular adventure features smooth motion and graphics. Give your enemies not much to live for with PRINCE Code 14 (all enemies have 1 health point), while fortifying yourself with 15 health points by using Code 9. Experts can try giving the enemies 10 health points with Code 19. Note that for Codes 10 thru 13, "non-fatal" falls and injuries are those that would take off health points but not necessarily kill you immediately (except if your health points were very low).
PRINCE
CODE KEY IN . . . EFFECT . . .
1 6D32-0FA1 + DC32-04D1 Freeze timer
2 D430-04A5 Start with 2 health points instead of 3
3 D030-04A5 Start with 4 health points
4 D930-04A5 Start with 5 health points
5 D130-04A5 Start with 6 health points
6 D530-04A5 Start with 7 health points
7 D630-04A5 Start with 8 health points
8 DB30-04A5 Start with 9 health points
9 FD30-04A5 Start with 15 health points
10 BAA6-ADA5 Non-fatal injuries do no damage
11 43C9-6D61 Non-fatal falls do no damage
12 D4C1-6701 Non-fatal falls do 2 points of damage
instead of 1
13 6DC0-6701 Falls do no damage--except onto
spikes (You can get stuck. Choose
End Game and use a password to start the level over)
14 C260-A701 + DF6C-DFA0 All enemies have 1 health point
15 C260-A701 + D46C-DFA0 All enemies have 2 health points
16 C260-A701 + D76C-DFA0 All enemies have 3 health points
17 C260-A701 + D06C-DFA0 All enemies have 4 health points
18 C260-A701 + D96C-DFA0 All enemies have 5 health points
19 C260-A701 + DC6C-DFA0 All enemies have 10 health points
20 BA69-ADA1 Enemies drop dead immediately
(Using on certain bosses will
prevent you from moving. Choose
End Game and use a password to start the level over)
21 DFB7-D46E Start on level 2
22 D4B7-D46E Start on level 3
23 D7B7-D46E Start on level 4
24 D0B7-D46E Start on level 5
25 D9B7-D46E Start on level 6
26 D1B7-D46E Start on level 7
27 D5B7-D46E Start on level 8
28 D6B7-D46E Start on level 9
29 DBB7-D46E Start on level 10
30 DCB7-D46E Start on level 11
31 D8B7-D46E Start on level 12
32 DAB7-D46E Start on level 13
33 D2B7-D46E Start on level 14
34 D3B7-D46E Start on level 15
35 DEB7-D46E Start on level 16
36 FDB7-D46E Start on level 17
37 FFB7-D46E Start on level 18
38 F4B7-D46E Start on level 19
39 F7B7-D46E Start on level 20
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Prince of Persia is a trademark of Broderbund Software, Inc.
Pugsley's Scavenger Hunt(tm) Game
Pugsley(tm) has his work cut out finding all the strange items hidden throughout that bizarre mansion by his lovable sister Wednesday(tm). PUG Code 4 is excellent for getting out of those tight spots when you're surrounded by lunatic enemies.
PUG
CODE KEY IN... EFFECT...
WITH CODES 1 THRU 3, DON'T CHANGE HEARTS ON OPTIONS SCREEN
1 DDED-D76D Start with 1 heart
2 DFED-D76D Start with 2 hearts
3 D0ED-D76D Start with 5 hearts (can only see
the last 3 on screen)
4 3CCC-446D Infinite hearts
WITH CODES 5 THRU 7, DON'T CHANGE LIVES ON OPTIONS SCREEN
5 DDED-D40D Start with 4 lives
6 DBED-D40D Start with 16 lives
7 7DED-D40D Start with 64 lives
8 DDB6-1FA7 Infinite lives
9 D9C9-476D Each dollar worth 5
10 49C9-476D Each dollar worth 25
11 DDB0-C767 Get 0 lives for each 100 dollars
and 1-Up
12 D4B0-C767 Get 2 lives for each 100 dollars and 1-Up
13 3BA5-37D4 + D9A5-3704 Higher jump
14 3BA5-37D4 + D5A5-3704 Super jump
15 3BA5-37D4 + DBA5-3704 Mega-jump
16 5EC8-4DDD Longer invulnerability time after
being hit
17 D6C8-4DDD Shorter invulnerability time after
being hit
Pugsley's Scavenger Hunt, Pugsley and Wednesday are trademarks of Paramount Pictures.
Push-Over(tm) Game
This is an interesting and tough challenge--keep out of reach of children. You can explore the bizillion levels to your heart's delight with PUSH Codes 4 thru 101. Time tends to run out awfully fast, so try Code 1 and you can finish a level even if time does fly. Undo a push without losing tokens with Code 2. When the level select codes are used, you begin on the selected level and start with all cash bundles previously discovered. Hitting reset does not clear the cash bundles that have been found (though entering an incorrect code does).
PUSH
CODE KEY IN . . . EFFECT . . .
1 6D6B-6F0F Still can complete level
even if time runs out
2 3366-6F0F Tokens aren't lost when
used to undo a push
3 3367-A4AF Tokens aren't lost when used to advance when
time runs out
4 CB66-AD6F + 6266-AF0F + DF66-ADAF Start on level 2
5 CB66-AD6F + 6266-AF0F + D466-ADAF Start on level 3
6 CB66-AD6F + 6266-AF0F + D766-ADAF Start on level 4
7 CB66-AD6F + 6266-AF0F + D066-ADAF Start on level 5
8 CB66-AD6F + 6266-AF0F + D966-ADAF Start on level 6
9 CB66-AD6F + 6266-AF0F + D166-ADAF Start on level 7
10 CB66-AD6F + 6266-AF0F + D566-ADAF Start on level 8
11 CB66-AD6F + 6266-AF0F + D666-ADAF Start on level 9
12 CB66-AD6F + 6266-AF0F + DB66-ADAF Start on level 10
13 CB66-AD6F + 6266-AF0F + DC66-ADAF Start on level 11
14 CB66-AD6F + 6266-AF0F + D866-ADAF Start on level 12
15 CB66-AD6F + 6266-AF0F + DA66-ADAF Start on level 13
16 CB66-AD6F + 6266-AF0F + D266-ADAF Start on level 14
17 CB66-AD6F + 6266-AF0F + D366-ADAF Start on level 15
18 CB66-AD6F + 6266-AF0F + DE66-ADAF Start on level 16
19 CB66-AD6F + 6266-AF0F + FD66-ADAF Start on level 17
20 CB66-AD6F + 6266-AF0F + FF66-ADAF Start on level 18
21 CB66-AD6F + 6266-AF0F + F466-ADAF Start on level 19
22 CB66-AD6F + 6266-AF0F + F766-ADAF Start on level 20
23 CB66-AD6F + 6266-AF0F + F066-ADAF Start on level 21
24 CB66-AD6F + 6266-AF0F + F966-ADAF Start on level 22
25 CB66-AD6F + 6266-AF0F + F166-ADAF Start on level 23
26 CB66-AD6F + 6266-AF0F + F566-ADAF Start on level 24
27 CB66-AD6F + 6266-AF0F + F666-ADAF Start on level 25
28 CB66-AD6F + 6266-AF0F + FB66-ADAF Start on level 26
29 CB66-AD6F + 6266-AF0F + FC66-ADAF Start on level 27
30 CB66-AD6F + 6266-AF0F + F866-ADAF Start on level 28
31 CB66-AD6F + 6266-AF0F + FA66-ADAF Start on level 29
32 CB66-AD6F + 6266-AF0F + F266-ADAF Start on level 30
33 CB66-AD6F + 6266-AF0F + F366-ADAF Start on level 31
34 CB66-AD6F + 6266-AF0F + FE66-ADAF Start on level 32
35 CB66-AD6F + 6266-AF0F + 4D66-ADAF Start on level 33
36 CB66-AD6F + 6266-AF0F + 4F66-ADAF Start on level 34
37 CB66-AD6F + 6266-AF0F + 4466-ADAF Start on level 35
38 CB66-AD6F + 6266-AF0F + 4766-ADAF Start on level 36
39 CB66-AD6F + 6266-AF0F + 4066-ADAF Start on level 37
40 CB66-AD6F + 6266-AF0F + 4966-ADAF Start on level 38
41 CB66-AD6F + 6266-AF0F + 4166-ADAF Start on level 39
42 CB66-AD6F + 6266-AF0F + 4566-ADAF Start on level 40
43 CB66-AD6F + 6266-AF0F + 4666-ADAF Start on level 41
44 CB66-AD6F + 6266-AF0F + 4B66-ADAF Start on level 42
45 CB66-AD6F + 6266-AF0F + 4C66-ADAF Start on level 43
46 CB66-AD6F + 6266-AF0F + 4866-ADAF Start on level 44
47 CB66-AD6F + 6266-AF0F + 4A66-ADAF Start on level 45
48 CB66-AD6F + 6266-AF0F + 4266-ADAF Start on level 46
49 CB66-AD6F + 6266-AF0F + 4366-ADAF Start on level 47
50 CB66-AD6F + 6266-AF0F + 4E66-ADAF Start on level 48
51 CB66-AD6F + 6266-AF0F + 7D66-ADAF Start on level 49
52 CB66-AD6F + 6266-AF0F + 7F66-ADAF Start on level 50
53 CB66-AD6F + 6266-AF0F + 7466-ADAF Start on level 51
54 CB66-AD6F + 6266-AF0F + 7766-ADAF Start on level 52
55 CB66-AD6F + 6266-AF0F + 7066-ADAF Start on level 53
56 CB66-AD6F + 6266-AF0F + 7966-ADAF Start on level 54
57 CB66-AD6F + 6266-AF0F + 7166-ADAF Start on level 55
58 CB66-AD6F + 6266-AF0F + 7566-ADAF Start on level 56
59 CB66-AD6F + 6266-AF0F + 7666-ADAF Start on level 57
60 CB66-AD6F + 6266-AF0F + 7B66-ADAF Start on level 58
61 CB66-AD6F + 6266-AF0F + 7C66-ADAF Start on level 59
62 CB66-AD6F + 6266-AF0F + 7866-ADAF Start on level 60
63 CB66-AD6F + 6266-AF0F + 7A66-ADAF Start on level 61
64 CB66-AD6F + 6266-AF0F + 7266-ADAF Start on level 62
65 CB66-AD6F + 6266-AF0F + 7366-ADAF Start on level 63
66 CB66-AD6F + 6266-AF0F + 7E66-ADAF Start on level 64
67 CB66-AD6F + 6266-AF0F + 0D66-ADAF Start on level 65
68 CB66-AD6F + 6266-AF0F + 0F66-ADAF Start on level 66
69 CB66-AD6F + 6266-AF0F + 0466-ADAF Start on level 67
70 CB66-AD6F + 6266-AF0F + 0766-ADAF Start on level 68
71 CB66-AD6F + 6266-AF0F + 0066-ADAF Start on level 69
72 CB66-AD6F + 6266-AF0F + 0966-ADAF Start on level 70
73 CB66-AD6F + 6266-AF0F + 0166-ADAF Start on level 71
74 CB66-AD6F + 6266-AF0F + 0566-ADAF Start on level 72
75 CB66-AD6F + 6266-AF0F + 0666-ADAF Start on level 73
76 CB66-AD6F + 6266-AF0F + 0B66-ADAF Start on level 74
77 CB66-AD6F + 6266-AF0F + 0C66-ADAF Start on level 75
78 CB66-AD6F + 6266-AF0F + 0866-ADAF Start on level 76
79 CB66-AD6F + 6266-AF0F + 0A66-ADAF Start on level 77
80 CB66-AD6F + 6266-AF0F + 0266-ADAF Start on level 78
81 CB66-AD6F + 6266-AF0F + 0366-ADAF Start on level 79
82 CB66-AD6F + 6266-AF0F + 0E66-ADAF Start on level 80
83 CB66-AD6F + 6266-AF0F + 9D66-ADAF Start on level 81
84 CB66-AD6F + 6266-AF0F + 9F66-ADAF Start on level 82
85 CB66-AD6F + 6266-AF0F + 9466-ADAF Start on level 83
86 CB66-AD6F + 6266-AF0F + 9766-ADAF Start on level 84
87 CB66-AD6F + 6266-AF0F + 9066-ADAF Start on level 85
88 CB66-AD6F + 6266-AF0F + 9966-ADAF Start on level 86
89 CB66-AD6F + 6266-AF0F + 9166-ADAF Start on level 87
90 CB66-AD6F + 6266-AF0F + 9566-ADAF Start on level 88
91 CB66-AD6F + 6266-AF0F + 9666-ADAF Start on level 89
92 CB66-AD6F + 6266-AF0F + 9B66-ADAF Start on level 90
93 CB66-AD6F + 6266-AF0F + 9C66-ADAF Start on level 91
94 CB66-AD6F + 6266-AF0F + 9866-ADAF Start on level 92
95 CB66-AD6F + 6266-AF0F + 9A66-ADAF Start on level 93
96 CB66-AD6F + 6266-AF0F + 9266-ADAF Start on level 94
97 CB66-AD6F + 6266-AF0F + 9366-ADAF Start on level 95
98 CB66-AD6F + 6266-AF0F + 9E66-ADAF Start on level 96
99 CB66-AD6F + 6266-AF0F + 1D66-ADAF Start on level 97
100 CB66-AD6F + 6266-AF0F + 1F66-ADAF Start on level 98
101 CB66-AD6F + 6266-AF0F + 1466-ADAF Start on level 99
Remember, you can pick 'n mix your codes!
Push-Over is a trademark of Red Rat Software/Ocean Software Limited.
Q*bert 3(tm) Game
This classic arcade puzzle game with an action feel has come home. Dial in Code QB3 Code 7 for infinite lives, and then explore the level of your choice with Codes 8 thru 106.
QB3
CODE KEY IN . . . EFFECT . . .
1 DF66-D7DD Start with 1 life instead of 5
2 D766-D7DD Start with 3 lives
3 D566-D7DD Start with 7 lives
4 DB66-D7DD Start with 9 lives
5 FB66-D7DD Start with 25 lives
6 1066-D7DD Start with 100 lives
7 C2C5-AF6F Infinite lives
8 DF61-D76D Start on level 1-2
9 D461-D76D Start on level 1-3
10 D761-D76D Start on level 1-4
11 D061-D76D Start on level 2-1
12 D961-D76D Start on level 2-2
13 D161-D76D Start on level 2-3
14 D561-D76D Start on level 2-4
15 D661-D76D Start on level 3-1
16 DB61-D76D Start on level 3-2
17 DC61-D76D Start on level 3-3
18 D861-D76D Start on level 3-4
19 DA61-D76D Start on level 4-1
20 D261-D76D Start on level 4-2
21 D361-D76D Start on level 4-3
22 DE61-D76D Start on level 4-4
23 FD61-D76D Start on level 5-1
24 FF61-D76D Start on level 5-2
25 F461-D76D Start on level 5-3
26 F761-D76D Start on level 5-4
27 F061-D76D Start on level 6-1
28 F961-D76D Start on level 6-2
29 F161-D76D Start on level 6-3
30 F561-D76D Start on level 6-4
31 F661-D76D Start on level 7-1
32 FB61-D76D Start on level 7-2
33 FC61-D76D Start on level 7-3
34 F861-D76D Start on level 7-4
35 FA61-D76D Start on level 8-1
36 F261-D76D Start on level 8-2
37 F361-D76D Start on level 8-3
38 FE61-D76D Start on level 8-4
39 4D61-D76D Start on level 9-1
40 4F61-D76D Start on level 9-2
41 4461-D76D Start on level 9-3
42 4761-D76D Start on level 9-4
43 4061-D76D Start on level 10-1
44 4961-D76D Start on level 10-2
45 4161-D76D Start on level 10-3
46 4561-D76D Start on level 10-4
47 4661-D76D Start on level 11-1
48 4B61-D76D Start on level 11-2
49 4C61-D76D Start on level 11-3
50 4861-D76D Start on level 11-4
51 4A61-D76D Start on level 12-1
52 4261-D76D Start on level 12-2
53 4361-D76D Start on level 12-3
54 4E61-D76D Start on level 12-4
55 7D61-D76D Start on level 13-1
56 7F61-D76D Start on level 13-2
57 7461-D76D Start on level 13-3
58 7761-D76D Start on level 13-4
59 7061-D76D Start on level 14-1
60 7961-D76D Start on level 14-2
61 7161-D76D Start on level 14-3
62 7561-D76D Start on level 14-4
63 7661-D76D Start on level 15-1
64 7B61-D76D Start on level 15-2
65 7C61-D76D Start on level 15-3
66 7861-D76D Start on level 15-4
67 7A61-D76D Start on level 16-1
68 7261-D76D Start on level 16-2
69 7361-D76D Start on level 16-3
70 7E61-D76D Start on level 16-4
71 0D61-D76D Start on level 17-1
72 0F61-D76D Start on level 17-2
73 0461-D76D Start on level 17-3
74 0761-D76D Start on level 17-4
75 0061-D76D Start on level 18-1
76 0961-D76D Start on level 18-2
77 0161-D76D Start on level 18-3
78 0561-D76D Start on level 18-4
79 0661-D76D Start on level 19-1
80 0B61-D76D Start on level 19-2
81 0C61-D76D Start on level 19-3
82 0861-D76D Start on level 19-4
83 0A61-D76D Start on level 20-1
84 0261-D76D Start on level 20-2
85 0361-D76D Start on level 20-3
86 0E61-D76D Start on level 20-4
87 9D61-D76D Start on level x1
88 9F61-D76D Start on level x2
89 9461-D76D Start on level x3
90 9761-D76D Start on level x4
91 9061-D76D Start on level x5
92 9961-D76D Start on level x6
93 9161-D76D Start on level x7
94 9561-D76D Start on level x8
95 9661-D76D Start on level x9
96 9B61-D76D Start on level x10
97 9C61-D76D Start on level x11
98 9861-D76D Start on level x12
99 9A61-D76D Start on level x13
100 9261-D76D Start on level x14
101 9361-D76D Start on level x15
102 9E61-D76D Start on level x16
103 1D61-D76D Start on level x17
104 1F61-D76D Start on level x18
105 1461-D76D Start on level x19
106 1761-D76D Start on level x20
Q*bert 3 is a trademark of Columbia Pictures Industries Inc.
Race Drivin'(tm) Game
Climb into one of four different cars and navigate the three grueling tracks, trying for the best time. Try DRIVE Codes 1 and 4 to stop the timer and lap timer. Experts, try Code 3 to speed up the timer.
DRIVE
CODE KEY IN . . . EFFECT . . .
1 A266-07AD Stop timer
2 8066-04DD Slow timer
3 4266-04DD Fast timer
4 2B6C-07AD Freeze lap timer
5 1968-0DAD Slow lap timer
Race Drivin' is a trademark of Atari Games Corporation.
Radical Psycho Machine Racing(tm) Game
This game turns the concept of "defensive driving" around 180 degrees! To boost your "offensive driving" abilities, you'll need the right equipment, and to get the right equipment you'll need cash. PSYCH Codes 1 and 2 give you free equipment upgrades. Codes 3 and 4 let you turn around and sell those upgrades for an outrageous profit. And Codes 5 thru 7 start you out with clout. In fact, Codes 6 and 7 give you so much cash that you can start on any level of the game you choose, 'cause all you need to do it is cash.
PSYCH
CODE KEY IN . . . EFFECT . . .
1 DDB8-0465 Sturdy tires are free
2 DDB1-0F65 4-liter high output engine is free
3 0BBA-0FA5 Sell sturdy tires for $4,910 instead of
$10
4 BBB5-0DA5 Sell 4-liter high output engine for
$9,925 instead of $25
5 BBCB-DF61 Start new game with $9,910 instead
of $4,910
6 62CB-D701 Start new game with $49,104,910
7 BBCB-DF61 + 62CB-D701 Start new game with $99,109,910
Remember, you can pick 'n mix your codes!
Radical Psycho Machine Racing is a trademark of Interplay Productions.
Raiden Trad(tm) Game
Climb into your supersonic fighter-bomber, destroy all enemies, and ultimately defeat the conquering armies of Carnass(tm). For help, try infinite lives with TRAD Codes 4 and 5, and invincibility with Code 6. Alter your bomb payloads with Codes 7 thru 21 and select extra credits with Codes 22 thru 26. For TRAD Codes 1 thru 3, normal is from 2 to 5 lives, a configuration option. For Codes 7 thru 21, normal is from 2 to 5 bombs, also a configuration option. Codes 22 thru 27 apply to 1-player game only. Also, when a credit is used, the number of lives and bombs go back to the normal configuration options. Codes 23 thru 26 may cause your plane to look funny for the first few moments of the game.
TRAD
CODE KEY IN . . . EFFECT . . .
1 B6BD-D76F Both players start with 1 life
2 8BBD-D70F + 60BD-D76F Both players start with 7 lives
3 8FBD-D70F + 62BD-D76F Both players start with 9 lives
4 3CBD-DDD7 Infinite lives--player 1
5 3CB5-0467 Infinite lives--player 2
6 DDEF-0F1B Both players are invincible
7 CEBF-D7AF + 62B4-DDDF Player 1 starts with 0 bombs
8 91BF-D7AF + 6BB4-DDDF Player 1 starts with 6 bombs
9 8FBF-D7AF + 62B4-DDDF Player 1 starts with 9 bombs
10 CEB7-D7DF + 62B7-D70F Player 2 starts with 0 bombs
11 91B7-D7DF + 6BB7-D70F Player 2 starts with 6 bombs
12 8FB7-D7DF + 62B7-D70F Player 2 starts with 9 bombs
13 CEB7-DFD7 + 62B7-DF07 Player 1 replacement planes carry 0
bombs
14 91B7-DFD7 + 6BB7-DF07 Player 1 replacement planes carry 6
17 91BC-0707 + 6BBC-0767 Player 2 replacement planes carry
6 bombs
18 8FBC-0707 + 62BC-0767 Player 2 replacement planes carry
9 bombs
19 EDE8-67A4 + D9EA-6DD4 + 3CEA-6D04
+ 23EA-6DA4 Infinite bombs--player 1
20 2DE8-67A4 + D9EA-6DD4 + 3CEA-6D04
+ 23EA-6DA4 Infinite bombs--player 2
21 3CEA-6D64 Infinite bombs--both players
22 D4BF-6F6F Start with 3 credits
23 D7BF-6F6F Start with 4 credits
24 D9BF-6F6F Start with 6 credits
25 D5BF-6F6F Start with 8 credits
26 DBBF-6F6F Start with 10 credits
27 DDBF-6F6F Start with 1 credit
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Raiden Trad and Carnass are trademarks of Electro Brain Corp.
Rampart(tm) Game
You can never have too much firepower in this popular action shooter, especially in the higher levels. So go ahead and dial in infinite cannons with RAM Code 2. Code 8 is interesting because it takes you right to the difficult battlefield 7.
RAM
CODE KEY IN . . . EFFECT . . .
1 C284-DD07 Infinite continues
2 3C6B-D467 Infinite cannons
3 CBAA-67DD + DDAA-676D + DFAA-670D Start on battlefield 2
4 CBAA-67DD + DDAA-676D + D4AA-670D Start on battlefield 3
5 CBAA-67DD + DDAA-676D + D7AA-670D Start on battlefield 4
6 CBAA-67DD + DDAA-676D + D0AA-670D Start on battlefield 5
7 CBAA-67DD + DDAA-676D + D9AA-670D Start on battlefield 6
8 CBAA-67DD + DDAA-676D + D1AA-670D Start on battlefield 7
Rampart is a trademark of Atari Games Corporation.
Rival Turf!(tm) Game
Trying to rid the city of an evil gang makes for a hard life--and a dangerous one. Food isn't plentiful, so use RIVAL Code 8 to get full energy from every bit. When the going gets tough, infinite continues with Code 9 will be handy.
RIVAL
CODE KEY IN . . . EFFECT . . .
1 DDB7-D4A7 Start with 1 life
2 D5B7-D4A7 Start with 8 lives
3 DBB0-DF07 Start with 9 continues
4 DFB0-DF07 Start with 1 continue
5 EEC4-OD6F + EE64-646C + EE63-04A7
+ EE68-A7A1 Start with more energy
6 FEC4-0D6F + FE64-646C + FE63-04A7
+ FE68-A7A1 Start with less energy
7 DD62-A7A6 No score lost when special attack is used
8 DD6A-AD61 Full energy from all food
9 C2C3-0F0D Infinite continues
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Rival Turf! is a trademark of Jaleco USA, Inc.
Road Riot 4WD(tm) Game
You can control the length of the races with these RIOT codes. The beginner track is normally 1 lap shorter than the rest. When using Code 1, the beginner track is 0 laps, and the race ends right away. If there are 5 or more laps left, the graphics on the screen are weird. Code 7 makes the beginner track have the same number of laps as the rest of the races.
RIOT
CODE KEY IN . . . EFFECT . . .
1 DDBF-07DF Races are 1 lap instead of 3
2 DFBF-07DF Races are 2 laps instead of 3
3 D7BF-07DF Races are 4 laps instead of 3
4 D0BF-07DF Races are 5 laps instead of 3
5 D9BF-07DF Races are 6 laps instead of 3
6 D1BF-07DF Races are 7 laps instead of 3
7 3CB4-0DAF Beginner track has an extra lap
Remember, you can pick 'n mix your codes!
Road Riot 4WD is a trademark of Atari Games Corporation.
Road Runner's Death Valley Rally(tm) Game
Here are the cool codes for this hot Sunsoft(R) release! Try RUNR Codes 26 thru 44 (level warps). Also, jumping higher is fun with Codes 51 thru 53. Code 15 is the pick of the invincibility codes. Experts try Codes 45 (1-up worth zip) and 13 (shorter invincibility time).
UNR
CODE Key In . . . Effect . . .
1 C2AC-346F + C2C3-1D28 Protection against most hazards
2 DFBC-3FD4 Start with 2 lives
3 D7BC-3FD4 Start with 4 lives
4 D9BC-3FD4 Start with 6 lives
5 D5BC-3FD4 Start with 8 lives
6 DBBC-3FD4 Start with 10 lives
7 4DBC-3FD4 Start with 21 lives
8 9DBC-3FD4 Start with 51 lives
9 59BC-3FD4 Start with 76 lives
10 BBBC-3FD4 Start with 100 lives
11 DDB2-4D64 Infinite lives
12 EE8C-C4DD Stay invincible longer after
getting hit (Road Runner(tm) blinks)
13 0D8C-C4DD Stay invincible for less time
after getting hit (Road Runner blinks)
14 C2C5-C7AF Stay invincible after getting hit until
you fall & die (Road Runner blinks)
15 6DC5-C70F Stay invincible after getting hit until you fall & die (Road Runner does
not blink)
16 7DBD-44D7 Start with more birdseed on
the turbo speed meter
17 FDBD-44D7 Start with less birdseed on the turbo speed meter
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Road Runner's Death Valley Rally, Road Runner and Sunsoft are trademarks of Sun Corporation of America.
Robocop 3(tm) Game
This game is really hard. Robocop(tm) himself is very slow, you run out of bullets fast, and you die easily. Change all that with ROBO3 Codes 9 (faster Robocop), 3 (infinite ammo) and 4 (infinite lives).
ROBO3
CODE KEY IN . . . EFFECT . . .
1 5D69-6D0F Slower timer
2 FE69-6D0F Faster timer
3 DDC7-A7A4 Infinite ammo (except flame thrower)
4 4A6E-6FDD Infinite lives
5 DD62-D7DD Start with 1 life
6 D962-D7DD Start with 6 lives
7 DFEC-DD67 + D4EC-DFD7 Ammo pick-ups worth more
8 7DEC-DD07 + DDEC-DFD7 + 7DEC-DDA7 Ammo pick-ups worth less
9 D4C7-64DD + E3C9-6DAD Faster Robocop(tm) --except on
stages 3 and 5
10 DF37-64A4 Start on stage 2
11 D437-64A4 Start on stage 3
12 D737-64A4 Start on stage 4
13 D037-64A4 Start on stage 5
Robocop is a trademark of Orion Pictures Corporation.
Rocketeer(tm) Game
Help ace pilot Cliff Secord(tm) beat the bad guys with the aid of his incredible Cirrus X-3 Rocket Pack(tm). Use ROCKET Codes 3 thru 9 for more chances . . . all the way up to infinity. Other codes give you protection and allow you to win battles. Codes 33 and 34 do not apply to the Armored Flying Tank(tm).
ROCKET
CODE KEY IN . . . EFFECT . . .
SOME CODE COMBINATIONS IN THIS GAME MAY CAUSE PROBLEMS. IF SO, DELETE ONE
OF THE CODES OR TRY A NEW COMBINATION
1 DF6C-07AF Start with 1 chance instead of 3
2 D46C-07AF Start with 2 chances
3 D06C-07AF Start with 4 chances
4 D96C-07AF Start with 5 chances
5 D16C-07AF Start with 6 chances
6 D56C-07AF Start with 7 chances
7 D66C-07AF Start with 8 chances
8 DB6C-07AF Start with 9 chances
9 8260-0FA7 Infinite chances
10 DD62-67AF Automatically win first race at Bigelow(tm)
11 DF62-67AF First race at Bigelow is 1 lap instead of 10
12 D962-67AF First race at Bigelow is 5 laps
13 DE62-67AF First race at Bigelow is 15 laps
14 FB62-67AF First race at Bigelow is 25 laps
15 7462-67AF First race at Bigelow is 50 laps
16 1762-67AF First race at Bigelow is 99 laps
17 DD63-6DDF Automatically win second race at Bigelow
18 DF63-6DDF Second race at Bigelow is 1 lap
19 D963-6DDF Second race at Bigelow is 5 laps
20 DC63-6DDF Second race at Bigelow is 10 laps
21 FB63-6DDF Second race at Bigelow is 25 laps
22 7463-6DDF Second race at Bigelow is 50 laps
23 1763-6DDF Second race at Bigelow is 99 laps
24 DD63-6D0F Automatically win third race at Bigelow
25 DF63-6D0F Third race at Bigelow is 1 lap instead of 10
26 D963-6D0F Third race at Bigelow is 5 laps
27 FB63-6D0F Third race at Bigelow is 25 laps
28 7463-6D0F Third race at Bigelow is 50 laps
29 1763-6D0F Third race at Bigelow is 99 laps
30 C988-0FAD Protection against guns (only partly against grenades)--only in hangar
31 0C6D-A4DF Cliff(tm) starts with 2/3 normal energy in hangar
32 496D-A4DF Cliff starts with 1/3 normal energy in hangar
33 0C6D-A7AF Enemies start with 2/3 normal energy in hangar
34 496D-A7AF Enemies start with 1/3 normal energy in hangar
35 C98C-DD0F Protection against Armored Flying Tank(tm)
36 C961-A767 Infinite super shots on pick-up
37 DD6B-D76F Super shots worth nothing on pick-up instead of 3
WITH CODES 38 THRU 40, YOU CAN'T GET MORE THAN 29
38 D16B-D76F Super shots worth 6 on pick-up
39 DB6B-D76F Super shots worth 9 on pick-up
40 DA6B-D76F Super shots worth 12 on pick-up
41 C964-6FDD Invincibility in the skies
42 C9A0-A40F Protection against enemy rocketmen on the Zeppelin
43 10A8-DFDF Easily defeat enemy rocketmen on the Zeppelin
44 10A6-DDDD Easily defeat Nefarious Villain(tm)
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Rocketeer, Armored Flying Tank, Bigelow, Cliff Secord, Cirrus X-3 rocket pack and Nefarious Villian are trademarks of The Walt Disney Company.
Roger Clemens' MVP Baseball(tm) Game
You win the pennant in this game by superior execution, especially when it comes to consistent fielding. The game gives you a neat perspective in the field, and overall is one of the best of the baseball games. Use the various ROG codes to your advantage, and then switch off effects to deny those advantages to your opponent. If you want a tougher challenge, reverse this procedure to give your opponent a boost.
ROG
CODE KEY IN . . . EFFECT . . .
1 C22D-6FAD Batter never walks
2 DF2D-676D 1 ball per wal
3 D42D-676D 2 balls per wal
4 D72D-676D 3 balls per wal
5 D92D-676D 5 balls per walk
6 D12D-676D 6 balls per wal
7 D52D-676D 7 balls per walk
8 C227-6D6D Batter never strikes out
9 DF27-640D 1 strike per out
10 D427-640D 2 strikes per out
11 D027-640D 4 strikes per out
12 D927-640D 5 strikes per out
13 7665-0FD1 + 7669-0F01 Each run counts as 2
14 DFBF-07DF 1 out per inning per tea
15 D4BF-07DF 2 outs per inning per tea
Roger Clemens' MVP Baseball is a trademark of LJN, Ltd.
Romance of the Three Kingdoms II(tm) Game
Your task is to unite all 41 provinces of China using various means, including war, loyalty, bribes, gifts, etc. Very involved and challenging, definitely for strategy lovers with a lot of time and patience. Help yourself out by increasing your quantities of gold, rice and population with these codes.
3II
CODE KEY IN . . . EFFECT . . .
Scenario 1
1 7DE7-A465 + 59E7-A4A5 Start with 30,000 gold pieces
2 7DE7-A765 + 59E7-A705 Start with 30,000 rice
3 7DE7-A765 + 59E7-A7A5 Start with 30,000 population
Scenario 2
4 7D67-A406 + 596D-A466 Start with 30,000 gold pieces
5 7D67-A4A6 + 596D-A7D6 Start with 30,000 rice
6 7D67-A706 + 596D-A766 Start with 30,000 population
Scenario 3
7 7D67-A7DB + 5967-A70B Start with 30,000 gold pieces
8 7D67-A76B + 5967-A7AB Start with 30,000 rice
9 7D60-ADDB + 5960-AD0B Start with 30,000 population
Scenario 4
10 7D67-A70C + 5967-A76C Start with 30,000 gold pieces
11 7D67-A7AC + 5960-ADDC Start with 30,000 rice
12 7D60-AD0C + 5960-AD6C Start with 30,000 population
Scenario 5
13 7DBB-D7D6 + 59BB-D706 Start with 30,000 gold pieces
14 7DBB-D766 + 59BB-D7A6 Start with 30,000 rice
15 7DBC-DDD6 + 59BC-DD06 Start with 30,000 population
Scenario 6
16 7DB9-6766 + 59B9-67A6 Start with 30,000 gold pieces
17 7DB1-6DD6 + 59B1-6D06 Start with 30,000 rice
18 7DB1-6D66 + 59B1-6DA6 Start with 30,000 population
Romance of the Three Kingdoms II is a trademark of Koei Corporation
Shadowrun(tm) Game
Gosh, where am I? Who am I? These are the questions you ask yourself in this futuristic role playing game. DORUN Codes 18 thru 48 are great codes to amp up your already started game if you get in a bind. Just punch the code in and save your game and you will have the desired effect permanently.
DORUN
CODE KEY IN . . . EFFECT . . .
1 D4BE-4DA4 Start with computer, firearms
skills at level 2
2 D7BE-4DA4 Start with computer, firearms
skills at level 3
3 D0BE-4DA4 Start with computer, firearms
skills at level 4
4 D9BE-4DA4 Start with computer, firearms
skills at level 5
5 D1BE-4DA4 Start with computer, firearms
skills at level 6
6 6DAE-4FA7 + FFAE-44D7 Everything is free
7 CEEF-4DDD Don't subtract karma for spells/skills
(must have enough to advance)
8 CE6D-47A4 Don't subtract karma for shooting
people--ignore message saying you
lost karma
9 8E69-3DA4 Don't subtract spell points (works
for all spell casters). note: casting
spells you aren't allowed to raises Q
your spell points.
10 D4BC-4404 Start with 2 strength and charisma
11 D0BC-4404 Start with 4 strength and charisma
12 D9BC-4404 Start with 5 strength and charisma
13 D1BC-4404 Start with 6 strength and charisma
CAUTION: NEVER GO OVER 250 STAMINA! THE GAME WILL FREEZE
14 74B8-4DA4 Start with 50 stamina
15 10B8-4DA4 Start with 100 stamina
16 F0E1-1FDD Going up 1 body point adds 20
stamina instead of 10
17 F3E1-1FDD Going up 1 body point adds 30 stamina instead of 10
CODES 18 THRU 48 ARE ONE-TIME-USE CODES THAT MODIFY ONLY A SAVED
GAME. ENTER A 5-PART CODE, LOAD YOUR SAVED GAME, THEN RE-SAVE. THE
CODE DOESN'T NEED TO BE USED ANYMORE. REPEAT WITH OTHER 5-PART
Shadowrun , Jake and nuyen are trademarks of FASA Corporation.
Sim City(tm) Game
Start your own town and grow it into a big city. Great concept--and a challenging, thought-provoking strategy game. CITY Code 1 grants every politician's dream--many kinds of spending don't use up money! (Reality check: money still decreases for annual expenditures.) You can slow the march of time with Code 3, or increase the normal amount of starting money with Codes 4 and 5. (The options screen display will still read $20,000.) Code 2 can make the game somewhat harder, although some players will enjoy the quickened pace.
CITY
CODE KEY IN . . . EFFECT . . .
1 C28A-AD61 Money doesn't decrease for most types of spending
2 DD67-DFAA Time goes faster
3 DE67-DFAA Time goes slower
4 0DAB-6D02 + BAAB-6D62 Start easy game with $40,000
5 1DAB-6D02 + 3CAB-6D62 Start easy game with $60,000
6 86AB-6D02 + D8AB-6D62 Start easy game with $3,000
Sim City is a trademark of Maxis Software.
The Simpsons: Bart's Nightmare(tm) Game
This game is cool and Bart(tm) is no fool. Help him find the homework he needs for school. You may find these codes will be a helpful tool.
NIGHT
CODE KEY IN . . . EFFECT . . .
1 D46A-D521 Start with 2 bubbles
2 DB6A-D521 Start with 9 bubbles
3 89CB-D9B5 Infinite bubbles and seeds
4 C2BE-60EA Infinite lives--Bartman(tm) and Itchy and Scratchy(tm) sub-games
5 C2C3-6925 + C2C3-61B5 Infinite Z's--main game
The Simpsons: Bart's Nightmare,Bart, Bartman and Itchy and Scratchy are trademarks of Twentieth Century Fox Film Corporation.
Skueljagger(tm) Game
You lose lives quickly in this good-playing action game, and extra lives are hard to come by. SKUL Code 3 allows each green jeerald to give you an extra life--very handy. Or, Code 14 gives you infinite lives. Experts, try your luck using Code 6--you die each time you're touched.
SKUL
CODE KEY IN . . . EFFECT . . .
1 FDC3-6DA4 10 green jemeralds for an extra life
2 9DC3-6DA4 50 green jemeralds for an extra life
3 DDC3-6F04 Each green jemerald gives you a life
4 5D66-DFA7 Slower timer
5 F366-DFA7 Faster timer
6 6DCB-A404 + 6DCC-A4D4 Die when touched (regardless of
jemeralds)
7 DD6B-DF07 Infinite time
8 D46B-DF07 Time goes by 2x as fast
9 D06B-DF07 Time goes by 4x as fast
10 D7C2-6704 Each green jemerald is worth 3
11 DBC2-6704 Each green jemerald is worth 9
12 FBC2-6704 Each green jemerald is worth 19
13 49C2-6704 Each green jemerald is worth 25
(extra life on each one)
14 DDCA-AD04 + DDBB-6D61 Infinite lives
15 DF83-D765 Start with 1 life instead of 5
16 D783-D765 Start with 3 lives
17 DB83-D765 Start with 9 lives
18 FB83-D765 Start with 19 lives
19 9D83-D765 Start with 50 lives
20 BB83-D765 Start with 99 lives
21 1DCC-A4D4 Walk through enemies if you have
no red jemeralds
22 D4CB-A7D4 Don't lose all red jemeralds when
you get hit
23 C2BB-6FA1 Don't lose green jemeralds when you fall and die
24 8BAB-6DD9 No enemies or jemeralds--good for
exploring, switch off effects to advance
25 FFCB-A7D4 Red jemeralds set to 10 after you get
hit--must have at least 1
Skueljagger is a trademark of Barr Entertainment Inc.
SmartBall(tm) Game
Try this selection of codes for this cute action game. Choose from codes that add live, give protection, and add jumping power. If you're good enough, you can try mastering the game with only one life (SMART Code 1).
SMART
CODE KEY IN . . . EFFECT . . .
1 DF6D-676D Start with 1 life instead of 3
2 D96D-676D Start with 5 lives
3 DC6D-676D Start with 10 lives
4 FB6D-676D Start with 25 lives
5 746D-676D Start with 50 lives
6 176D-676D Start with 99 lives
7 C2B9-0F0D Infinite lives
8 C2BE-A467 Protection from most enemies (lose no hearts)
9 C266-04A7 Infinite red balls on pick-up-- until continue
10 7762-040D + DE62-0FAD Go to any level
11 ECC3-DF6D Super jump
12 E1C3-DF6D Mega-jump
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
SmartBall is a trademark of Sony Imagesoft Inc.
Sonic Blast Man(tm) Game
Punch, kick and throw your enemies with impunity using BLAST Code 14, protection, and get infinite lives with Code 2. Experts, try Codes 10 and 13 to start and continue with reduced energy.
BLAST
CODE KEY IN . . . EFFECT . . .
1 D76B-D46D Start with 11 lives
2 DDA5-6F60 Infinite lives
3 DDAD-ADDF Start with 0 dynamite punches
4 D9AD-ADDF Start with 5 dynamite punches
5 D5AD-ADDF Start with 7 dynamite punches
6 DBAD-ADDF Start with 9 dynamite punches
7 C2C3-0464 Infinite dynamite punches
8 7AB9-0DD7 Start with 3/4 energy
9 46B9-0DD7 Start with 1/2 energy
10 F0B9-0DD7 Start with 1/4 energy
11 7AB5-A407 Continue with 3/4 energy
12 46B5-A407 Continue with 1/2 energy
13 F0B5-A407 Continue with 1/4 energy
14 C2A9-04AD Protection against most enemy hits
15 C2C3-0DAD Protection against repeated hits on the head when an enemy is holding you
16 C2AC-A4A4 Infinite credits
17 C2A9-0F6F Super glove worth nothing
18 DDA4-070F Hamburger worth nothing
19 9DA4-070F Hamburger restores energy fully
20 DDAF-040F Apple worth nothing
21 9DAF-040F Apple restores energy fully
22 33BC-0F0F Start on Stage 2
23 CBBC-0D6F + 3CBC-0FDF + Start on stage 3
62BC-0F0F + D4BC-0DAF
24 CBBC-0D6F + 3CBC-0FDF + Start on stage 4
62BC-0F0F + D7BC-0DAF
25 CBBC-0D6F + 3CBC-0FDF + Start on stage 5
62BC-0F0F + D0BC-0DAF
Sonic Blast Man is a trademark of Taito Corp.
Soul Blazer(tm) Game
Using magic, swords and your increasing ability levels, rescue the souls by defeating the monsters roaming the land. Good graphics and an absorbing storyline that you unravel as you go along. Help yourself defeat those bosses with SOUL Code 1, invincibility. Experts, try starting with 4 hit points using Code 2.
SOUL
CODE KEY IN . . . EFFECT . . .
1 C26E-6DA7 + C223-0D07 Invincible
2 D0E6-0FB4 Start with 4 hit points
3 DEE6-0FB4 Start with 15 hit points
4 FBE6-0FB4 Start with 25 hit points
5 74E6-0FB4 Start with 50 hit points
6 08E6-0FB4 Start with 75 hit points
7 10E6-0FB4 Start with 100 hit points
8 5EE6-0FB4 Start with 127 hit points
9 DDE8-64BF Gems set to 999,999 every time a
gem is picked up
10 FDE8-A761 + DDE8-A7A1 10 EXP required instead of 100
for level 2
11 DFEA-ADA1 180 EXP required instead of 280
for level 3
12 D7EA-AFA1 380 EXP required instead of 580
for level 4
13 D1EA-A4A1 600 EXP required instead of 1,000
for level 5
14 F4EA-A7A1 1,200 EXP required instead of 2,000
for level 6
15 40E2-ADA1 2,400 EXP required instead of 3,200
for level 7
16 79E2-AFA1 3,500 EXP required instead of 4,500
for level 8
17 06E2-A4A1 4,800 EXP required instead of 5,800
for level 9
18 11E2-A7A1 6,600 EXP required instead of 7,600
for level 10
19 61E3-ADA1 8,600 EXP required instead of 9,600
for level 11
20 DDE3-AFA1 10,000 EXP required instead of
12,400 for level 12
21 7DE3-A4A1 13,000 EXP required instead of
15,000 for level 13
22 9DE3-A7A1 15,000 EXP required instead of
19,000 for level 14
Soul Blazer is a trademark of Enix America Corporation.
Space Football(tm) Game
These select codes allow you to improve your tactical skills in this entertaining future-sport.
SPACE
CODE KEY IN . . . EFFECT . . .
1 C2C9-D46F No pushback on firing
2 1BC9-DFAF Push forward on firing
3 1B26-A7D7 Instant acceleration
4 C2B9-D7AF Infinite energy
Space Football is a trademark of Triffix Entertainment, Inc.
Space Megaforce(tm) Game
Discover the true nature of the mysterious object that has devastated most of Earth's major cities--and destroy it. Excellent scrolling graphics and many levels make for hours of enlightening entertainment. Make special weapon 6 last longer with MEGA Code 39. Code 21 makes you invincible and ups your weapon level.
MEGA
CODE KEY IN . . . EFFECT . . .
1 DDC9-DD06 Start with 0 bombs
instead of 3
2 D5C9-DD06 Start with 7 bombs
3 FDC9-DD06 Start with 10 bombs
4 49C9-DD06 Start with 25 bombs
5 9DC9-DD06 Start with 50 bombs
6 BBC9-DD06 Start with 99 bombs
7 DD65-AFAB Infinite bombs
8 DFBE-A4A8 Start with 2 ships
9 D5BE-A4A8 Start with 8 ships
10 FDBE-A4A8 Start with 11 ships
11 49BE-A4A8 Start with 26 ships
12 9DBE-A4A8 Start with 51 ships
13 59BE-A4A8 Start with 76 ships
14 BBBE-A4A8 Start with 100 ships
15 DD6D-07AC Infinite ships
16 DDCE-D4D6 Each bomb capsule worth 0
17 D4CE-D4D6 Each bomb capsule worth 2
18 D0CE-D4D6 Each bomb capsule worth 4
19 D1CE-D4D6 Each bomb capsule worth 6
20 CB68-D4AC + D168-D7DC Protection against enemy
hits, and weapon level goes
to 2 when hit
21 CB68-D4AC + D168-D7DC + D16A-D4DC Protection against enemy
hits, and weapon level goes
to 6 when hit
22 CB6A-0D0D + D46A-0D6D Start in area 2
23 CB6A-0D0D + D76A-0D6D Start in area 3
24 CB6A-0D0D + D06A-0D6D Start in area 4
25 CB6A-0D0D + D96A-0D6D Start in area 5
26 CB6A-0D0D + D16A-0D6D Start in area 6
27 CB6A-0D0D + D56A-0D6D Start in area 7
28 CB6A-0D0D + D66A-0D6D Start in area 8
29 CB6A-0D0D + DB6A-0D6D Start in area 9
30 CB6A-0D0D + DC6A-0D6D Start in area 10
31 CB6A-0D0D + D86A-0D6D Start in area 11
32 CB6A-0D0D + DA6A-0D6D Start in area 12
33 CBC4-0F06 + DDC4-0F66 All weapon capsules give
you weapon type 1
34 CBC4-0F06 + DFC4-0F66 All weapon capsules give you weapon type 2
35 CBC4-0F06 + D4C4-0F66 All weapon capsules give
you weapon type 3
36 CBC4-0F06 + D7C4-0F66 All weapon capsules give|
you weapon type 4
37 CBC4-0F06 + D0C4-0F66 All weapon capsules give you weapon type 5
38 CBC4-0F06 + D9C4-0F66 All weapon capsules give
you weapon type 6
39 828E-AF6B Power shots (weapon type 6)
last until you pick up another
weapon or get hit (Normally, they last only for a couple
of seconds)
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Space Megaforce is a trademark of Toho Co., Ltd.
Spanky's Quest(tm) Game
Save the world from darkness, dollink. This cute game has fruit that tries to do you in, and lots of enemies and bosses to defeat. Try SPANK Code 1 for infinite lives.
SPANK
CODE KEY IN . . . EFFECT . . .
1 40AC-DF08 Infinite lives
2 DD31-AFAD Start with 1 life
3 D931-AFAD Start with 6 lives
4 DB31-AFAD Start with 10 lives
5 CB3F-0FDF + DF3F-0F0F Start with 1 key in all areas after 1-1
6 CB35-A7AD + DF36-ADDD Start on area 2-1
7 CB35-A7AD + D436-ADDD Start on area 3-1
8 CB35-A7AD + D736-ADDD Start on area 4-1
9 CB35-A7AD + D036-ADDD Start on area 5-1
Spanky's Quest is a trademark of Natsume Inc.
Spider-Man and the X-Men: Arcade's Revenge(tm) Game
Help Spidey(tm) save his super pals. SPIDE Codes 11 and 12 can be very useful, protecting you and giving you super jump to help you breeze through the game.
SPIDE
CODE KEY IN . . . EFFECT . . .
1 DD68-646D Start with 1 life instead of 3
2 D068-646D Start with 5 lives
3 D168-646D Start with 7 lives
4 DB68-646D Start with 10 lives
5 FB68-646D Start with 26 lives
6 7468-646D Start with 51 lives
7 1768-646D Start with 100 lives
8 C266-D51D Spider-Man(tm) has infinite lives
9 C26D-090A Gambit(tm) has infinite lives
10 C2C2-D767 Wolverine(tm), Cyclops(tm) and Storm(tm) have infinite lives
11 C261-A044 Spider-Man is invincible after
getting hit (blinks)
12 CB69-0937 + E669-0147 Spider-Man jumps higher (if you jump
too high in some places you die)
13 DDCB-6144 Protects Spider-Man from most hits
(lose no energy)
14 C2CC-A917 Protects Spider-Man from ground hazard (looks like silver weeds)
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Spider-Man and the X-Men: Arcade's Revenge, Spidey, Spider-Man, Gambit, Wolverine, Cyclops and Storm are trademarks of Marvel Entertainment Group, Inc.
Spindizzy Worlds(tm) Game
Some really handy codes here to help you conquer the numerous stars of the Spindizzy Worlds(tm). SPIN Codes 2 and 6 will enable you to explore with time and fuel on your side--now you're smokin'.
SPIN
CODE KEY IN . . . EFFECT . . .
1 D46F-6FDD Faster G.E.R.A.L.D.(tm)
2 D0BD-64DF Slower timer
3 4D6C-DFD7 More fuel lost from falling off landscape
4 D96C-DFD7 Less fuel lost from falling off landscape
5 DD6C-DFD7 Almost zero fuel lost from falling off landscape
6 4AEC-DDA4 Don't lose fuel from anything!
Spindizzy Worlds and G.E.R.A.L.D. are trademarks of Paul Shirley.
Street Fighter II(tm) Game
Enjoy! Codes 49 and 50 can cause some strange effects, like moving through your opponent.
STREET
CODE KEY IN . . . EFFECT . . .
1 BD62-672A 90 seconds per battle instead of 99
2 6D62-672A 80 seconds per battle
3 5D62-672A 70 seconds per battle
4 1D62-672A 60 seconds per battle
5 9D62-672A 50 seconds per battle
6 0D62-672A 40 seconds per battle
7 7D62-672A 30 seconds per battle
8 4D62-672A 20 seconds per battle
9 FD62-672A 10 seconds per battle
10 DF80-AD64 Win 1 bout to win the match instead
of 2 out of 3--must switch off effects
before fighting M. Bison(tm)
11 EDBE-0F09 Dizziness wears off very quickly
12 C9BE-0DA9 Dizziness lasts longer--on harder levels, won't work on computer
13 BB63-6D2A 99 seconds in 1st bonus round
instead of 40
14 BD63-6D2A 90 seconds in 1st bonus round
15 6D63-6D2A 80 seconds in 1st bonus round
16 5D63-6D2A 70 seconds in 1st bonus round
17 1D63-6D2A 60 seconds in 1st bonus round
18 9D63-6D2A 50 seconds in 1st bonus round
19 7D63-6D2A 30 seconds in 1st bonus round
20 4D63-6D2A 20 seconds in 1st bonus round
21 FD63-6D2A 10 seconds in 1st bonus round
22 4DC6-6493 Championship mode on
23 6DCF-D764 + FFCF-D7A4 Advance to next level when you
continue (must switch off before you continue on M. Bison(tm) stage)
24 CBA0-AF64 + EEA0-AFA4 Always fight Ryu(tm)
25 CBA0-AF64 + DDA0-AFA4 Always fight Honda(tm)
26 CBA0-AF64 + DFA0-AFA4 Always fight Blanka(tm)
27 CBA0-AF64 + D4A0-AFA4 Always fight Guile(tm)
28 CBA0-AF64 + D7A0-AFA4 Always fight Ken(tm)
29 CBA0-AF64 + D0A0-AFA4 Always fight Chun-Li(tm)
30 CBA0-AF64 + D9A0-AFA4 Always fight Zangief(tm)
31 CBA0-AF64 + D1A0-AFA4 Always fight Dhalsim(tm)
32 CBA0-AF64 + DBA0-AFA4 Always fight Balrog(tm)
33 CBA0-AF64 + DCA0-AFA4 Always fight Vega(tm)
34 CBA0-AF64 + D6A0-AFA4 Always fight Sagat(tm)
35 B9A0-AF04 Fight M. Bison(tm)
36 DDA4-A404 + 6DA4-A764 Always fight on bonus stage 1
37 DDA7-AF04 + DDA7-A4A4 Always fight on bonus stage 2
38 3CA4-DD67 + FEA4-DFD7 High throw and grab damage
39 3CA4-DD67 + EEA4-DFD7 Minimum throw and grab damage
40 503E-04DF Player dies after getting hit by 2
blows
41 60AC-AFD4 Both players start with 3/4 energy
(1/4 damage)
42 96AC-AFD4 Both players start with 1/2 energy (1/2 damage)
43 4AAC-AFD4 Both players start with 1/4 energy
(3/4 damage)
44 C2CC-A7DF Round number does not advance
(can't fight to a draw)
45 DF81-A704 1 draw ends fight in VS. battle
46 893E-04DF Most punches and kicks do no
damage
47 DDAC-AFD4 Both players start with no energy
(1 hit and you're dead)
48 DDAC-AF64 Player 1 starts with no energy
(1 hit and he's dead)
49 1C65-DF00 Players move faster
50 D965-DF00 Some special moves are faster
51 DD61-6DA9 Both players can do special moves in the air
52 73A5-DF60 Dragon punch does not go as high
53 2AA5-DF60 Dragon punch goes higher
54 DD84-DD01 Some special moves are easier to perform
(Edmond Honda(tm): Sumo Head Butt(tm);
Blanka(tm): Rolling Attack(tm); Guile(tm):
Flash Kick(tm); Guile(tm): Sonic Boom(tm);
Chun Li(tm): Whirlwind Kick(tm))
55 DFA0-DDA0 + ADA0-DFD0 No pause after throwing a Fireball
56 6D25-A467 + 6F25-A4A7 Players can hit each other no matter
where they are
57 DAB8-A761 Do special moves by just pressing
buttons (may make Fireballs lower)
58 DDB8-ADF3 Fireballs are lower to the ground
59 1DB8-ADF3 Fireballs are higher off the ground
60 DDE3-DF01 Fireballs, Sonic Booms and Yoga Fires(tm)
always go to the right (thrown to the
left, they go backwards)
61 EEB8-A793 Light Fireballs, Sonic Booms and Yoga Fires are slower
62 EBB8-A793 Light Fireballs, Sonic Booms and Yoga
Fires are faster
63 EDB8-A793 Light Fireballs, Sonic Booms and Yoga
Fires are super fast
64 EEB8-A723 Medium Fireballs, Sonic Booms and Yoga
Fires are slower
65 EBB8-A723 Medium Fireballs, Sonic Booms and Yoga
Fires are faster
66 EDB8-A723 Medium Fireballs, Sonic Booms and Yoga Fires are super fast
67 EEBA-AD93 Hard Fireballs, Sonic Booms and Yoga
Fires are slower
68 EBBA-AD93 Hard Fireballs, Sonic Booms and Yoga
Fires are faster
69 EDBA-AD93 Hard Fireballs, Sonic Booms and Yoga
Fires are super fast
70 DDB1-D4F3 + EEB1-D7B3 Light Sumo Head Butts and Rolling
Attacks are slower
71 DBB1-D4F3 + EBB1-D7B3 Light Sumo Head Butts and Rolling
Attacks are faster
72 F9B1-D4F3 + EDB1-D7B3 Light Sumo Head Butts and Rolling
Attacks are super fast
73 DDB1-D4B3 + EEB5-DDF3 Medium Sumo Head Butts and Rolling
Attacks are slower
74 DCB1-D4B3 + E5B5-DDF3 Medium Sumo Head Butts and Rolling
Attacks are faster
75 F1B1-D4B3 + 33B5-DDF3 Medium Sumo Head Butts and Rolling
Attacks are super fast
76 DDB1-D7F3 + EEB5-DDB3 Hard Sumo Head Butts and Rolling
Attacks are slower
77 D8B1-D7F3 + E9B5-DDB3 Hard Sumo Head Butts and Rolling
Attacks are faster
78 F5B1-D7F3 + 32B5-DDB3 Hard Sumo Head Butts and Rolling
Attacks are super fast
79 6DA4-6707 Most special moves disabled (computer can still do them, Zangief(tm) can still do
Spinning Clothesline(tm))
80 CB61-07A4 Invisible Fireballs, Sonic Booms, Yoga
Fires and Yoga Flames(tm)
81 1868-0D6C No Fireballs, Sonic Booms or Yoga Fires,
makes Yoga Flame invisible
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Street Fighter II, M. Bison, Ryu, Honda, Blanka, Guile, Ken, Chun-Li, Zangief, Dhalsim, Balrog, Vega, Sagat, Edmond Honda, Sumo Head Butt, Rolling Attack, Flash Kick, Sonic Boom, Whirlwind Kick, Yoga Fire, Yoga Flame, and Spinning Clothesline are trademarks of Capcom USA, Inc.
Strike Gunner S-T-G(tm) Game
You get to choose your special weapons in this vertically scrolling shooter. Good music, good graphics. STRIKE Codes 1 and 2 (infinite lives) are of course handy. So are Codes 4 and 5 (infinite special weapon energy).
STRIKE
CODE KEY IN . . . EFFECT . . .
1 C2B4-076F Infinite lives--player 1
2 C2B8-046F Infinite lives--player 2
3 C262-D9E6 Infinite continues
4 C2EA-D46D Infinite special weapon
energy--player 1
5 C2E4-0DAD Infinite special weapon energy--player 2
6 CB69-D40D + DF69-D46D + 3C69-D4AD Start on stage 2
7 CB69-D40D + D469-D46D + 3C69-D4AD Start on stage 3
8 CB69-D40D + D769-D46D + 3C69-D4AD Start on stage 4
9 CB69-D40D + D069-D46D + 3C69-D4AD Start on stage 5
10 CB69-D40D + D969-D46D + 3C69-D4AD Start on stage 6
11 CBAA-640A + DBAA-64AA Player 1's shot power goes
to max on pick-up of 1
shot-power unit
12 CBAA-640A + DBA2-64AA Player 2's shot power goes
to max on pick-up of 1
shot-power unit
Strike Gunner S-T-G is a trademark of Vap Inc., Athene
Super Adventure Island(tm) Game
Master Higgins(tm) must save his girl from the evil Dark Cloak(tm). It's up to you to jump to his aid--and now, not only can you super jump, but you can MEGA-jump with ISLE Code 14. When the bad guys touch you, you're dead meat, so you'd better have plenty of lives. Try Codes 2 thru 8. Only 14 lives left can be displayed on the screen, but you will get the larger number.
ISLE
CODE KEY IN . . . EFFECT . . .
1 DD6A-646F Start with 1 life instead of 3
2 D06A-646F Start with 5 lives
3 DB6A-646F Start with 10 lives
4 D36A-646F Start with 15 lives
5 F66A-646F Start with 25 lives
6 7F6A-646F Start with 50 lives
7 146A-646F Start with 99 lives
8 C2B3-D46D Infinite lives
9 DD6A-67AF Start with 1 credit
10 D96A-67AF Start with 6 credits
11 C2CD-0F0D Infinite credits
12 CBBE-DF94 + FDBE-DFB4 Fruit restores full energy
WHEN USING CODES 13 AND 14, DON'T USE THE GAME'S SUPER JUMP FEATURE.
CODES DON'T WORK FOR SKATEBOARD
13 798C-DF0D Super jump
14 408C-DF0D Mega-jump
15 79C0-A7DD + 79C6-A4DD Don't lose all weapon power when you die--may give you
unusual weapons
16 D766-0FD7 Start in area 1, stage 2
17 D966-0FD7 Start in area 1 bonus round
18 D566-0FD7 Start in area 1, stage 3
19 DC66-0FD7 Start in area 2, stage 1
20 DA66-0FD7 Start in area 2, stage 2
21 D366-0FD7 Start in area 2 bonus round
22 FF66-0FD7 Start in area 2, stage 3
23 F066-0FD7 Start in area 3, stage 1
24 F666-0FD7 Start in area 3, stage 2
25 FC66-0FD7 Start in area 3, stage 3
26 F266-0FD7 Start in area 4, stage 1
27 FE66-0FD7 Start in area 4, stage 2
28 4D66-0FD7 Start in area 4 bonus round
29 4066-0FD7 Start in area 4, stage 3
30 4566-0FD7 Start in area 5, stage 1
31 4B66-0FD7 Start in area 5, stage 2
32 4866-0FD7 Start in area 5, stage 3
33 4266-0FD7 Start in area 5, bonus round
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Adventure Island, Master Higgins and Dark Cloak are trademarks of Hudson Soft USA, Inc.
Super Baseball Simulator 1.000(tm) Game
This is a whole new ballgame--players have the ability to perform superhuman plays like photon balls, missile hits and super catches. These super plays also add extra challenge. 1.000 Code 1, infinite added points, is a choice code. Codes 2 thru 4 are good to increase the challenge of the standard game for experts.
1.000
CODE KEY IN . . . EFFECT . . .
1 DDCD-646C Infinite added points
2 783E-DF6C Fewer "HR" points to distribute--
standard game
3 9D3E-D4DC Fewer "R" points to distribute--
standard game
4 F03E-D46C Fewer "F" points to distribute--
standard game
5 DB3F-070C More "AV" points to distribute--
moderate game
6 DF3F-07AC + BD3F-076C More "HR" points to distribute-- moderate game
7 1634-0DDC + DF34-0D0C More "R" points to distribute--
moderate game
8 1034-0D6C More "F" points to distribute--
moderate game
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Baseball Simulator 1.000 is a trademark of Culture Brain USA, Inc.
Super Bases Loaded(tm) Game
In this realistic baseball challenge, many codes that change the rules will also fool the on-screen counters. For BASES Codes 6 thru 11, the maximum number of strikes displayed is 2. For Codes 8 thru 11, foul balls after 2 strikes don't count. For Code 12, the umpire will call strikes, but they are not displayed or counted; foul balls don't count either. For Codes 13 thru 18, the maximum number of balls displayed is 3. For Code 19, the umpire will call balls, but they won't be displayed or counted. For Codes 20 thru 25, the maximum number of outs displayed is 2.
BASES
CODE KEY IN . . . EFFECT . . .
1 DDA1-A46D + DFA0-A76D + DFE0-6F6D Game lasts 1 inning
2 D4A1-A46D + D7A0-A76D + D7E0-6F6D Game lasts 2 innings
3 D0A1-A46D + D9A0-A76D + D9E0-6F6D Game lasts 3 innings
4 D6A1-A46D + DBA0-A76D + DBE0-6F6D Game lasts 5 innings
5 DAA1-A46D + D2A0-A76D + D2E0-6F6D Game lasts 7 innings
6 DFAF-6F67 + DDA2-07D7 1 strike and batter is out
7 D4AF-6F67 + DFA2-07D7 2 strikes and batter is out
8 D0AF-6F67 + D7A2-07D7 4 strikes and batter is out
9 D9AF-6F67 + D0A2-07D7 5 strikes and batter is out
10 D5AF-6F67 + D1A2-07D7 7 strikes and batter is out
11 DBAF-6F67 + D6A2-07D7 9 strikes and batter is out
12 C2E8-DF0D Batter never strikes out
13 DFA5-6F07 + DDA7-6767 Batter walks on 1 ball
14 D4A5-6F07 + DFA7-6767 Batter walks on 2 balls
15 D7A5-6F07 + D4A7-6767 Batter walks on 3 balls
16 D9A5-6F07 + D0A7-6767 Batter walks on 5 balls
17 D1A5-6F07 + D9A7-6767 Batter walks on 6 balls
18 DBA5-6F07 + D6A7-6767 Batter walks on 9 balls
19 C2EA-D40D Batter never walks
20 DDE7-07AD 1 out per inning
21 DFE7-07AD 2 outs per inning
22 D7E7-07AD 4 outs per inning
23 D0E7-07AD 5 outs per inning
24 D1E7-07AD 7 outs per inning
25 D6E7-07AD 9 outs per inning
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Bases Loaded is a trademark of Jaleco USA Inc.
Super Batter Up(tm) Game
Select a stadium and line up your favorite players. Try BATUP Code 8 and you'll never strike out. (Switch off the effect when your opponent's up.) With Code 1, the batter will never walk--use the code when you're pitching and switch off when you're up.
BATUP
CODE KEY IN . . . EFFECT . . .
1 C2B2-0D6A Batter never walks
2 DFB2-040A 1 ball per wal
3 D4B2-040A 2 balls per walk
4 D7B2-040A 3 balls per wal
5 D9B2-040A 5 balls per wal
6 D1B2-040A 6 balls per wal
7 D5B2-040A 7 balls per wal
8 C2BD-64DA Batter never strikes out
9 DFBD-67AA 1 strike per out
10 D4BD-67AA 2 strikes per out
11 D0BD-67AA 4 strikes per out
12 D9BD-67AA 5 strikes per out
Super Batter Up is a trademark of Namco Ltd.
Super Battletank(tm) Game
Intense desert fighting with good graphics and combat effects. The later missions get tough. Star codes are BATANK Codes 1 or 2 for endless ammo or protection from damage (but not both at the same time). Codes 7 thru 10 make it tougher for you hotshot players.
BATANK
CODE KEY IN . . . EFFECT . . .
1 4ABD-DDA4 Infinite weapon ammo--not for smoke
screens or machine gun
2 C9AC-0D67 Take no damage from most enemies or mines
3 1022-D7D4 More cannon ammo on each mission
4 D923-DF04 More laser shells on each mission
5 D923-D7A4 More smoke screens on each mission
6 EE2E-D4D4 More machine gun ammo on stages 1 thru 4
7 FB22-D7D4 Less cannon ammo on each mission
8 DD23-DF04 No laser shells on each mission
9 DD23-D7A4 No smoke screens on each mission
10 482E-D4D4 Less machine gun ammo on stages 1 thru 4
Super Battletank is a trademark of Absolute Entertainment, Inc.
Super Bowling(tm) Game
Gee . . . It's--bowling! SUPBOL Codes 3, 6 and 7 slow things down for better ball control. Experts can try Codes 2 and 5 for a harder-to-control ball.
SUPBOL
CODE KEY IN . . . EFFECT . . .
1 4ACA-0464 No spin on ball
2 D1C5-DDAD Faster spin meter
3 D4C5-DDAD Slower spin meter
4 DFC5-DDAD Really slow spin meter
5 D1C5-D4DD Faster power meter
6 D4C5-D4DD Slower power meter
7 DFC5-D4DD Really slow power meter
Super Bowling is a trademark of American Technos Inc.
Super Buster Bros.(tm) Game
Bust those bubbles in this challenging game, which starts to get real hard as you get further along. Note that with Code 27, you do not lose the weapon if you die, advance to the next world, or start another game. In fact, this code can be used to take advanced weaponry into the Panic Mode--just end the Tour Mode with an advanced weapon, then start the Panic Mode, and you will still have that weapon!
BUST
CODE KEY IN . . . EFFECT . . .
1 DF61-0DDA Start with 2 lives
2 D461-0DDA Start with 3 lives
3 D061-0DDA Start with 5 lives
4 D961-0DDA Start with 6 lives
5 D561-0DDA Start with 8 lives
6 DB61-0DDA Start with 10 lives
7 DD61-0DDA Start with 1 life
8 DDB2-07A4 Infinite lives
9 FB83-0D64 Clock runs faster
10 1083-0D64 Clock runs slower
11 A683-0D64 Clock runs much slower
12 DD83-0704 Clock is frozen (no time limit)
13 DD61-0D0A 1 credit
14 DF61-0D0A 2 credits
15 D461-0D0A 3 credits
16 D761-0D0A 4 credits
17 D961-0D0A 6 credits
18 D561-0D0A 8 credits
19 EE61-0D0A No credits
20 C9B9-6D04 Infinite credits
21 D42B-A7D0 Extra credit after 2 food items
instead of 10
22 D02B-A7D0 Extra credit after 4 food items
23 D12B-A7D0 Extra credit after 6 food items
24 D62B-A7D0 Extra credit after 8 food items
25 3C2B-A460 Food items never earn extra credit
26 D184-ADA8 Double harpoon pick-up gives
you machine gun
27 C96E-6FD6 Retain weapon after dying or advancing thru stages
28 D780-DDD4 + D781-DF04 Panic mode has 2 levels instead of 99
29 D180-DDD4 + D181-DF04 Panic mode has 5 levels
30 D880-DDD4 + D881-DF04 Panic mode has 10 levels
31 F980-DDD4 + F981-DF04 Panic mode has 20 levels
Super Buster Bros. is a trademark of Capcom USA, Inc.
Super Castlevania IV(tm) Game
Count Dracula once again prowls your nightmares, and it's your job--and your inheritance--to fight the evil foe. Simon(tm) has his trusty whip, but against an enemy like Dracula, he should have some of these Game Genie(tm) codes as well! VANIA Code 4 doesn't work for the time stopper, and you can ignore the counter. With Code 7, some enemies, including the Dracster himself, can still hurt you.
VANIA
CODE KEY IN . . . EFFECT . . .
1 DD6C-DD66 Infinite lives--switch off effects to get a password
2 FDB2-D4AF Start with 10 lives--first game only
3 DFB2-D4AF Start with 1 life--first game only
4 A689-0FD7 Infinite shots for most weapons
5 BBB3-D40F Start with 99 hearts --1st life only
6 9DB3-D40F Start with 50 hearts --1st life only
7 D22F-07D7 No energy lost when hit by some enemies
8 6D6D-DF06 Stop timer
9 5E6D-DDA6 Slower timer
10 FE6D-DDA6 Faster timer
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Castlevania IV and Simon are trademarks of Konami, Inc.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Super Double Dragon(tm) Game
The classic 8-bit fighter is brought up to 16-bit quality. Infinite lives with SDD Codes 8 is a good start. Codes 9 and 10 give you dragon power sooner and let you keep it longer.
SDD
CODE KEY IN . . . EFFECT . . .
1 DF8C-070B 1 extra credit--2-player game A
2 DB86-070B 9 lives--1-player game
3 D186-070B 6 lives--1-player game
4 DF86-070B 1 life--1-player game
5 DB88-0D6B 9 lives--2-player game A
6 D188-0D6B 6 lives--2-player game A
7 DF88-0D6B 1 life--2-player game A
8 4A86-6F05 Infinite lives--player 1
9 DDB3-A7F1 Dragon power increases faster
10 D7B2-A7B5 Prolonged maximum dragon power
Super Double Dragon is a trademark of Technos Japan Corporation.
Super Ghouls 'N Ghosts(tm) Game
Setting out on a quest to rescue the Princess is all in a knight's work for Arthur, but even the boldest blade man in the world can run into problems. Time catches up on you, so why not slow it down with GHOUL Code 6? Or even stop it with Code 5?
GHOUL
CODE KEY IN . . . EFFECT . . .
1 A2C1-AD01 Infinite lives
2 DDB6-67FF Infinite continues
3 DFC0-A401 Start with 1 continue
4 DBC0-A401 Start with 9 continues
5 A286-0F01 Stop timer
6 9386-0D01 Slower timer
7 FE86-0D01 Faster timer
8 DBC3-0465 Start with 9 minutes on timer
Remember, you can pick 'n mix your codes!
Super Ghouls 'N Ghosts is a trademark of Capcom USA, In
Super Mario World(tm) Game
Mario(tm) needs no introduction, and this game brings you the bros. at their best. The basic concept, which revolutionized video games, is actually pretty simple. You run, jump, and get power-ups. Puzzles add extra challenge. Use SUPER Codes 7 and 12 for infinite lives and invincibility, and you'll be able to explore the game to your heart's content. Note that Codes 20 thru 22 only work at the start of game, not on continues. These can be combined with Codes 13 or 14 to create "Start and stay as" codes. With Code 12, invincibility, there are brief moments from time to time when you can still be hurt, so keep on your toes. Also, you will need to switch off the effect if you find you can't advance in the game or pick up an item. This code may also cause some unusual visual effects, which don't affect game play. With Code 17, mega-jump, you may find some places that Mario just shouldn't jump to! Depending on where you jump, you could fall off the screen and die. For this reason, this code is best used not for trying to complete the game, but for having fun exploring it. Codes 20 thru 22 don't work for Luigi(tm).
SUPER
CODE KEY IN . . . EFFECT . . .
1 DDB4-6F07 Start with 1 life instead of 5
2 D6B4-6F07 Start with 9 lives
3 D3B4-6F07 Start with 15 lives
4 F6B4-6F07 Start with 25 lives
5 7FB4-6F07 Start with 50 lives
6 14B4-6F07 Start with 99 lives
7 C222-D4DD Infinite lives
8 D964-A7D7 + D967-AFA7 Extra life at 5 coins instead of 100
9 DC64-A7D7 + DC67-AFA7 Extra life at 10 coins
10 F064-A7D7 + F067-AFA7 Extra life at 20 coins
11 7464-A7D7 + 7467-AFA7 Extra life at 50 coins
12 DD32-6DAD Start and stay invincible most of
the time
13 CBED-6DDF Stay as Super Mario(tm), Fire Mario(tm) or
Cape Mario(tm) when you get hit--extra
items may still fall out of box at top of
screen
14 CB28-DF6D Stay as Super Mario(tm), Fire Mario(tm) or
Cape Mario(tm) when you fall and die
15 D02C-AF6F Low jump
16 D42C-AF6F Super jump
17 DF2C-AF6F Mega-jump
WITH CODE 18, SOME PUZZLES USE THE TIMER AND YOU MAY NEED TO SWITCH
OFF EFFECTS TO ADVANCE
18 C264-64D7 Infinite time
19 D2E5-A7AD Extra life with every dragon coin
instead of 5
20 31B7-6F07 Start as Super Mario
21 CBB7-6D67 + D4B7-6DA7
+ 3CB7-6FD7+ 69B7-6F07 Start as Cape Mario
22 CBB7-6D67 + D7B7-6DA7
+ 3CB7-6FD7+ 69B7-6F07 Start as Fire Mario
23 DFCE-64A0 Little Yoshi(tm) grows into big Yoshi
after eating just 1 enemy instead of 5
24 D4CE-64A0 Little Yoshi grows into big Yoshi
after eating just 2 enemies
25 D7CE-64A0 Little Yoshi grows into big Yoshi
after eating just 3 enemies
26 D0CE-64A0 Little Yoshi grows into big Yoshi
after eating just 4 enemies
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Mario World, Mario, Luigi, Super Mario, Fire Mario, Cape Mario and Yoshi are trademarks of Nintendo of America Inc.
Super Ninja Boy(tm) Game
What is this mysterious event that happened in Yokan(tm)? Looks like Jack(tm) and Ryu(tm) better hurry up and investigate what's going on. Try SUPNIN Codes 1 and 4 for near invincibility and almost infinite cash. Remember, though, with Code 1 enemies might be protected, too, and with Code 4 you still need the proper amount of money--it just doesn't subtract.
SUPNIN
CODE KEY IN . . . EFFECT . . .
1 822E-07B0 Protection from most
hazards--makes some side-
view enemies invincible
2 EC81-AF69 Start with 250 cash
3 6981-A4D9 Start with 40,960 cash
4 1DAF-D4D6 Don't subtract money
(must have enough to buy)
5 CB2F-A70C + 3C2F-A7AC + F02F-A76C All stats are 20 (attack,
defense, energy, max HP,
max NP)
6 CB2F-A70C + 3C2F-A7AC + 742F-A76C All stats for every level are 50
7 CB2F-A70C + 3C2F-A7AC + 102F-A76C All stats for every level are 100
8 CB2F-A70C + 3C2F-A7AC + EE2F-A76C All stats for every level are 255
9 DF24-A4AC 1 experience point required
for level 2
10 DF24-A76C 1 experience point required
for level 3
11 DF27-AD0C 1 experience point required
for level 4
12 DF27-AFDC 1 experience point required
for level 5
13 DD61-D725 Don't subtract M's for ninja
cyclone attack
14 DDA5-0421 Don't subtract M's for mighty
balls atta
15 D437-6420 Skulls subtract 2 M's
16 DD37-6420 Skulls don't subtract an M
17 DD30-6720 M power-ups worth nothing
(handicap)
18 D430-6720 M power-ups worth 2
19 D730-6720 M power-ups worth 3
20 D030-6720 M power-ups worth 4
21 D930-6720 M power-ups worth 5
22 F930-6720 M power-ups set to 15
Super Ninja Boy, Yokan, Jack and Ryu are trademarks of Culture Brain USA, Inc.
Super Off-Road(tm) Game
Ever tried getting around the track when you needed an extra boost, and you've got no nitro left? Well, try ROAD Code 1 and never run out again. Key in Code 2 and buy all those accessories to create a winning supertruck, and if you're playing against a friend, let him take Code 3 to even things up. Note that computer opponents may not use nitros with Game Genie(tm) connected.
ROAD
CODE KEY IN . . . EFFECT . . .
1 D4B7-07AF + 22B0-0FDF Infinite nitros
2 2BCA-6707 Infinite cash--player 1
3 2B84-DDDD Infinite cash--player 2
4 D987-6D0F Start with $500,000
5 DB87-6D0F Start with $900,000
Remember, you can pick 'n mix your codes!
Super Off-Road is a trademark of Tradewest, Inc. Game Genie is a trademark of Lewis Galoob Toys, Inc.
Super Play Action Football(tm) Game
This popular game has a different style of play from others of its kind. Try PAF Code 4 and have infinite time to select your plays. Turn effects off to turn the tables on your opponents. Experts, try taking on your opponent with no time outs (Code 2).
PAF
CODE KEY IN . . . EFFECT . . .
1 DFB7-D4D7 1 timeout each tea
2 10B7-D407 Player 1 has no timeouts
3 10B7-D4A7 Player 2 has no timeouts
4 4067-6FDD Infinite time to select play
5 F367-6D0D Less time to select play
6 5D67-6D0D More time to select play
Super Play Action Football is a trademark of Nintendo of America Inc.
Super R-Type(tm) Game
This is one tough challenge! As you move through the long levels amidst beautifully detailed graphics, dodging bullets and trying to grab those power-ups, the Game Genie(tm) is just what you need. TYPE Code 7, infinite lives, is a must. Code 15 lets you power up the spiral motion gun much quicker, and Code 20 lets you keep FORCE once you get it, even when continuing to a new game. For Codes 17 thru 19, normally FORCE units increase in power (up to 3 units) whenever a laser is obtained. The codes prevent you from increasing to the next level. We dare ya to try Code 17--it makes the game nearly impossible!
TYPE
CODE KEY IN . . . EFFECT . . .
1 DF66-0F00 + CB66-0FD0 + DD66-0F60 Start with 1 life instead of 3
2 D466-0F00 + CB66-0FD0 + DD66-0F60 Start with 2 lives
3 D066-0F00 + CB66-0FD0 + DD66-0F60 Start with 4 lives
4 D966-0F00 + CB66-0FD0 + DD66-0F60 Start with 5 lives
5 D566-0F00 + CB66-0FD0 + DD66-0F60 Start with 7 lives
6 DB66-0F00 + CB66-0FD0 + DD66-0F60 Start with 9 lives
7 C2C7-6D0F Infinite lives
8 DF6C-A709 + CB6C-A7D9 + DD6C-A769 Continue with 1 life instead of 3
9 D46C-A709 + CB6C-A7D9 + DD6C-A769 Continue with 2 lives
10 D06C-A709 + CB6C-A7D9 + DD6C-A769 Continue with 4 lives
11 D96C-A709 + CB6C-A7D9 + DD6C-A769 Continue with 5 lives
12 D56C-A709 + CB6C-A7D9 + DD6C-A769 Continue with 7 lives
13 DB6C-A709 + CB6C-A7D9 + DD6C-A769 Continue with 9 lives
14 6D80-6DD1 + DD80-6D01 Spiral motion gun takes less time to power up
15 DD80-6DA1 Spiral motion gun takes much less time to power up
16 6D84-6F01 Spiral motion gun can't get over- charged
17 DD68-6DDB + CB6C-67AB + 7D68-6D6B All FORCE satellites have 1 unit of
power--but can't exceed 1 unit
18 DF68-6DDB + CB6C-67AB + 7D68-6D6B All FORCE satellites have 2 units of
power--but can't exceed 2 units
19 D468-6DDB + CB6C-67AB + 7D68-6D6B All FORCE satellites have 3 units of power
20 C267-A4D9 Once FORCE has been obtained,
keep it forever Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super R-Type is a trademark of Irem America Corporation.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Super Scope 6(tm) Game
This blaster tube is one of the most popular accessories of all time. It comes with a 6-in-1 game pak. For the Blastris(tm) A game, try SCOPE Code 6 for infinite bullets--what more could you want? For Blastris B, Codes 11 thru 16 let you level warp nicely. On the LazerBlazer(tm) games, you will take no damage with Codes 18 thru 20. Note: Enter the codes with the number 1 controller connected as usual. Then press Start on the controller.
SCOPE
CODE KEY IN . . . EFFECT . . .
Blastris(tm) A Game
1 DFC6-05D4 Add 1 bullets at a time
2 D7C6-05D4 Add 3 bullets at a time
3 D9C6-05D4 Add 5 bullets at a time
4 D5C6-05D4 Add 7 bullets at a time
5 DBC6-05D4 Add 9 bullets at a time
6 C9C2-D16F Infinite bullets
7 DFC9-056F Clear 1 line instead of 5 to advance to next level
8 D4C9-056F Clear 2 lines to advance to next level
9 D7C9-056F Clear 3 lines to advance to next level
10 D0C9-056F Clear 4 lines to advance to next level
Blastris B Game, Type B:
11 D968-D100 Select low mode to start on level 5
12 DE68-D100 Select low mode to start on level 15
13 FB68-D100 Select low mode to start on level 25
14 F368-D100 Select low mode to start on level 30
15 4768-D100 Select low mode to start on level 35
16 4668-D100 Select low mode to start on level 40
Mole Patrol(tm) Game, Stage Mode:
17 BAA6-01DD Clear stage after 1 Molian is hit
LazerBlazer(tm) Game, Type A:
18 8262-64A1 Take no damage
LazerBlazer Game, Type B:
19 3CB0-670B Take no damage
LazerBlazer Game, Type C:
20 C269-67DE Take no damage
Super Scope 6, Blastris, Mole Patrol and LazerBlazer are trademarks of Nintendo of America Inc.
Super Smash TV(tm) Game
There are so many bad guys in this challenging game, you need a bit of help sometimes so you can stay alive to win the big prizes. Try TV Code 8 for infinite lives, and with Code 37, your weapon gauge doesn't lose power until you die. Super players can try Codes 1 and 26 to start the game with just one life and no continues. Codes 39 thru 46 affect player 1 joining in after the continue timer runs out.
TV
CODE KEY IN . . . EFFECT . . .
1 DD62-076D Start with 3 lives
2 DF62-076D Start with 4 lives
3 D462-076D Start with 5 lives
4 D062-076D Start with 7 lives
5 D962-076D Start with 8 lives
6 D162-076D Start with 9 lives
7 D562-076D Start with 10 lives
8 82BB-DD04 Infinite lives
9 EEB1-D7A4 2 lives after continue--player 1
10 DDB1-D7A4 3 lives after continue--player 1
11 DFB1-D7A4 4 lives after continue--player 1
12 D4B1-D7A4 5 lives after continue--player 1
13 D0B1-D7A4 7 lives after continue--player 1
14 D9B1-D7A4 8 lives after continue--player 1
15 D1B1-D7A4 9 lives after continue--player 1
16 D5B1-D7A4 10 lives after continue--player 1
17 EEB0-DDA4 2 lives after continue--player 2
18 DDB0-DDA4 3 lives after continue--player 2
19 DFB0-DDA4 4 lives after continue--player 2
20 D4B0-DDA4 5 lives after continue--player 2
21 D0B0-DDA4 7 lives after continue--player 2
22 D9B0-DDA4 8 lives after continue--player 2
23 D1B0-DDA4 9 lives after continue--player 2
24 D5B0-DDA4 10 lives after continue--player 2
25 8284-AF03 Bonus life worth nothing
26 DD62-0F0D Start with 0 continues instead of 4
27 DF62-0F0D Start with 1 continue
28 D462-0F0D Start with 2 continues
29 D762-0F0D Start with 3 continues
30 D962-0F0D Start with 5 continues
31 D162-0F0D Start with 6 continues
32 D562-0F0D Start with 7 continues
33 D662-0F0D Start with 8 continues
34 DB62-0F0D Start with 9 continues
35 C223-D78B Infinite continues (but if continue
timer runs out and player starts, a credit gets used up)
36 6D65-6403 + DF65-6463 Once you get a mobile force field, you
are invincible (the visible effect can wear off, but you still have invincibility)
DON'T COMBINE CODES 37 AND 38
37 8283-67D7 Weapons gauge doesn't lose power
until you die
38 6DB8-D404 + DFB8-D464 Don't lose weapon power upgrade
when you die, and after you die, weapon power doesn't decrease
until you get a new weapon
39 EEBF-D7A4 Player 1 joins in with 2 lives
40 DDBF-D7A4 Player 1 joins in with 3 lives
41 DFBF-D7A4 Player 1 joins in with 4 lives
42 D4BF-D7A4 Player 1 joins in with 5 lives
43 D0BF-D7A4 Player 1 joins in with 7 lives
44 D9BF-D7A4 Player 1 joins in with 8 lives
45 D1BF-D7A4 Player 1 joins in with 9 lives
46 D5BF-D7A4 Player 1 joins in with 10 lives
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Smash TV is a trademark of Williams Electronic Games, Inc.
Super Soccer(tm) Game
For this enjoyable soccer game, a variety of codes to let you match player skill levels.
SUSOC
CODE KEY IN . . . EFFECT . . .
1 FC2A-0F65 + 3C2A-0FA5 Each goal worth 2--player 1
2 FC2A-0F65 + FC2A-0FA5 Each goal worth 3--player 1
3 1B2A-0F65 + D72A-0FA5 Each goal worth 4--player 1
4 1B2A-0F65 + D02A-0FA5 Each goal worth 5--player 1
5 1B2A-0F65 + D92A-0FA5 Each goal worth 6--player 1
6 1B2A-0F65 + D12A-0FA5 Each goal worth 7--player 1
7 1B2A-0F65 + D52A-0FA5 Each goal worth 8--player 1
8 1B2A-0F65 + D62A-0FA5 Each goal worth 9--player 1
9 FC22-0465 + 3C22-04A5 Each goal worth 2--player 2
10 FC22-0465 + FC22-04A5 Each goal worth 3--player 2
11 1B22-0465 + D722-04A5 Each goal worth 4--player 2
12 1B22-0465 + D022-04A5 Each goal worth 5--player 2
13 1B22-0465 + D922-04A5 Each goal worth 6--player 2
14 1B22-0465 + D122-04A5 Each goal worth 7--player 2
15 1B22-0465 + D522-04A5 Each goal worth 8--player 2
16 1B22-0465 + D622-04A5 Each goal worth 9--player 2
17 DDA6-0DD1 Timer continues to count when it is
normally stopped (pause can still stop time)
Super Soccer is a trademark of Human Inc.
Super Soccer Champ(tm) Game
Tough game! Try CHAMP Codes 3 thru 10 to make your offensive players faster and beef up your scoring attack.
CHAMP
CODE KEY IN . . . EFFECT . . .
1 F32B-D400 Faster timer
2 5D2B-D400 Slower timer
3 D4E7-6DEF Faster Brazil strikers
4 D4E0-6DEF Faster USA strikers
5 D4ED-6DEF Faster England strikers
6 D4E3-0DEF Faster Germany strikers
7 D4EF-6DEF Faster Italy strikers
8 D4E4-6DEF Faster Holland strikers
9 D4EE-0DEF Faster Argentina strikers
10 D4E9-6DEF Faster France strikers
Super Soccer Champ is a trademark of Taito Corp.
Super Star Wars(tm) Game
Stunning graphics and faithful adherence to the movie have earned this game its following. Try SPRSTR Codes 9 and 25 for infinite lives and protection. Codes 1 thru 8 work on all 3 difficulty levels. After continuing, the game resets to 3 lives on the easy and Jedi(tm) levels, but on the brave level it remains as it was set.
SPRSTR
CODE KEY IN . . . EFFECT . . .
1 DF35-CDA0 Start with 2 lives
2 D935-CDA0 Start with 6 lives
3 D535-CDA0 Start with 8 lives
4 DC35-CDA0 Start with 11 lives
5 DE35-CDA0 Start with 16 lives
6 FB35-CDA0 Start with 26 lives
7 7435-CDA0 Start with 51 lives
8 1735-CDA0 Start with 100 lives
9 C232-14D4 + CB6C-3767 Infinite lives
10 DD3B-C760 Start with no continues
11 D93B-C760 Start with 5 continues
12 D53B-C760 Start with 7 continues
13 DC3B-C760 Start with 10 continues
14 DE3B-C760 Start with 15 continues
15 FB3B-C760 Start with 25 continues
16 743B-C760 Start with 50 continues
17 173B-C760 Start with 99 continues
18 4A21-14D5 Infinite continues
19 F435-CFA0 Start with 1/2 as much health
as usual (easy level)
20 FD35-C400 Start with 1/2 as much health
as usual (brave level)
21 D335-C4A0 Start with 1/2 as much health as usual (Jedi(tm) level)
22 0635-CFA0 Start with twice as much health
as usual (easy level)
23 0D35-C400 Start with twice as much health
as usual (brave level)
24 7635-C4A0 Start with twice as much health
as usual (Jedi level)
25 1D34-C704 Protection against most damage
26 D43B-CF00 Small hearts restore half as much
health as usual (easy level)
27 DF3B-CFA0 Small hearts restore half as much health as usual (brave level)
28 DF3B-C400 Small hearts restore half as much
health as usual (Jedi level)
29 D13B-CF00 Small hearts restore twice as much
health as usual (easy level)
30 D03B-CFA0 Small hearts restore twice as much
health as usual (brave level)
31 D03B-C400 Small hearts restore twice as much
health as usual (Jedi level)
32 DA3B-CF00 Small hearts restore 4 times as much
health as usual (easy level)
33 D63B-CFA0 Small hearts restore 4 times as much
health as usual (brave level)
34 D63B-C400 Small hearts restore 4 times as much
health as usual (Jedi level)
35 DDB0-C767 Begin the game with the lightsaber
36 DD88-37A5 Han Solo(tm) & Chewbacca(tm) begin
with a blaster
37 D488-37A5 Han Solo & Chewbacca begin with
a seeker gun
38 D788-37A5 Han Solo & Chewbacca begin with a rapid ion gun
39 D088-37A5 Han Solo & Chewbacca begin with
a plasma gun
40 553A-1764 Blaster power-ups remain after dying
41 DDB9-CF67 All 3 characters selectable at the
beginning of the game
42 DF67-4FAF + DF60-4D6F Only 1 Jawa(tm) needed to pass
landspeeder levels
43 D967-4FAF + D960-4D6F Only 5 Jawas needed to pass
landspeeder levels
44 DC67-4FAF + DC60-4D6F Only 10 Jawas needed to pass
48 0667-4D0F Start with double fuel on landspeeder
levels--you can't tell how much you
have, but it works
49 6DA5-4D04 No fuel maximum (for fuel power-ups)
--you can't tell how much you have, but it works
50 40A1-47D4 Fuel power-ups completely refill the
landspeeder
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Star Wars, Jedi, Solo, Chewbacca and Jawa are trademarks of Lucasfilm Ltd.
Super Strike Eagle(tm) Game
Wow, top gun, take off in one of the most advanced aircraft in the world! EAGLE Code 17 is great for infinite fuel. Codes 15 and 18 are great for infinite sidewinder and maverick missiles, so you won't need to land except to repair any damage.
EAGLE
CODE KEY IN . . . EFFECT . . .
1 DD3F-0F61 Start with 0 chaff instead of 12
2 D13F-0F61 Start with 6 chaff
3 743F-0F61 Start with 50 chaff
4 173F-0F61 Start with 99 chaff
5 3C2A-4707 Infinite chaff
6 DD3F-04A1 Start with 0 flares instead of 12
7 D13F-04A1 Start with 6 flares
8 743F-04A1 Start with 50 flares
9 173F-04A1 Start with 99 flares
10 3C26-4FD7 Infinite flares
11 D437-0401 Start with 2 sidewinder missiles instead of 12
12 FB37-0401 Start with 25 sidewinder missiles
13 7437-0401 Start with 50 sidewinder missiles
14 1737-0401 Start with 99 sidewinder missiles
15 C92F-44A7 Infinite sidewinder missiles
16 0D3D-0701 Start with less fuel
17 C9BD-47A4 Infinite fuel
18 82CD-3FD7 Infinite maverick missiles
19 DD2A-3D64 Infinite ammo--air-to-air mode
20 DC2A-3D64 Use up ammo faster--air-to-air mode
Super Strike Eagle is a trademark of MicroProse Software Inc.
Super Tennis(tm) Game
In this game, you can choose from among 20 players--and we let you choose super speed for each of them!
TEN
CODE KEY IN . . . EFFECT . . .
1 D060-AFAF + D761-AFAF + DD24-07A5 Super speed--Matt
2 D060-AFAF + D761-AFAF + DD24-A7A5 Super speed--Amy
3 D060-AFAF + D761-AFAF + DD27-07A5 Super speed--Brian
4 D060-AFAF + D761-AFAF + DD27-A7A5 Super speed--Ki
5 D060-AFAF + D761-AFAF + DD20-07A5 Super speed--Phil
6 D060-AFAF + D761-AFAF + DD20-A7A5 Super speed--Lisa
7 D060-AFAF + D761-AFAF + DD29-07A5 Super speed--John
8 D060-AFAF + D761-AFAF + DD29-A7A5 Super speed--Erin
9 D060-AFAF + D761-AFAF + DD21-07A5 Super speed--Meyer
10 D060-AFAF + D761-AFAF + DD21-A7A5 Super speed--Donna
11 D060-AFAF + D761-AFAF + DD25-07A5 Super speed--Rich
12 D060-AFAF + D761-AFAF + DD25-A7A5 Super speed--Debbie
13 D060-AFAF + D761-AFAF + DD26-07A5 Super speed--Hiro
14 D060-AFAF + D761-AFAF + DD26-A7A5 Super speed--Colette
15 D060-AFAF + D761-AFAF + DD2B-07A5 Super speed--Steve
16 D060-AFAF + D761-AFAF + DD2B-A7A5 Super speed--Nancy
17 D060-AFAF + D761-AFAF + DD2C-07A5 Super speed--Rob
18 D060-AFAF + D761-AFAF + DD2C-A7A5 Super speed--Yuka
19 D060-AFAF + D761-AFAF + DD28-07A5 Super speed--Mar
20 D060-AFAF + D761-AFAF + DD28-A7A5 Super speed--Barb
Super Tennis is a trademark of Tonkin House.
Super Turrican(tm) Game
Don your Turrican(tm) assault suit and take out the evil "Machine"(tm) to save the planet Katakis(tm). TURR Code 8 will give you infinite lives and Code 23 will give you invincibility to make an unstoppable combination.
TURR
CODE KEY IN . . . EFFECT . . .
1 DD61-6D0D Start with 1 life--Normal/Hard only
2 DF61-6D0D Start with 2 lives--Normal/Hard only
3 D061-6D0D Start with 5 lives--Normal/Hard only
4 DB61-6D0D Start with 10 lives--Normal/Hard only
5 F661-6D0D Start with 25 lives--Normal/Hard only
6 7F61-6D0D Start with 50 lives--Normal/Hard only
7 1461-6D0D Start with 99 lives--Normal/Hard only
8 C22D-ADDF Infinite lives
9 DF6F-6DDD Start with 1 continue--Easy/Normal only
10 D46F-6DDD Start with 2 continues--Easy/Normal only
11 D96F-6DDD Start with 5 continues--Easy/Normal only
WITH CODES 12 THRU 15, IF YOU HAVE OVER 10 CONTINUES, IT DOESN'T SHOW
12 DC6F-6DDD Start with 10 continues--Easy/Normal only
13 FB6F-6DDD Start with 25 continues--Easy/Normal only
14 746F-6DDD Start with 50 continues--Easy/Normal only
15 176F-6DDD Start with 99 continues--Easy/Normal only
16 C266-DD6F Infinite continues
17 D083-6D0D+BA83-67DD Start with all weapons at maximum
power (4 power-ups)
18 6D22-640F+F122-646F Don't decrease weapon power after dying
19 DF83-6D0D Start with blue weapon--DON'T USE
WITH CODE 17
20 D483-6D0D Start with yellow weapon--DON'T USE
WITH CODE 17
21 4A82-AF0D Never change weapon type (use with
Code 19 or 20 for blue or yellow, or by
itself for red)
22 C22D-0404 Infinite wheel time
23 C226-DDD4 Invincibility (falling in a hole still kills you)
24 6D28-ADDF Level timer doesn't count down
(infinite time)
25 DD8E-6DDD Start with no "smart lines"
26 DF8E-6DDD Start with 1 "smart line"
27 D48E-6DDD Start with 2 "smart lines"
28 D08E-6DDD Start with 4 "smart lines" --only 3 shown at once
29 D98E-6DDD Start with 5 "smart lines"
--only 3 shown at once
30 DC8E-6DDD Start with 10 "smart lines"
--only 3 shown at once
31 FB8E-6DDD Start with 25 "smart lines"
--only 3 shown at once
32 748E-6DDD Start with 50 "smart lines"
--only 3 shown at once
33 178E-6DDD Start with 99 "smart lines"
--only 3 shown at once
34 C226-D704 Infinite "smart lines"
35 D46D-64DD Start on level 2
36 D76D-64DD Start on level 3
37 D06D-64DD Start on level 4
38 D96D-64DD Start on level 5
39 D16D-64DD Start on level 6
40 D56D-64DD Start on level 7
41 D66D-64DD Start on level 8
42 DB6D-64DD Start on level 9
43 DC6D-64DD Start on level 10
44 D86D-64DD Start on level 11
45 DA6D-64DD Start on level 12
Super Turrican, Turrican, Machine and Katakis are trademarks of Seika Corporation.
Super Valis IV(tm) Game
Plenty o' action and adventure as you fight your way to freedom against the evil king, using the potent Valis(tm) sword and picking up special attacks as you move along. VAL Code 1 is an obvious choice for a quick advantage, Code 2 gives you infinite use of your special attacks, and Code 3 protects you.
VAL
CODE KEY IN . . . EFFECT . . .
1 042C-ADD7 Allows you to select easy mode on the
options screen
2 DD66-A7A7 Infinite usage for all special attacks
3 C2AA-0DAF Protection from most enemy attacks
4 F684-0F0D Heart worth more
5 4684-0F0D Heart worth much more
DON'T COMBINE ANY OF CODES 6 THRU 12. ALSO, YOU DO NOT HAVE TO HAVE ANY ITEMS FOR THE CODES TO WOR
6 CB62-6767 + D762-67A7 Item is always search
7 CB62-6767 + DF62-67A7 Item is always three-way bea
8 CB62-6767 + D462-67A7 Item is always bomber
9 CB62-6767 + D062-67A7 Item is always homing
10 CB62-6767 + D962-67A7 Item is always heart
11 CB62-6767 + D162-67A7 Item is always armor
12 826F-A467 Selecting an item does not remove it
from the menu of available items Super Valis IV is a trademark of Atlus.
Taz-Mania(tm) Game
Better help Taz(tm) find food fast before She-Devil(tm) gets to him--he's hungry! (So what else is new?) Here we have great stage select codes, and with MANIA Code 43 you're practically invincible. RRRRAAAAARRRRR!
MANIA
CODE KEY IN . . . EFFECT . . .
CODES 1 THRU 4 DO NOT GIVE YOU MORE POINTS--THEY JUST REDUCE THE NUMBER OF KIWIS NEEDED TO ADVANCE
1 E389-319C Each kiwi worth 2
2 EA89-319C Each kiwi worth 4
3 E889-319C Each kiwi worth 5
4 EB89-319C Each kiwi worth 7
5 6089-319C Advance to next level after
getting 1 kiwi
WHEN USING CODES 6 THRU 23, YOU WILL HAVE NO CONTINUES
DONT COMBINE ANY OF CODES 24 THRU 30 WITH ANY OF CODES 6 THRU 23
24 DF3F-15C0 Start with 1 continue instead of 3
25 D93F-15C0 Start with 5 continues
26 D53F-15C0 Start with 7 continues
27 DB3F-15C0 Start with 9 continues
28 743F-15C0 Start with 50 continues
29 173F-15C0 Start with 99 continues
30 C238-1140 Infinite continues
WITH CODE 31, TIMER WILL RUN DOWN BUT WILL RESET. SWITCH OFF EFFECTS TO COMPLETE BONUS STAGE AND GO ON
31 DD3B-C0C0 Infinite time
32 D035-C540 Faster timer
33 DF64-41C0 You have 1 minute to complete
act 1, level 1
34 D964-41C0 You have 5 minutes to complete act 1, level 1
WITH CODES 35 THRU 39, THE GRAPHIC WILL SHOW +10, BUT THE CODES WOR
35 DD30-C910 Red bird worth 0 seconds instead of 10
36 D430-C910 Red bird worth 20 seconds
37 D730-C910 Red bird worth 30 seconds
38 D030-C910 Red bird worth 40 seconds
39 D930-C910 Red bird worth 50 seconds
40 D522-3545 Start with 1/4 normal health
41 DE22-3545 Start with 1/2 normal health
42 F922-3545 Start with 3/4 normal health
43 C935-40C0 Infinite health
Taz-Mania, Taz and She-Devil are trademarks of Warner Bros. Inc.
Teenage Mutant Ninja Turtles(tm) IV--
Turtles in Time(tm) Game
This is the latest and greatest Turtles(tm) saga, adapted from the arcade hit. It's fun beating up all the enemies there are to beat up. Beware the bosses, though, the last one in particular. They have a weapon that makes you lose a life immediately! Don't fear, however, because TMNT Code 2 protects against this (but Code 1 does not). Used together, they will make you most awesomely invincible. Experts, try Code 3.
TMNT
CODE KEY IN . . . EFFECT . . .
1 892F-0DD7 Protection against most enemy attacks
2 DDAC-6F67 Infinite lives
WHEN USING CODES 3 THRU 9, DON'T CHANGE THE LIVES SETTING ON OPTIONS SCREEN
3 DD28-67D9 Start with 1 life instead of 3
4 D028-67D9 Start with 5 lives
5 DB28-67D9 Start with 10 lives
6 4028-67D9 Start with 25 lives
7 0B28-67D9 Start with 50 lives
8 5028-67D9 Start with 75 lives
9 BB28-67D9 Start with 100 lives
10 69B8-A42F + 6FB8-A7FF + DDB8-A79F
+ DFB8-A4BF Start on level 2
11 69B8-A42F + 6FB8-A7FF + DDB8-A79F Start on level 3
12 69B8-A42F + 6FB8-A7FF + DDB8-A79F +
D7B8-A4BF Start on level 4
13 69B8-A42F + 6FB8-A7FF + DDB8-A79F
+ D0B8-A4BF Start on level 5
14 69B8-A42F + 6FB8-A7FF + DDB8-A79F
+ D9B8-A4BF Start on level 6
15 69B8-A42F + 6FB8-A7FF + DDB8-A79F
+ D1B8-A4BF Start on level 7
16 69B8-A42F + 6FB8-A7FF + DDB8-A79F
+ D5B8-A4BF Start on level 8
17 69B8-A42F + 6FB8-A7FF + DDB8-A79F
+ D6B8-A4BF Start on level 9
18 69B8-A42F + 6FB8-A7FF + DDB8-A79F
+ DBB8-A4BF Start on level 10
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Teenage Mutant Ninja Turtles and Turtles are trademarks of Mirage Studios. Turtles in Time is a trademark of Konami, Inc.
Terminator(tm) Game
Protect Sarah Connor(tm) from the Terminator(tm) in this challenging and explosive side-scrolling jumping and shooting game.
TERM
CODE KEY IN . . . EFFECT . . .
1 DCAB-A7FC 10 grenades on pick-up
2 D4AB-A7FC 2 grenades on pick-up
3 4AA3-0F96 Infinite grenades
4 C2A5-0D98 Infinite missiles
5 C286-17DD Infinite lives--not on car stages
6 EE81-0D9C Longer invulnerability after being hit
7 FE81-0D9C Shorter invulnerability after being hit
8 DBA2-C4AF Start with 9 lives
9 DFA2-C4AF Start with 1 life
10 4AA9-04F6 Don't lose grenades on dying
11 4AA9-0F96 Don't lose missiles on dying
12 D7A9-0D96 Get rapid fire on dying
13 D767-CFAD Start with rapid fire
Terminator and Sarah Connor are trademarks of Cinema '84, A Greenberg Brothers Partnership.
Thunder Spirits(tm) Game
It's a shooter. It has good graphics and lots of different weapons. It's got these codes, including stage selects (SPIRITS Codes 22 thru 28) and one that lets you keep a captured weapon (Code 29).
SPIRITS
CODE KEY IN . . . EFFECT . . .
1 C7BF-0DAD Start with 1 credit
instead of 4
2 84BF-0DAD Start with 2 credits
3 B4BF-0DAD Start with 3 credits
4 BEBF-0DAD Start with 5 credits
5 68BF-0D6D + C4BF-0DAD Start with 8 credits
6 D0BF-0D6D + C3BF-0DAD Start with 12 credits
7 3CAC-67DF Infinite credits
8 EEB3-DD0D + CBB3-DDDD Start with 1 life instead of 3
9 DDB3-DD0D + CBB3-DDDD Start with 2 lives
10 D7B3-DD0D + CBB3-DDDD Start with 5 lives
11 D9B3-DD0D + CBB3-DDDD Start with 7 lives
12 D5B3-DD0D + CBB3-DDDD Start with 9 lives
13 F5B3-DD0D + CBB3-DDDD Start with 25 lives
14 7DB3-DD0D + CBB3-DDDD Start with 50 lives
15 14B3-DD0D + CBB3-DDDD Start with 100 lives
16 CBCC-0407 Infinite lives
17 BAAD-ADDF Continue with 1 life
instead of 3
18 DDAE-670F + CBAE-67DF Continue with 2 lives
19 D7AE-670F + CBAE-67DF Continue with 5 lives
20 D9AE-670F + CBAE-67DF Continue with 7 lives
21 D5AE-670F + CBAE-67DF Continue with 9 lives
22 DF65-67D4 + CB65-64A4 +
DD65-6704 + 3C65-6764 Start on stage 2
23 D465-67D4 + CB65-64A4 +
DD65-6704 + 3C65-6764 Start on stage 3
24 D765-67D4 + CB65-64A4 +
DD65-6704 + 3C65-6764 Start on stage 4
25 D065-67D4 + CB65-64A4 +
DD65-6704 + 3C65-6764 Start on stage 5
26 D965-67D4 + CB65-64A4 +
DD65-6704 + 3C65-6764 Start on stage 6
27 D165-67D4 + CB65-64A4 +
DD65-6704 + 3C65-6764 Start on stage 7
28 D565-67D4 + CB65-64A4 +
DD65-6704 + 3C65-6764 Start on stage 8
29 C2C8-0407 + C2C8-0767 Keep captured weapon
until game ends (except claw and shield)
Thunder Spirits is a trademark of Technosoft/Toshiba EMI
Tiny Toon Adventures(tm) Buster Busts Loose(tm) Game
Buster Bunny's(tm) got a lot to do as he jumps, dashes, drop kicks and slides through six different stages--everything from going to school to rescuing princesses. Keep alive with TOON Code 25 (infinite health), and keep your dash meter up with Code 27. Experts, start and continue with one life using Codes 1 and 7.
TOON
CODE KEY IN . . . EFFECT . . .
1 DF6F-14DF Start with 1 life
2 D96F-14DF Start with 5 lives
3 FD6F-14DF Start with 10 lives
4 496F-14DF Start with 25 lives
5 9D6F-14DF Start with 50 lives
6 BB6F-14DF Start with 99 lives
7 DFC0-CFAF Continue with 1 life
8 D9C0-CFAF Continue with 5 lives
9 FDC0-CFAF Continue with 10 lives
10 49C0-CFAF Continue with 25 lives
11 9DC0-CFAF Continue with 50 lives
12 BBC0-CFAF Continue with 99 lives
13 DD34-37D7 Infinite lives--except football level
14 DDC0-3F07 Infinite lives--football level
15 DD6D-47D0 Start with no continues on normal level
--handicap
16 D56D-47D0 Start with 7 continues on normal level
17 DB6D-47D0 Start with 9 continues on normal level
18 DD6D-4700 Start with no continues on challenge level
19 D96D-4700 Start with 5 continues on challenge level
20 D56D-4700 Start with 7 continues on challenge level
21 DB6D-4700 Start with 9 continues on challenge level
22 DFCD-4FAF Start with 1 heart on Children or Normal
difficulty levels --DON'T PICK
CHALLENGE LEVEL
23 D0CD-4FAF Start with 4 hearts on Children or Normal difficulty levels, 2 on Challenge
24 D9CD-4FAF Start with 5 hearts on Children or
Normal difficulty levels, 3 on Challenge
25 3CE9-448A Infinite health (when hit, a fake empty
heart appears)
26 D184-C4A1 5 heart maximum on challenge level
27 C927-47AD Dash meter doesn't go down
28 D46B-CFAF 1-up gives 2 free guys--not on mystery
weight challenge level, or if you get 1-up by collecting stars
29 D43E-C48E Small star worth 2 stars
30 D93E-C48E Small star worth 5 stars
31 FD3E-C48E Small star worth 10 stars
32 DF64-14AA Gold Gogo Dodo Trophy(tm) lasts 1/2 as long
33 D064-14AA Gold Gogo Dodo Trophy lasts 2x as long
34 C9CE-1F0F Choose bonus level after completing a level
35 7036-C001 Passwords work on any difficulty level
(not just Children level)
Tiny Toon Adventures, Buster Busts Loose, Buster Bunny and Gold Gogo Dodo Trophy are trademarks of Warner Bros.
TKO Super Championship Boxing(tm) Game
Take your best shot at the title. The punch meter is a realistic touch in this game, alerting you to the drawbacks of constantly throwing punches. Put together the combination of TKO Code 7, infinite punch meter for you, and Code 5, only 3 punches in punch meter for your opponent. Heavyweight champs can try 3 punches on their punch meters with Code 4, and try to last against their opponents for 9 grueling minutes a round with code 1.
TKO
CODE KEY IN . . . EFFECT . . .
1 DB60-A7D4 9 minutes per round
2 D160-A7D4 6 minutes per round
3 DF60-A7D4 1 minute per round
4 D7B4-0D6D + D765-A764 Player 1 allowed only 3 punches
in punch meter instead of 6
5 D7B9-04DD + D765-A764 Player 2 allowed only 3 punches
in punch meter
6 4088-AF00 Infinite punch meters--both players
7 40BF-04DD Infinite punch meter--player 1
8 40B0-076D Infinite punch meter--player 2
TKO Super Championship Boxing is a trademark of Sofel Corporation.
Top Gear(tm) Game
In Top Gear(tm) racing, nitro is the name of the game. Fuel, too. Select from TOP codes that start you with less (Codes 1, 2 and 5 thru 7) or more (practically all the others). When you have more than 3 nitro boosts, the count on the screen will not be accurate (it always shows either 0, 1, 2, or 3). For infinite nitros (Codes 10 and 11), the count goes down from 3 to 2 but then back to 3 again. Code 14 allows you to select any country without entering a password.
TOP
CODE KEY IN . . . EFFECT . . .
1 972B-0F64 Start with 1/2 fuel
2 5A2B-0F64 Start with 3/4 fuel
3 C225-6429 Infinite fuel--player 1
4 C223-6D95 Infinite fuel--player 2
5 DD63-6DDD Start with no nitro boosts instead of 3
6 DF63-6DDD Start with 1 nitro boost
7 D463-6DDD Start with 2 nitro boosts
8 D163-6DDD Start with 6 nitro boosts
9 DB63-6DDD Start with 9 nitro boosts
10 3C84-6D64 Infinite nitro boosts--player 1
11 3C86-64A4 Infinite nitro boosts--player 2
12 C280-6FA4 Nitro boost lasts until end of race--player 1
13 C288-6DD4 Nitro boost lasts until end of race--player 2
14 6DB7-AFEA Race in any country
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Top Gear is a trademark of Kemco America, Inc.
Toys(tm) Game
TOY Codes 1 and 4 should give you real help in stopping the evil General Zevo(tm) from manufacturing his military weapons. However, if you're still having a problem, Codes 7 and 10 will make the job even easier.
TOY
CODE KEY IN . . . EFFECT . . .
1 C261-3D7B Infinite lives
2 DF2D-37AC Start with 1 life
3 DB2D-37AC Start with 9 lives
4 C2B6-3F5C + C2A4-3F8C Protection against most hazards
5 DC85-4D34 Fewer toys gained from floor boxes
6 1EB5-4D34 + EEB5-440F More toys gained from floor boxes
7 7985-4D34 + EEB5-440F Lots more toys gained from floor boxes
8 DC69-CF47 Fewer toys gained from carousel
9 7969-CF47 More toys gained from carousel
10 1E69-CF47 Lots more toys gained from carousel
Toys and General Zevo are trademarks of Twentieth Century Fox Film Corporation.
Ultraman(tm) Game
Ultraman(tm) has a mammoth task on his hands. Mutant monsters have invaded earth, and they're not leaving until they've eaten . . . everybody! Fortunately, to help with this rather serious problem we have the following ULTRA codes. Codes 1 and 8 give you infinite lives and energy, and Code 12 means the mutants will recover more slowly from Ultraman's attacks.
ULTRA
CODE KEY IN . . . EFFECT . . .
1 4024-6FA7 Infinite chances
2 DD6C-0467 Start with 1 chance
3 D96C-0467 Start with 6 chances
4 DB6C-0467 Start with 9 chances
5 DBB4-DD6D 9 minutes per stage
6 D1B4-DD6D 6 minutes per stage
7 D4B4-DD6D 2 minutes per stage
8 4ABA-67DF Infinite energy
9 DFAC-D76E Weaker punch
10 DFA8-DDDE Weaker ki
11 DD8F-DF0D Quicker energy replenishment
12 3C80-DDDD Less energy replenishment for enemies
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Ultraman is a trademark of Tsuburaya Productions Co., Ltd.
UN Squadron(tm) Game
Destroying Project 4(tm) is the ultimate dogfighting victory for an ace of the skies. But even the best fighter pilot has an off day. If you do, try these codes to put you right. With Codes 3 thru 5, you start the continues with the normal number of lives.
SQUAD
CODE KEY IN . . . EFFECT . . .
1 A923-DDDF + A923-DD6F Infinite lives
2 AD2C-0D0F Infinite continues
3 DF89-040D Start with 1 life and 1 continue
4 D989-040D Start with 5 lives and 5 continues
5 DB89-040D Start with 9 lives and 9 continues
6 2238-A72F Infinite shots for all weapons
7 A98E-07D4 Infinite money
8 DD80-0DAD Start with no money
9 BD80-0DAD Start with $9,000
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
UN Squadron and Project 4 are trademarks of Capcom USA Inc.
Waialae Country Club(tm) Game
Aloha! Welcome to the wonderful world of Waialae. This is a great simulation of the real game. The many features make it quite a challenge. There are only 3 WAIA codes, but they are most interesting. Code 3, all holes are par 4, is a good one to make the going smoother. Code 1, most holes have new par value, can give the game a whole new twist.
WAIA
CODE KEY IN . . . EFFECT . . .
1 1C6A-67D9 + D081-046A Most holes have new par values
2 CE6A-64A9 All holes are par 5
3 CE6A-64A9 + 1A6A-67D9 All holes are par 4
Waialae Country Club is a trademark of Waialae Country Club.
Wayne's World(tm) Game
Help Wayne(tm) save Garth(tm) from Zantar the Gelatinous Cube(tm) by running and jumping around and firing your guitar. The best thing about this game is that it's excellent. Try HURL Code 10 for infinite Worthiness(tm).
HURL
CODE KEY IN . . . EFFECT . . .
1 DFAA-A764 Start with 1 life
2 D7AA-A764 Start with 3 lives
3 D5AA-A764 Start with 7 lives
4 DBAA-A764 Start with 9 lives
5 C28F-0704 Infinite lives
6 DF87-0764 Start with 1 Worthiness(tm) point
7 D787-0764 Start with 3 Worthiness points
8 D587-0764 Start with 7 Worthiness points
9 DB87-0764 Start with 9 Worthiness points
10 C2BC-D728 Infinite Worthiness
11 C2B5-04BC Worthiness item worth nothing on pick-up
12 C2B0-04BC Schwing(tm) item worth nothing on pick-up
13 C269-0DBB Infinite Schwings if you have at least 1
14 EEB3-DF98 Invincibility lasts longer after getting hit
15 FDB3-DF98 Invincibility does not last as long after
getting hit
16 82BB-0FF8 Invincibility lasts forever after getting
hit (Wayne(tm) blinks)
17 6DBB-D428 Invincibility (Wayne doesn't blink)
18 DDBB-D4BC Amp power-up worth nothing on pick-up
19 D0BB-D4BC Amp power-up gives you Distortion-
type chords
20 D4BB-D4BC Amp power-up gives you Mega-Amp-type chords
21 D7BB-D4BC Amp power-up gives you
Chorus-type chords
22 D9BB-D4BC Amp power-up gives you Homer-type chords
23 DDBD-0DFC Distortion power-up worth nothing
on pick-up
24 DFBD-0DFC Distortion power-up gives you
Amp-type chords
25 D4BD-0DFC Distortion power-up gives you
Mega-Amp-type chords
26 D7BD-0DFC Distortion power-up gives you Chorus-type-chords
27 D9BD-0DFC Distortion power-up gives you
Homer-type-chords
28 C2BB-079C Heart item worth nothing
Wayne's World, Wayne, Garth, Zantar the Gelatinous Cube, Worthiness and Schwing are trademarks of NBC.
Wheel of Fortune(tm) Game
Everybody loves this game. Here are codes to add some more variety.
WHEEL
CODE KEY IN . . . EFFECT . . .
1 F3B1-DF64 3/4 of normal time to choose
2 F0B1-DF64 1/2 of normal time to choose
3 DCB1-DF64 1/4 of normal time to choose
4 C264-DF0F Infinite time to choose
5 DD62-DF07 Vowels are free is you have at least $250
6 7462-DF07 Vowels cost $50 if you have at least $250
7 1062-DF07 Vowels cost $100 if you have at least $250
8 B162-DF07 Vowels cost $150 if you have at least $250
9 A662-DF07 Vowels cost $200 if you have at least $250
10 C2BE-DFDF Don't lose money when landing on Bankrupt
Wheel of Fortune is a trademark of Califon Productions.
Wing Commander(tm) Game
Use these cool codes to increase the protection for your vessel in this 3-D space combat simulator. These codes are best used for combat only.
WING
CODE KEY IN . . . EFFECT . . .
1 7ABC-3713 Increase front shield on Hornet
2 7AB4-4D1E Increase rear shield on Hornet
3 0DBB-4F1E Increase front armor on Hornet
4 0DBD-141E Increase rear armor on Hornet
5 0DBE-1D1E Increase left side armor on Hornet
6 0DB5-171E Increase right side armor on Hornet
7 17B8-3D13 Increase front shield on Scimitar
8 17B4-4F1E Increase rear shield on Scimitar
9 17BB-441E Increase front armor on Scimitar
10 17BD-171E Increase rear armor on Scimitar
11 17BE-1F1E Increase left side armor on Scimitar
12 17B6-1D1E Increase right side armor on Scimitar
13 EEBC-37C3 Mega front shields on Hornet
14 EEB4-4DCE Mega rear shields on Hornet
15 99B8-3DC3 Mega front shields on Scimitar
16 99B4-4FCE Mega rear shields on Scimitar
Wing Commander is a trademark of Origin Systems, Inc.
Wings 2--Aces High(tm) Game
There aren't a lot of codes for this action game, which features fun dogfighting and bombing, but the ones we've got are powerful.
WING
CODE KEY IN . . . EFFECT . . .
1 828A-040B Infinite lives--all pilots (you can still get fired)
2 C2C6-DDD8 Infinite power-ups
Wings 2--Aces High is a trademark of Namco Hometek, Inc.
World League Soccer(tm) Game
A nice selection of codes to customize the balance of the game to suit almost any combination of players and abilities.
WORLD
CODE KEY IN . . . EFFECT . . .
1 D4AC-ADA3 Each goal worth 2--player 1
2 D7AC-ADA3 Each goal worth 3--player 1
3 D0AC-ADA3 Each goal worth 4--player 1
4 D9AC-ADA3 Each goal worth 5--player 1
5 D1AC-ADA3 Each goal worth 6--player 1
6 D5AC-ADA3 Each goal worth 7--player 1
7 D6AC-ADA3 Each goal worth 8--player 1
8 DBAC-ADA3 Each goal worth 9--player 1
9 D4AD-D7DE Each goal worth 2--player 2
10 D7AD-D7DE Each goal worth 3--player 2
11 D0AD-D7DE Each goal worth 4--player 2
12 D9AD-D7DE Each goal worth 5--player 2
13 D1AD-D7DE Each goal worth 6--player 2
14 D5AD-D7DE Each goal worth 7--player 2
15 D6AD-D7DE Each goal worth 8--player 2
16 DBAD-D7DE Each goal worth 9--player 2
World League Soccer is a trademark of Mindscape Inc.
WWF Super WrestleMania(tm) Game
Take 'em down! This game has great graphics, and you can crank up the challenge with MANIA Code 4, which makes punches and kicks do no damage. These codes apply to both one-on-one and tag team matches. Note that they work only for some of the wrestlers in the survivor series.
MANIA
CODE KEY IN . . . EFFECT . . .
1 DAC6-6FDD Both players start with 1/4 energy
2 F6C6-6FDD Both players start with 1/2 energy
3 40C6-6FDD Both players start with 3/4 energy
4 DDB1-DF07 Punches and kicks (except flying drop kick) do no damage
5 D7B1-DF07 Punches and kicks (except flying drop kick) do more damage
6 D1B1-DF07 Punches and kicks (except flying drop kick) do a lot more damage
7 DDB0-0FA7 Stomps do no damage
8 D7B0-0FA7 Stomps do more damage
9 D1B0-0FA7 Stomps do a lot more damage
10 DDEE-DF91 Elbow drops do no damage
11 D9EE-DF91 Elbow drops do more damage
12 D6EE-DF91 Elbow drops do a lot more damage
13 DDEE-DF21 Flying elbow drops do no damage
14 D5EE-DF21 Flying elbow drops do more damage
15 DCEE-DF21 Flying elbow drops do a lot more damage
16 DDBB-0407 Headbutts do no damage
17 D1BB-0407 Headbutts do more damage
18 DBBB-0407 Headbutts do a lot more damage
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
WWF Super WrestleMania is a trademark of TitanSports, Inc.
Xardion(tm) Game
See if you can save the solar system with the aid of these powerful codes.
XAR
CODE KEY IN . . . EFFECT . . .
1 4A25-0FB4 Immune to most collisions
2 4A31-6DFD Immune to most bullets
3 DDE2-07CD Start characters at level 12
Xardion is a trademark of Asmik Corporation of America.
Yoshi's Cookie(tm) Game
Help Yoshi(tm) in his wild and wacky cookie factory. Try COOKI Code 1 to breeze through all the rounds.
COOKI
CODE KEY IN . . . EFFECT . . .
1 6D8F-DF3B In Action mode, passing a stage
advances to the next round
2 D48D-AD36 Immediately complete current
Action level whenever effects switch is turned on (keep switch off to play)
3 14C6-0436 All 99 Action rounds available without
the secret code
4 DF86-A71C In VS mode, only 1 win is required
instead of 3--player 2 always wins the set (2-player only)
5 C2A0-DF48 In VS mode, the fuses don't count down
6 D685-A766+DD86-AF66 In VS mode, play against tougher
opponents without the secret code
7 DD3C-6738 In Puzzle mode, passing a stage
advances to the next round
8 C2EA-671B Unlimited moves in puzzle mode
(turn effects switch off to use up moves
if the level becomes impossible)
Yoshi's Cookie and Yoshi are trademarks of Nintendo of America Inc.
Ys - Wanderers from Ys III(tm) Game
Playing a good role-playing game is like watching an epic movie--you get lost in its imaginary world. In the world of Ys(tm), you now can have protection from most enemies (WISE Code 1), and start with lots of gold (Codes 3 thru 7). With Code 12, you can buy what you need. As long as you have enough to afford the purchase, no money will be deducted from your total.
WISE
CODE KEY IN . . . EFFECT . . .
1 C2B3-D092 Protection from most enemies
2 DF8E-00BE Start with 488 gold instead of 1,000
3 D58E-00BE Start with 2,024 gold
4 498E-00BE Start with 9,704 gold
5 038E-00BE Start with 20,200 gold
6 BA8E-00BE Start with 40,168 gold
7 EE8E-00BE Start with 65,512 gold
8 CBBB-A192 Gain experience quicker
9 CBBB-A192 + 79BB-A1B2 Gain experience much quicker
10 1082-012E Start with 100 hit points instead of 20
11 A682-012E Start with 200 hit points
12 6DEB-D46F + DCEB-D4AF Items are free if you have enough money
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Ys - Wanderers from Ys III and Ys are trademarks of American Sammy Corp.